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[WIRED] Exclusive with Mark Cerny, PS5 specs detailed

What a random-ass PR strategy, to show so much leg so early, in the form of a niche technical interview with a single outlet. They certainly could have drummed up hype around any of these features if they wanted to. Wonder if their hand was forced by an impending leak.

By this point, the final touches are going on the PS4, and they are preparing for final devs set-up, launch date, and manufacturing.

Lots of rumors about Xbox releasing in 2019, I don't think it's true but IF IT WAS, this is a good hold over strategy.

Unless they end up with similar specs, then it would not be so good.
 
What a random-ass PR strategy, to show so much leg so early, in the form of a niche technical interview with a single outlet. They certainly could have drummed up hype around any of these features if they wanted to. Wonder if their hand was forced by an impending leak.
So true.

Every gamer and site wants some PS5 early info, and Wired Magazine gets it? Who knew.
 
As I said about 5 different posts in the past few days, almost all of their TVs launching this year are supporting VRR, fast switching, and auto game mode with lower latency. The divisions are now working closer together, it will have VRR, etc..
VRR is a mandatory part of the HDMI 2.1 spec and is essentially the same as AMD Freesync. It's already supported by Xbox One X/S.

Literally zero chance PS5 will launch without it.
 
Ive been saying this for awhile now. He has consistently downplayed all next gen rumors as if it is this far off thing while insiders left and right were talking about devs having devkits already. Last year sqaure enix had on linked in they were working on a ps5 title and Jason is out there saying sony first party devs dont even have dev kits! Either he is purposely running interference because hes a good corporate shill or devs dont trust him enough to give him any reliable information.



"Microsoft should buy all third party devs so sony wont stand a chance."
"Microsoft will have the Best e3 of all time and sony is doomed."
"Sea of theives is the best game of all time."
"Why crackdown 3 is actually better than God of war."
He's one of the many irrelevant attention whores who pretend to know connections.

So basically nothing new.

BC with PS4 was a given, would be absolutely idiotic to not include it as there whole online platform would be seen as a joke.

Faster then any current SSD means nothing. If your load time is reduced from 16>1 second then having a 10 times faster SSD will only result in a 0.9 sec gain, barely noticable. Typical cerny language to hype things up. Guess its going to be there new buzzword for E3.

Also SSD was kinda a given with 4k textures etc and more data being pushed a normal HDD will probably hit limitations. The size of it can also be fairly small as it only has to take up a few games anyway.

Raytracing is doable on probably any vega, means also completely nothing.

In otherwords a whole load of nothing.

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With the install base of the PS4 just being back compat and possibly running those games better than ever ended next gen, imo.

Sony should've announced after E3. Going before just sets MS up. No one will be talking about PS5 specs if MS trumps them and Sony is now locked in. Odd choice really.
 
VRR is a mandatory part of the HDMI 2.1 spec and is essentially the same as AMD Freesync. It's already supported by Xbox One X/S.

Literally zero chance PS5 will launch without it.

Oh I agree, DF's uncertainty is more what I was responding about.
 
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Sony should've announced after E3. Going before just sets MS up. No one will be talking about PS5 specs if MS trumps them and Sony is now locked in. Odd choice really.

Thing is they didn't really announce any specs.

Most everything Cerny talked about was pretty obvious really other then the speed of the SSD.
 
We dont know anything about the specs yet, other then its Navi and Zen2. However those things will be avaible soon to the PC market, more then a year before PS5, so tests will be done im sure.



AMD designs hardware, not Sony. They could have some influence though.



We have no clue about its RAW performance yet. RT could be without RT hardware, most likely.

We also know 8K will be supported which doesn't come cheap.

Thing is, those SSDs break pretty often. And why not have M2-ish user upgradable slot?


Navi is AMD's upcoming architecture (that is why it is "semi-custom" and not simply custom, they customize existing product).
One could claim that AMD focused on that particular part of the market, because of consoles or even Sony, but there is no way in hell for Sony to claim ownership of Navi GPU.

As with current gen, semi-custom chips were quite different, but had similar beef underneath, with some additional bells and whistles.

It was said to be a collaborative effort between AMD and Sony.

 
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Saw ray-tracing.

I just hope we don't go back to the PS3 days where most games struggle to run at 30fps :X
I gotta wonder if Sony has some sort of "50% of the effort for 90% of the result" solution thought out like they did for checkerboard rendering. They are clearly comfortable owning that type of decision, but I don't know enough about raytracing to know if that type of thing is even a possibility.
 
