I've been ignoring a lot lately, any new news?
Yeah, I've neglected this thread a bit too... any new news, rumours or info?
I've been ignoring a lot lately, any new news?
Yeah, I've neglected this thread a bit too... any new news, rumours or info?
Pretty sure that's just a guess based on prior years. I don't think we'll know the actual date/time until the invitations go out.Do we have a time yet for nintendo's e3 conference this year? I can't really search well since I'm at work and everything is blocked.
Edit: Shit...in the op
Yeah, I've neglected this thread a bit too... any new news, rumours or info?
That reminds me of that idea i had a few weeks back.
pack in a wuhu island hub-world disc (or pre-install). 'cause nintendo fucking loves wuhu island as much as i do.
then give me some events and free/paid DLC events every few weeks.
And make that shit my mii home for me and my friendlist buddys. Make it mii/wuhu island crossing with awesome shit.
bow shooting, bicycle races, cars, partys, event nigts, meetup locations with old games, a news section with videos and or demos.
i would love to some kind of "home" system placed on wuhu island.
Pretty sure that's just a guess based on prior years. I don't think we'll know the actual date/time until the invitations go out.
Nothing since that article claiming Nintendo is not using 1T-SRAM on Wii U anymore
ohh.. and some Assassins Creed 3 artworks but that's hardly "news"
As far as I can tell, the 1T-SRAM was really just about hardware-based backwards compatibility with the Wii. So if it's not using it, then I guess they'll use a software layer for calls to the memory or some crap. (Just realized I'm not a programmer)
I don't think so. If it's not in the OP or in this post, then it didn't happen as far as I'm concerned.
EDIT: Oh, IdeaMan was saying that he has some scraps to throw at us in a day or so.
Nothing since that article claiming Nintendo is not using 1T-SRAM on Wii U anymore
ohh.. and some Assassins Creed 3 artworks but that's hardly "news"
No
bgassassin has no game
So.... lemme get this straight... it's a pipe dream to have software emulation that renders a game that already has high-res assets in 1080p, but the re-release of the entire VC back catalog in 1080p is somehow MORE likely? How exactly do you figure that?
Sorry, man, if we ain't getting the easy option for Wii titles, we aren't gonna see it happen to anything else, either.
Hopefully IdeaMan delivers - this thread is on a downward spiral I think - the lack of any info is finally starting to kill us. E3 is going to be massive this year if we get nothing beforehand.
To be honest, I'm not sure if it is official or just a rumor. I think someone here confirmed it (bgassassin??? wisppel(???) Sorry, forgot the name) but it was the last thread related discussion I remember
http://www.sec.gov/Archives/edgar/data/890394/000104746912002721/a2207956z10-k.htmIn addition, Nintendo is expected to introduce a new gaming system in 2012, which does not incorporate our technology, and will likely cause a reduction in royalties we receive related to the existing gaming devices.
Eh, I think it's just returning to normal. While it's nice to see all the enthusiasm out there, 20+ new pages a day is fricken annoying to have to sift through.
Also, WTF is up with the new title? Is Michael "Nintendo will Dreamcast itself" Pachter a mod now? How about we keep our console biases out of our modding, Neogaf?
Pretty much. If they'd made all N64 VC games run at their original resolution, then I could see the skepticism, but to go from emulating it at several times original resolution to several more times original resolution is just an extension.Recompiling the 8 and 16 bit emulators for a higher-res output scaling and to run natively on U would be markedly trivial, and they have good reasons to want to repackage the downloads anyway if they don't want to continue their copy protection failures. N64 is more fiddly, but we're talking about 21 games, not potentially hundreds.
As long as there's not anything they can do about it, it's probably not in their best interests to worry about it. Spiting all the legitimate purchases because some people will cheat the system to continue to play old emulated games on now-obsolete hardware isn't going to do anyone any good.lednerg said:There's no way they're going to let us have two playable copies of a game at a time - not without having paid for the second. So one method would be a Wii System update which would let us move games from one system to another. It would de-authorize the Wii from running copies of games before letting us install them on the Wii U. The problem with that is there are already ways around such measures, homebrew apps which let you downgrade to older Wii system software, for instance.
Also, WTF is up with the new title? Is Michael "Nintendo will Dreamcast itself" Pachter a mod now? How about we keep our console biases out of our modding, Neogaf?
