poppabk said:
You calibrate yaw based on pointing the remote directly at the TV, the same way it is calibrated in every motion+ game.
You calibrate yaw by pointing it at the sensor bar, not the TV.
PS how is Move calibrating yaw?
Earth magnetic field sensor aka magnetometer.
amtentori said:
Cakefoo, i definitely think the wii can detect z axis movement more accurately than 18 inches when pointing at the camera.
if that was the case the jenga games on boom blox would be impossible..
Yes, what you're referring to no doubt uses the change in distance between the two IR lights on the sensor bar to gauge distance, as it should change a considerable amount every inch or two of movement. But what jokeropia detailed is that it can gauge distance from a
single light on the sensor bar- (each light is much much smaller in diameter than the space between the 2 lights and therefore the change in size as you get closer and further away would be very very very small) Then, from the gauging of the difference in size of the left and right IR lights, it can vaguely know the horizontal position, of which the accuracy I would think is very, very rough. The way it would work is, the diameter of each of the two IR sources is going to look the same size from straight on, but they'll be slightly different sizes if you're at an angle:
redbarchetta said:
I am totally confused, so please forgive me if I've misunderstood. Are you saying the Wii could only read depth in 18" increments? Because the Photo Channel's painting program proves this as patently false. The brush grows and shrinks as you push or pull the controller away from the TV, in which amounts to much, much less than 18"
You did misunderstand

We're talking about another depth measurement- one that is said to be able to detect distance just by
one ir light based on the light getting larger in diameter the closer you get to it. The significance of measuring the size of the IR lights indivudually is that you're supposed to be able to essentially track the sensor bar in 3D to determine the angle of the sensor bar, and therefore determine the Wiimote's horizontal position relative to it.
But it's going to need to be able to have very, very fine depth perception if it wants to determine horizontal position, because for 27 inches of horizontal movement in this scenario, it only caused less than one third as much of a change on the Z-axis:
So in other words, if the Wiimote camera is only able to detect a diameter change of a single IR light if it's moved 5 inches or more toward or away, the horizontal precision is going to be less than a third as accurate, or about 17 inches.
As ugly as it is and as inaccurate as it most likely is, it's kind of admirable that they're even attempting this. But it seems by my math that it would be mostly pointless for anything- what good is it if it only knows horizontal position to the nearest 15 inches, not to mention you'd have to point the Wiimote at the sensor bar to do it, which couldn't be expected to be done in stride during an intense action game.