Place your palm on the screen to honk the horn. REVOLUTIONARY
Congratulations! You have just totally replaced IdeaMan as the darling of the Wii U Speculation Thread Empire by telling its inhabitants what they most want to hear!
Yeah, seems strange. Maybe their sources are smaller/ less important studios and really won't get the newer pads for a while. The latest pad (product id DK-DEV-V5) is wireless. Also looks like Nintendo uses Ni-Fi for the controller now (2.4 or 5GHz), so range shouldn't be limited to a single room - possibly not even just a single floor.
Dear diary,
Today rocked.
You know what we really need?
Mass Attack 2 on the Wii U.
Playing through it now, its so much fun!
I can't even find Ni-Fi on wiki what the hell is it and what is the range?
[joke]Thread?[/joke]Remember Craig Harris that worked for IGN? Well he works for SEGA now and is involved with Aliens: Colonial Marines and just had this to say about the Wii U...
Nintendo has to release hardware thats of the expectations of the gamer today. Craig also mentions, I dont think we would be bringing the game to a system that would be inferior to current gen. (HD) systems.
Source: The Mush Room Podcast
The quote comes in around the 41 mintute mark, but the whole conversation is pretty good.
I think the pad probably uses a 5GHz connection to eliminate conflicts with 802.11b/g devices, Bluetooth, microwave ovens and other 2.4GHz devices. If there are technical reasons for the limitation, those would be most likely related to the video encoder and audio DSP, not the connection.For the bold part, interesting, i hope it will be the case once in real environment conditions.
And while you are here, do you think it's possible there could be conflicts because of frequencies, range, bandwidth and more generally the streaming tech used, that could make the support of many padlets difficult ? I'm trying to find a technical reason why Nintendo seems to struggle to allow the use of more than X padlet(s), and i'm sure it's not a problem of hardware calculations/rendering capabilities. Or perhaps it could even be a marketing decision, but it would be weird.
Hey all,
Remember Craig Harris that worked for IGN? Well he works for SEGA now and is involved with Aliens: Colonial Marines and just had this to say about the Wii U...
Nintendo has to release hardware thats of the expectations of the gamer today. Craig also mentions, I dont think we would be bringing the game to a system that would be inferior to current gen. (HD) systems.
Source: The Mush Room Podcast
The quote comes in around the 41 mintute mark, but the whole Nintendo conversation is pretty good.
Also looks like Nintendo uses Ni-Fi for the controller now (2.4 or 5GHz),
So are they saying that the only control method is through motion, or can you use the buttons/slide pads as well?
You smell that guys?
E3 is near.
Yeah, seems strange. Maybe their sources are smaller/ less important studios and really won't get the newer pads for a while. The latest pad (product id DK-DEV-V5) is wireless. Also looks like Nintendo uses Ni-Fi for the controller now (2.4 or 5GHz), so range shouldn't be limited to a single room - possibly not even just a single floor.
By the way, by "Ni-Fi" did you mean 802.11n? That was my second assumption after wondering if it was some sort of proprietary Nintendo protocol based on Wi-fi, but I'm wondering now all the same.
NiFi is the name given to Nintendo's tweaked form of WiFi which is used for all local communications between either multiple DSes or one+ DS and a wii. Most wireless APs will not pick it up and the few that do require hacked drivers.
Nintendo’s proprietary NiFi 802.11b-based Layer 3 protocol supports closeproximity
player-to-player communication
It looks glorious: http://www.youtube.com/watch?v=PLrGj-KrL_0nah CAPCOM has new IPs every ten on Nintendo platforms they send to die without sequels best best is a new IP like Zack and Wiki
would you not want to see dat ass in HD P.N.04
Yeah I suspect Wii stuff (if on there) would be like $20 greatest hits type things.Yes, but less in a VC way and more of a "download like New Super Mario Bros 2" way ie high prices. And probably few and far between :-/
All those uses are too obvious! Where's the rally track instructions for a crazy co-driver to read out! (whether local or online)
Well there's this:It looks insane on the PC, I wonder how a Wii U version will hold up to that. Hopefully not a butchered port.