I think it's more of a jab AT Pachter rather than a jab at US.
Okay, good. I hope that's all it is. I read Ace's message to mean it was something that was forced on him. Nevermind, then.
I think thei either bring a new system update/transfare tool (like the DS-to-3DS one) to the wii which in one rush gonna delete all games from the wii. Just like the ds app did.I was just thinking about how Nintendo could go about transferring Wii VC and WiiWare titles to the Wii U. There's no way they're going to let us have two playable copies of a game at a time - not without having paid for the second. So one method would be a Wii System update which would let us move games from one system to another. It would de-authorize the Wii from running copies of games before letting us install them on the Wii U. The problem with that is there are already ways around such measures, homebrew apps which let you downgrade to older Wii system software, for instance.
The main issue with VC transferring is if Nintendo just lets people re-download VC stuff for free on their Wii U, then nothing's stopping them from selling (or giving away) their old Wii's with a bunch of VC games included for free. There's simply no way that would fly with Nintendo. So either they're going to try something like I said above, or they just aren't going to bother. I'm guessing it will be the latter, but I hope not.
EDIT: Another way to do it would be some kind of trade-in program, but that would be a massive undertaking.
Sometimes you have to force education on people. If you haven't watched "The Castle of Cagliostro" I'd recomend it.
I'm sure this has probably been asked before (almost everything imaginable has been at this point), but do you think we'll get 3rd party U pads?
I seem to remember seeing leaked pictures of the dodgy plastic tennis and golf attachments for the Wiimote pretty early on? Might we get some sort of leaks from this direction?
Oh hey, that's quite the question actually.
Would third-party controller manufacturer take the time to try and do their own Wii U Pad? I mean, it's quite a bit more complex than any controller.
I don't think it would be a detriment. I mean, consider how many Xbox/Xbox360 multiplatform games we saw in 2005 and 2006. Who wants to have a new Disney platformer and not have a version for the new Nintendo system?ElTopo said:If there's really 700 people working on it I'm not sure they can afford to ignore (the still rather big - see JD3) market of the Wii, which I guess would limit the chances for a Wii U version.
Oh hey, that's quite the question actually.
Would third-party controller manufacturer take the time to try and do their own Wii U Pad? I mean, it's quite a bit more complex than any controller.
Probably too early to know, but does the Wii U take SDXC cards?
What's the current feeling on USB 3 support?
Probably too early to know, but does the Wii U take SDXC cards?
What's the current feeling on USB 3 support?
On October 27, 2011, Iwata stated during an investors meeting that the final specification and form will be revealed at E3 2012.
SLI confirmed!
Believe!
On October 27, 2011, Iwata stated during an investors meeting that the final specification and form will be revealed at E3 2012.
I'd say SDXC, and up to 3TB of external HDD.
So, 2 italian plumbers + Pipes + x*Wii's = WiiUWouldn't it be crossfire?
We definitely don't agree on this. SDXC I can see, but I think they'll do the same thing with external HDD support that they did with the Wi. "We said nothing of the sort! Clean the fridge!"
So, 2 italian plumbers + Pipes + x*Wii's = WiiU
MushroomFireSli confirmed!
Believe!
I'd say SDXC, and up to 3TB of external HDD.
I addressed OoT3D in my post, look again.
16:9 was added to Pikmin so it didn't look like garbage when it was stretched. That's not an "addition" to graphics, that was a damned necessity, considering no TV made in the last 5 years is still in 4:3.
And it's not exaggerating. On-disc DLC is being asked to pay for something you already have. HD re-releases of Wii games is asking me to double-dip for something I technically ALREADY OWN. I'd only buy an HD re-release if they basically re-did the ENTIRE graphics engine for the Wii games included, but looking at current HD Collections hitting the market? Not gonna happen. So we'll be re-buying the same damn disc, just with the software tweaks to push it to 1080p. If there's a distinction for being asked to pay for something I technically already own, I'm not seeing it.
Recompiling the 8 and 16 bit emulators for a higher-res output scaling and to run natively on U would be markedly trivial, and they have good reasons to want to repackage the downloads anyway if they don't want to continue their copy protection failures. N64 is more fiddly, but we're talking about 21 games, not potentially hundreds.
What's the current feeling on USB 3 support?
I recommend not knifing any potential dates in the back. You gotta learn to separate work from personal life if you're gonna have game.