Newtype-001
Member
Aaaaah its so cute
Apparently the director has quite the history.
From Dirge of Cerberus and LR, all the way to Chrono Trigger and FFVI.
Interesting...
I wonder if there's any differences between the two versions. I was thinking about buying it on Vita so that the machine has a purpose.
Honestly, that just means it can be a hot mess or a great game. With so little shown so far, I'd go with neither.
I probably missed something but why are people saying it's "not-pokémon"? Because of the gameplay or is it like a catch 'em all thingy?
I see. You somewhat could do that in XIII-2 too.The gameplay mechanic involves catching and raising monsters who will aid you in battle.
Apparently the director has quite the history.
From Dirge of Cerberus and LR, all the way to Chrono Trigger and FFVI.
Interesting...
What's with the different artstyles during game and battles, you can change them or what? In some parts they are all chiby in others they look anime style
World of Final Fantasy uses a modified ATB system
New details on World of Final Fantasy has come out of a GamesBeat E3 interview with producer Hiroki Chiba.
The game was first announced at Sonys E3 press conference for PlayStation 4 and PS Vita, and was later detailed at Square Enixs press conference.
Get the new information below.
- The game uses the Active Time Battle system, but has been changed a bit to add something more like the current generation of games.
- The world encompasses elements from a lot of other Final Fantasy games. For example, the scene where we see the characters on a bridge to a big castle, that castle is based on Cornelias Castle from the original Final Fantasy.
- You befriend monsters by battling them. There is a system involved, which Square Enix wont disclose, but it is used to capture or befriend them. Some monsters can only be captured by clearing different storylines.
- You can change the protagonists sizes from small to big at any time with the push of a button. When youre smaller, you can ride on monsters. When youre bigger, you can stack monsters on top of you. The formation will affect the stats and abilities you use in battle, and you can also freely stack monsters.
- The new style is meant to draw in a younger generation to Final Fantasy. Tetsuya Nomura did the designs for the main characters.
- Some of the monsters are voiced and appear in the story. There will also be completely new monsters never seen before in Final Fantasy.
- Cloud and the Warrior of Light will appear in the game. All of the characters from previous games that appear will be part of the main story. There will be side quests for players who want to learn more about their stories.
- The story is about two siblings who came from a world of bigger people to a different world of smaller people, called Grimoire.
- You can have up to six characters/monsters in battle. Parties consist of the siblings and four monsters.
- Im not sure if we should call it multiplayer at the moment or not, but because the game is going to be released for PS4 and PS Vita, were talking about creating a game system where players will be able to play with other people.
- The game will have cross-save and be released in both physical and digital formats.
- The game will contain new songs, such as the song in the trailer created by Masashi Hamauzu, as well as re-arrangements of songs from previous Final Fantasy titles. Hamauzu is also handling those arrangements.
- Thats all for World of Final Fantasy, but GamesBeat did quiz Chiba about that secret movie at the end of Final Fantasy Type-0 HD, which he worked on.
I cant disclose anything right now, really, but Im sure you already know that weve trademarked Type-1, Type-2, Type-3, Chiba said. As a fan myself, I feel like we might look out for something coming along.
We requested Masashi Hamauzu to do the music for the trailer that we recently showcased, says Chiba. In addition to making new songs for this title, hes also been put in charge for making arrangements for existing songs. Wed like to have the Chocobo theme playing while riding Chocobos, and wed like to avoid possibly ruining the image of the Victory Fanfare. Youd like to hear Battle on the Big Bridge when Gilgamesh shows up, right?
Some more tidbits here: http://www.siliconera.com/2015/06/2...m-and-story-are-inspired-from-older-ff-games/
Hamauzu arrangement of Battle on the Big Bridge.
*dies*
It's very cutesy, but I've got a good feeling about this. I think it'll end up being rather splendid actually!
Despicable pandering.Some more tidbits here: http://www.siliconera.com/2015/06/2...m-and-story-are-inspired-from-older-ff-games/
Hamauzu arrangement of Battle on the Big Bridge.
*dies*
I see. You somewhat could do that in XIII-2 too.
I'm liking everything I see and read, except for the chibi art style.
The Japanese trailer is different. It has voices for everyone and there is no voiceover by someone random. It's by the characters themselves.
https://www.youtube.com/watch?v=-Zv8yapxg9s
This should hold me off until Xv I'm pretty excited plus the dialogue is hilarious I'm buying it just for that3 week guys its almost here!
3 week guys its almost here!