Well it's from the PDF posted earlier: http://www.wmdportal.com/wp-content/uploads/2012/02/WMD_Overview_160212.pdfNo problem. Mind, the CARS leak looks legit enough, but it's definitely not as certain as something like the Rayman trailer. Always remember DefensiveReject-gate.
Hey all,
Remember Craig Harris that worked for IGN? Well he works for SEGA now and is involved with Aliens: Colonial Marines and just had this to say about the Wii U...
Nintendo has to release hardware thats of the expectations of the gamer today. Craig also mentions, I dont think we would be bringing the game to a system that would be inferior to current gen. (HD) systems.
Source: The Mush Room Podcast
The quote comes in around the 41 mintute mark, but the whole Nintendo conversation is pretty good.
Yeah, I've never heard of this Ni-fi, nor can I find any web page mentioning anything about that.By the way, by "Ni-Fi" did you mean 802.11n? That was my second assumption after wondering if it was some sort of proprietary Nintendo protocol based on Wi-fi, but I'm wondering now all the same.
Hopefully we won't be getting any more leaks, especially 1st party games. I want all new info at E3.
This was the perfect leak (although a little early) and I think it is enough until E3. The trailer didn't really show anything new, it basically showed what we already knew about the Wii-U but this time in an actual game.
Yeah, I've never heard of this Ni-fi, nor can I find any web page mentioning anything about that.
^Until wsippel responds I can only come up with this
NiFi is the name given to Nintendo's tweaked form of WiFi which is used for all local communications between either multiple DSes or one+ DS and a wii. Most wireless APs will not pick it up and the few that do require hacked drivers.
Nintendo’s proprietary NiFi 802.11b-based Layer 3 protocol supports closeproximity
player-to-player communication
Let's see if that convinces the haters.
Probably not.
Thread worthy?
If anything, it reconfirmed that the touchscreen on the controller looks SHARP AS HELL.
EDIT: Pork, DON'T! Down, boy! No thread for you!
Yeah, I never really doubted the quality of the screen. I wonder if the revised controller will have a bigger/smaller screen. Or if the controller is made a little more compact in order for it to be more portable.
Until wsippel responds I can only come up with this
Rub in someone's face worthy?
Rub in someone's face worthy?
I think the pad probably uses a 5GHz connection to eliminate conflicts with 802.11b/g devices, Bluetooth, microwave ovens and other 2.4GHz devices. If there are technical reasons for the limitation, those would be most likely related to the video encoder and audio DSP, not the connection.
Zack and Wiki 2
DO IT!
Let's see if that convinces the haters.
Probably not.
Thread worthy?
In that quote, what was said still leaves the "on par with PS3/Xbox 360" point up for interpretation. Not saying that it is, but it could be used as an counter arguement (and it probably would if there was a thread about it).Let's see if that convinces the haters.
Probably not.
Thread worthy?
"Ni-Fi" is just what the homebrew community calls Nintendos proprietary wireless protocol. Nintendo uses standard 802.11b/g WLAN adapters, but for communication between Nintendo devices, they use a custom transport protocol. That custom protocol requires special firmware on the WLAN adapters, which is why there are no tunnels like Xlink for Nintendo handhelds (someone was working on something years ago, and even got somewhere, but it required a specific WLAN adapter and was never finished). Ni-Fi has a lower latency compared to standard WLAN protocols, which makes it ideal for local multiplayer - or the Wii U pad.I can't even find Ni-Fi on wiki what the hell is it and what is the range?
Is Specialguy here?
In that quote, what was said still leaves the "on par with PS3/Xbox 360" point up for interpretation. Not saying that it is, but it could be used as an counter arguement (and it probably would if there was a thread about it).
