interview with studio liverpool game director from the playstation blog
http://www.youtube.com/watch?v=XZPsvAmS1D4&feature=player_embedded
talks about the direction of the game aesthetically and design wise. prequel with racing on the future streets and wider tracks to allow a greater emphasis on weapons.
talks about the online features. such as an online campaign where each player has a mission objective in the individual online games (like finish in the top half), the results of which are tied into a larger progression.
offscreen footage with voiceover. says 10 new tracks and shows a wipeout hd track in there too.
other features mentioned in that video
front facing camera means that it takes a picture of the winner after the race and shows it to the losers.
optional tilt and touch control schemes confirmed
http://www.guardian.co.uk/technology/gamesblog/2011/jun/02/sony-ngp-hands-on-back-in-game
also says that it's an NGP/PSVita/PSP2 launch game in there
cross platform play confirmed
note: console version means wipeout hd/fury not a ps3 version of 2048 and this modeis for the old wipeout hd/fury tracks included in the psvita game only, not the new tracks made specially for the game.
http://arstechnica.com/gaming/news/2011/06/hands-on-with-sonys-ngp-the-system-the-games-the-size.ars
30fps confirmed
http://www.eurogamer.net/articles/2011-06-02-wipeout-2048-preview?page=2
however there is a smidgen of hope
some more indepth writeups
eurogamer preview
http://www.eurogamer.net/articles/2011-06-02-wipeout-2048-preview
ign preview
http://psp.ign.com/articles/117/1172093p1.html
screens from kotaku (different to the bigger ones in the other thread)
http://www.youtube.com/watch?v=XZPsvAmS1D4&feature=player_embedded
talks about the direction of the game aesthetically and design wise. prequel with racing on the future streets and wider tracks to allow a greater emphasis on weapons.
SolidSnakex said:
talks about the online features. such as an online campaign where each player has a mission objective in the individual online games (like finish in the top half), the results of which are tied into a larger progression.
IonicSnake said:Gameplay video on the blog.
http://blog.us.playstation.com/2011/06/02/wipeout-your-ps3-opponents-on-ngp/
offscreen footage with voiceover. says 10 new tracks and shows a wipeout hd track in there too.
other features mentioned in that video
Bad_Boy said:-20 new ships
-new game modes & weapons
-front facing camera (like burnout paradise)
-augmented reality museum / ship gallery
-8 player online/local
-cross platform play
.
front facing camera means that it takes a picture of the winner after the race and shows it to the losers.
optional tilt and touch control schemes confirmed
WipEout 2048 felt a bit more forgiving than its famously tough predecessors, and let you choose between three control systems, one of which used the tilt sensor for turning (the sensitivity of which was spot-on) and the rear touch pad to accelerate.
http://www.guardian.co.uk/technology/gamesblog/2011/jun/02/sony-ngp-hands-on-back-in-game
also says that it's an NGP/PSVita/PSP2 launch game in there
cross platform play confirmed
A PlayStation 3 was set up with the console version of the game, and the ability to race against people on the PlayStation 3 with the NGP was shown off to the press. It's a neat feature, and using the portable version to compete on the PlayStation Network with people playing on the PlayStation 3 is cool.
note: console version means wipeout hd/fury not a ps3 version of 2048 and this modeis for the old wipeout hd/fury tracks included in the psvita game only, not the new tracks made specially for the game.
http://arstechnica.com/gaming/news/2011/06/hands-on-with-sonys-ngp-the-system-the-games-the-size.ars
30fps confirmed
The fidelity and sparkle that's ensured wipEout HD is still a visual standout in the PlayStation 3 library is in evidence here. Texture models are crisp and defined and they're maintained to a distant horizon, while depth of field and dynamic lighting bring 2048 in line with its console sister. Indeed, the only area where 2048 takes a hit is in its frame rate, which sees HD's 60 fps halved.
http://www.eurogamer.net/articles/2011-06-02-wipeout-2048-preview?page=2
however there is a smidgen of hope
gofreak said:NowGamer mentions in their hardware preview that while the build they played was 30fps, they were told the final game should look better and 'potentially' run at a faster framerate.
http://www.nowgamer.com/features/1371/ngp-hands-on-hardware-analysis?o=0#listing
some more indepth writeups
eurogamer preview
http://www.eurogamer.net/articles/2011-06-02-wipeout-2048-preview
ign preview
http://psp.ign.com/articles/117/1172093p1.html
screens from kotaku (different to the bigger ones in the other thread)