You are correct, sir. All they had to do was check the source of the article they source to see it originated from early August.
That's why Microsoft is trying to turn Xbox into a media set-top box, to try to turn the console gaming machine into a household necessity, or at least get that broad functionality into the living room before Apple does.
So Eatchildren, GAF mods; you can Wii U Daily if you want 8]
Oh destructoid........
http://www.destructoid.com/bioshock-infinite-coming-to-wii-u-long-after-ps3-360-234615.phtml
I thought you were better then this
And Madden 13 is Madden 12 with a tacked on physics engine. As someone who buys madden every year for competitive reasons I promise you Madden 13s physics engine is not a gameplay changer at all. Sure its fun to see the players flopping all over the place after a play but other than that its not much. Madden 12 on WiiU isnt missing anything big. Gaming journalism and people can make it seem that way but its not. As of matter of fact madden 11 had this so-called physics at first dubbed locomotion.Sure it isn't perfect, but it is a noticeable upgrade over their old model. As Dreamwriter pointed out, Madden 13 for the Wii U is basically Madden 12 with Upad features and updated rosters, but you can be sure that they're going to charge full price for it.
I just hope all the first party titles have AA
I just can't stand fucking jaggies >.<
not ultra high quality textures, not 500k polygons models and not dinamic lighting
just use AA!!
amen, i like their focus on solid FPS, but id trade 1080p in a second for 720p with some AA - looking at the Dolphin thread, that's the biggest difference in Wii titles, for me.
I'd say devs, publishers and customers equally share the blame. Why? They all wanted photorealism.
The thing is, when striving for realism in realtime it's much easier to achieve believable specular components than it's to get equally believable diffuse - you really need a decent approximation of global illumination to get proper diffuse. So what did devs do? Yes, they bestowed upon us 'the shiny shine'.
Things will be better this gen, but still, as consumers, we get to be careful what we wish for.
No, it's solely publishers fault. They spend bigger marketing dollars on photorealistic games, so it's a self fulfilling prophecy when they sell better.
Madden is getting delayed beyond the launch of the Wii U?
And why do they spend more marketing dollars on those types of games? We as consumers don't buy everything that's advertised to us, after all.
So, why is the FIFA port better? It lacks the new AI system and Ultimate Team as well..
No, but it's a known phenomenon that advertising makes a big difference. The biggest marketed games often have the biggest sales.
This thread is still going round and round.
We know the GPU as vastly superior, we also know the CPU is superior but has a lower clock speed - Like my 2500k has a lower clock speed than my 3.4ghz P4.
It's like a bunch of 16 year olds arguing over cinematography of the latest michael bay film.
This is one of the reasons I'm happy about Miiverse... it advertises games right at startup.
This is one of the reasons I'm happy about Miiverse... it advertises games right at startup.
I just want a wii u fallout with the gamepad screen being your pipboy
You know, it strikes me that even aside from the launch details/price there is sooooooooo much we don't know. For example, Nintendo hasn't officially shown ANY of the NFC functionality (aside from announcing it a while ago). We saw it of course in that first leaked Rayman trailer but NOTHING since and of course that wasn't "official." It just feels like there is so much to show about the system and the games, so many questions we still have!
Did they say anything about maybe advertising games similar to games that the player already tends to play? For that matter, do the other consoles do that currently?
The only thing we more or less know is that AMD started working on the chip in mid 2009, which explains the R700 baseline, but work didn't finish until at least mid 2011. And we have this statement from Golem.de (large German IT site):
http://www.golem.de/1106/84082.html
Basically, AMD told Golem.de that the GPU is a custom design created specifically for Nintendo, not just a modified version of any off-the-shelf Radeon.
Wie AMD Golem.de sagte, wird auch die GPU der Wii U wieder von diesem Chiphersteller stammen. Es handelt sich um eine Spezialanfertigung nach Anforderungen von Nintendo, nicht um eine Ableitung eines aktuellen Radeon-Chips, teilte ein Sprecher von AMD mit.
This is one of the reasons I'm happy about Miiverse... it advertises games right at startup in a really tangible way: "hey, look what people I know are playing."
Man, you'd love the 360 then. As soon as you turn on the console, you've got 4-5 game ads vying for your attention...
Did they say anything about maybe advertising games similar to games that the player already tends to play? For that matter, do the other consoles do that currently?
Well, it's based on actual play statistics, so unless marketers want to give away copies to 10,000+ people to all play it at the same time, eliminating the whole point of SELLING THE GAME in the process, there's really no way to manipulate it.So long as it isn't manipulated by advertising budgets it's a great idea, potentially substituting direct word if mouth
Should be a criminal act NOT doing a Fatal Frame 5 for Wii U considering the GamePad (Camera).
Should be a criminal act NOT doing a Fatal Frame 5 for Wii U considering the GamePad (Camera).
I dunno, they also didn't quite get the Wiimote, although the proper implementation should have been obvious. Spirit Camera apparently wasn't so hot either.
I want Zero 5, but I imagine they could easily make pad-controls a pain.
Is the September 13th Wii U blowout being streamed live anywhere? If so, what time is it?
The U SKU of FIFA is going to be better because you're not going to be relying on crappy AI to make runs down the right channels. Similar to the far superior Pro Evo Wii (compared to any other football game on any other system) you just click and drag. The only thing missing from Pro Evo Wii was licencing, and now that EA Sports have finally ripped off the Pro Evo controls by the looks of things that isn't going to be a problem. I still think pointer controls will beat touchscreen controls but in terms of playing realistic football the U SKU of FIFA will be far superior to the other SKUs.