Zack and Wiki was an underrated game. It had its fair share of problems, but it was an enjoyable game. It's a shame we won't see a sequel. I'd love to be proven wrong though.Zack and Wiki 2
DO IT!
Hey all,
Remember Craig Harris that worked for IGN? Well he works for SEGA now and is involved with Aliens: Colonial Marines and just had this to say about the Wii U...
“Nintendo… has to release hardware that’s of the expectations of the gamer today.” Craig also mentions, “… I don’t think we would be bringing the game to a system that would be inferior to current gen. (HD) systems.”
Source: The Mush Room Podcast
The quote comes in around the 41 mintute mark, but the whole Nintendo conversation is pretty good.
Rub in someone's face worthy?
In that quote, what was said still leaves the "on par with PS3/Xbox 360" point up for interpretation. Not saying that it is, but it could be used as an counter arguement (and it probably would if there was a thread about it).
Theres been no confirmation or denying so we really dont know.I've been out of the loop on the Wii U. Is it still slated to support just the 1 screen/controller?
Zack and Wiki was an underrated game. It had its fair share of problems, but it was an enjoyable game. It's a shame we won't see a sequel. I'd love to be proven wrong though.
Audio DSPs typically have a fixed number of output channels, and the Wii U DSP supposedly supports eight channels: Six channels over HDMI, one stereo pair for a single pad. In a similar fashion, a dedicated video encoder is limited to a number of streams. Supporting four pads would require four encoders. Three of which would do fuck all most of the time. Waste of silicon and money.For the audio DSP, they could get around this by playing with the sound distribution between the TV and the DRC(s), with let's say the music on the TV, and just a few sounds on the padlet to limit the draw from this component.
It could be the video encoder then. But even if it's the case, let's say for a multiplayer FPS, you use the main screen for a simple ranking board, and render 4 480p or even sub480p (but upscaled) not too intricate 3D content on the padlets, like a 4 players spit-screen mode but dispatched on 4 padlets rather than displayed on the TV. The system is clearly capable of generating that. And the video encoder work depend on the quantity of data to handle. In this situation, it would be very limited, so why the encoder would forbid that ? Current soft/algorithms that may be used by Nintendo have so much difficulty to manage the encoding/compressing/capturing/converting/whatever operations to multiple receivers ?
An interesting topic.
I've been out of the loop on the Wii U. Is it still slated to support just the 1 screen/controller?
Don't forget the lack of analog trigger buttons on the back of the controller, making all racing games infuriating. Acceleration/braking will either be on/off, you won't be able to control it by how far the button is pressed down.
Don't forget the lack of analog trigger buttons on the back of the controller, making all racing games infuriating. Acceleration/braking will either be on/off, you won't be able to control it by how far the button is pressed down.
I know, but it's better than the "weaker than current gen" idiocy. On-par is subjective, so to some people it'll be considered on par either way.
That is true =)At the very least, it confirms that "on par" doesn't mean "inferior in someways, superior in others, giving an average of about the same power", it just leaves the speculation of "how much more powerful is it than the current generation?"
It is more of a question if Hironobu Takeshita has enough power within Capcom to get funding for another Zack & Wiki game. But at least it shows that he is up for the task =)
Audio DSPs typically have a fixed number of output channels, and the Wii U DSP supposedly supports eight channels: Six channels over HDMI, one stereo pair for a single pad. In a similar fashion, a dedicated video encoder is limited to a number of streams. Supporting four pads would require four encoders. Three of which would do fuck all most of the time. Waste of silicon and money.
Not sure the Wii U not being less powerful than this gen consoles is something to rub in someone's face.
We don't know the final controller designs.
lol is anyone paying attention to the things wsippel is saying right now? it sounds like it'd be a waste of money to support multiple pads.
Ok, too much news & hype right now to not miss things here & there. So sorry if known...
First Project Cars Wii U details
That isn't really all that surprising.