I gotta wonder if Sony has some sort of "50% of the effort for 90% of the result" solution thought out like they did for checkerboard rendering. They are clearly comfortable owning that type of decision, but I don't know enough about raytracing to know if that type of thing is even a possibility.

I expect that's how they'll reach 8K.
 
So in the end next generation both Sony and Microsoft will release machines that will push thier limits to the extremes and 95 percent of the gaming public wont care or be able to even tell the difference between them graphically and the 5 percent of us here will compare the 2 as if our preferred console is filet mignon and the other is alpo.
 
So in the end next generation both Sony and Microsoft will release machines that will push thier limits to the extremes and 95 percent of the gaming public wont care or be able to even tell the difference between them graphically and the 5 percent of us here will compare the 2 as if our preferred console is filet mignon and the other is alpo.

Pretty much.
 
So in the end next generation both Sony and Microsoft will release machines that will push thier limits to the extremes and 95 percent of the gaming public wont care or be able to even tell the difference between them graphically and the 5 percent of us here will compare the 2 as if our preferred console is filet mignon and the other is alpo.
Hahahaha. They will use 300x zoom to catch an aliasing or zoom in to see texture differences to prove their point lol. Digital Foundry is going to be bored with their comparisons.
 
Now that this info is out, we know the uArch changes on paper (according to publicly released AMD info) are huge compared to PS4's Jaguar cores. Even though there are no public Zen 2 chips out there to compare the performance of jaguar vs Zen 2 on the pc..


Yup, dead on.

And both the PSVR and DS5 pattents were released after this.
How is it dead on? The article didn't confirm those specs. Everyone and their mother guessed Ryzen / Navi and that "dev leak" said nothing about Zen 2 just Ryzen which can be one of three or combination.
 
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I didn't click their link, do they seriously not think VRR would be in?

This is what they said.

And hints are all we're getting beyond that. 8K display support is mentioned, which would suggest an HDMI 2.1 display controller - and by extension, I'd hope that PlayStation 5 will support variable refresh rate technology, also baked into the new HDMI standard. The system allows for 8K to be displayed at 60Hz, while 4K can also hit 120Hz.

I would think they would be more aware of the spec and trends going on, Sony saying all of their entertainment divisions will be working much closer with PlayStation, the 8K 2.1 spec, and pretty much all of Sony's televisions coming out this year will have VRR, fast switching, instant game mode with lower latency focus (that is not a coincidence).

It is not bad, I just would have just expected some of that included.
 
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I agree with this. Like this gen, I belive the only major differential will be what exclusives each company can push out. Sony already has a proven track record.
The SSD-like hard drive may be what differentiates them, if it is proprietary tech to Sony... even a high end SSD doesn't give the performance described.
 
The SSD-like hard drive may be what differentiates them, if it is proprietary tech to Sony... even a high end SSD doesn't give the performance described.

MS game devs will have to support low end PCs and their cheap next gen console, so the only company making games from the ground up and exclusively for cutting edge ss storage will be sony. We've never had that before. Shame they don't make giant open world games.
 
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Been wondering about the die size for a while but can't pass it as a fact as there's too many unknown factors when put together as an APU.
The 16 could be 16 threads and the 70 being a big die but could also be coincidence, everything about that SoC is different than from the usual it seems.




Lastly Anandtech wrote an article about the system which you can read here: https://www.anandtech.com/show/1422...stom-amd-chip-with-zen-2-cpu-navi-gpu-ssd-too

Great article...

About BC.

I would expect that the CPU side of matters is relatively trivial here since Zen 2 is for all practical purposes a very big superset of features found in the Jaguar microarchitecture. However the GPU side is a bit more of a wildcard, again owing to what we don't know about Navi. The less GCN 2-like Navi is, the more work is required for backwards compatibility, as Sony and AMD need to paper over the hardware differences so that PS4 games using the low-level GNM graphics API can still run.
Let's see how it turn out.
 
Back compat was never guaranteed in my mind. Both consoles launched without it this gen. I'm glad to see it confirmed.
Wut? lol

I said in another thread ages ago, this was always a given.. We didn't have BC for PS4 due to previous hardware architecture in the previous generations, it would have required a lot of emulation work. With the architecture of the PS4, it's a lot easier plus a lot of pressure from the consumer base, it was logical.

Just like people saying the PS5 may release in 2019, I already mentioned in previous threads a while ago this won't happen due to many variable factors. If you are experienced in analytics and know business, you would know these answers.
 
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