With Pro Evo Wii's pointer controls you can recreate just about any goal you see on Match of The Day, and I can't see FIFA being that much different on the U. Even if the touchscreen controls only work half as well as pointer controls it'll still produce more realistic football than dual analogs on the other two machines, despite the new AI.
Starts at 7am, no word yet if there will be a live stream or if it will be blogged first and then posted afterwards.
For most issues of creative bankruptcy I put the blame squarely on publishers, not the developers/creative minds working on a project. The people only interested in ballooning revenue and appeasing shareholders are the ones focus testing projects into the ground and forcing studios to play it safe.
Starts at 10:00 am Eastern time I'm pretty sure.
Starts at 10:00 am Eastern time I'm pretty sure.
Speaking of PES, have there been any hints about if the Wii U version of PES2013 will be a port of the PS3/360 game, or if it's continuing the playmaker style from Wii? Or if there will be one at all? I know they just showed the Wii and 3DS versions.. but.. WHAT ABOUT U??? I don't care if it's delayed to march like the first Wii versions were, just as long as it plays like the Wii game, but looks like the PS3/360-game.
Yes. A confusing article due to the word choice. I think it was from Kotaku.
Secondly, DX10.1-level (key word) tessellator. The tessellator is not a DX-exclusive component. AMD, I believe (at least compared to nVidia), was the first to include a tessellator into their GPUs. And if I remember correctly not even the first DX11-level tessellators from them were considered good. Again going off of memory of my past posts, I think it needed at worst the same generation tessellator used in the Cayman GPUs and they were on the market in 2010. It would be stupid on their part to leave something like that off considering their own admitted desires for third-party support.
I don't think they've even said there is a Wii U version yet. It's a real shame that the PES games on the Wii didn't sell better, and I have a horrible feeling that they're just going to do cheap PS360 ports for the Wii U versions (if the Wii U even gets a version at all this year).
Is Nintendo going to have a pre-TGS conference like they did last year?
Nothing I know about, but DQX for Wii U will have a demo session at TGS.
Honestly, I don't think this mystery "casual" consumer who buys a Wii, an iPhone and iPad does exist
Speaking of PES, have there been any hints about if the Wii U version of PES2013 will be a port of the PS3/360 game, or if it's continuing the playmaker style from Wii? Or if there will be one at all? I know they just showed the Wii and 3DS versions.. but.. WHAT ABOUT U??? I don't care if it's delayed to march like the first Wii versions were, just as long as it plays like the Wii game, but looks like the PS3/360-game.
The one thing I'm probably most curious about is the whole "Entertainment" aspect of the console. People may have done a pretty good job of blocking Nintendo's E3 presentation from their memories by this stage, but during the presentation Reggie broke down what the Wii U does into three categories: Games, Social and Entertainment, saying that details on the Entertainment pillar would have to wait until later. Given that we already know the obvious aspects, like Netflix, the gamepad acting as a remote/EPG, etc., and the reports of the OS taking up such a large chunk of RAM, it really gets me wondering what it is they're planning, especially considering they've given it equal billing with the Games and Social pillars.
It may end up just being some weird quirky Nintendo-style feature, but it stands to be pretty interesting whatever it is, and there's a very good chance we'll find out about it in a few days time.
Been thinking about the Wii U's memory set up.
1GB of GDDR5 256-bit 64 GB/S (this is for games)
1GB of DDR3 64-bit 6.4 GB/S (this is for OS)
32MB EDRAM 128-bit 590 GB/S (framebuffer)
64MB ARAM 64-bit 3 GB/S (this is for controller/sound)
Plausible?
Do you ever have ANYTHING positive to say EVER?
DDR3 seems painfully slow as a whole system memory (and so against Nintendo's mantra). I'm still willing to bet GDDR5 or equivalent is [going to be] in there.Unlikely. My guess is either 1.5GB or 2GB of DDR3 system memory, and then 32MB of eDRAM on the GPU. ARAM is certainly out, anyway.
Bullshit. He's not going to burntpork himself anytime soon.
I miss BurntPork during sales topics ;_;
Anyways I've been playing NSMB2 lately and I'm having a ton of fun with it. NSMBU should be good no questions asked.
But aren't you just adding to the noise?
I think that Nintendo is definitely aware of the value that adding Netflix brought to the console which is why they went ahead with Hulu Plus for it as well as the 3DS. They're not gonna go all-in like Microsoft is, but they're willing to make the relatively minimal investment to get streaming service software on the Wii U. They've already confirmed the aforementioned services along with YouTube, and the Wii U may even be getting HBO Go.
Reggie said:At its core, Wii U does three different things; it changes your gaming, it changes how you interact with your gaming friends, and it changes the way you enjoy your TV. It's not just intuitive, it's not just accessible to everyone, but its stands to revolutionise your living room. Does that mean Netflix and Hulu? Yes. And YouTube? Yes. And Amazon Video? Of course. But it's how you enjoy that content, and more, that will make it truly unique. We know that's a strong assertion, but the proof points are going to have to wait for another day. There's no way we could explain it all this week.
DDR3 seems painfully slow as a whole system memory. I'm still willing to bet GDDR5 or equivalent is [going to be] in there.