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Would Nintendo games have done better on PC than Sony games did?

If all else was the same, would Nintendo games do better on PC than Sony's did?


  • Total voters
    118
no way lol GIF by CBC
 
No, and I've been saying this since the days some people really thought Nintendo would go the way of Sega when the WiiU bombed and the Switch sounded DOA.

The PC crowd is a very different beast from the console crowd.
If Sony's AAAA blockbuster games merely registered in the PC market, it's unlikely that Nintendo's would fare much better, if at all.
Also, PC gamers are way too concerned about stuff Nintendo definitely isn't: specs, mods, and huge sales.
Two very different philosophies with very few overlapping points.
Nintendo IPs like Animal Crossing could be big on PC, but I'm convinced Mario and Zelda wouldn't make half the numbers they do if they were on PC, and stuff like Metroid or Yoshi would barely get any recognition.
Gameplay oriented games usually do well on PC. Stuff like BotW and TotK would definitely do well. Same for games with good MP components so games like Xenoblade X, Mario Kart and Splatoon would certainly find a public there too.
 
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Multiplayer driven games that would work well on PC would be games like Splatoon, Smash Bros, Mario Kart, and Mario Party. All local MP or single player experiences not so much.
 
Nintendo always does better than either of them so why would putting out PC ports be any different?

- Nintendo's games sell 10 times as much
- Nintendo's mobile games did 10 x better than anything either has done on mobile
- Nintendo's movies do much better than Sony's.


why is this even a question at this point?
 
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No, and I've been saying this since the days some people really thought Nintendo would go the way of Sega when the WiiU bombed and the Switch sounded DOA.

The PC crowd is a very different beast from the console crowd.
If Sony's AAAA blockbuster games merely registered in the PC market, it's unlikely that Nintendo's would fare much better, if at all.
Also, PC gamers are way too concerned about stuff Nintendo definitely isn't: specs, mods, and huge sales.
Two very different philosophies with very few overlapping points.
Nintendo IPs like Animal Crossing could be big on PC, but I'm convinced Mario and Zelda wouldn't make half the numbers they do if they were on PC, and stuff like Metroid or Yoshi would barely get any recognition.
Y'know, the Metroid series isn't doing that hot on the Nintendo consoles (it's downright pathetic even), but what if the market for the series is on PC?
Millions of players ready to buy Metroid Prime given a chance. Its hidden potential unlocked.
 
Mario 64, SMW, and Smash Melee are among the most popular games in the world. They are popular because of emulation, fan mods, and the speedrunning and competitive scenes. These features don't exist under Nintendo's control. More players of PC ports of Nintendo games at time of release wouldn't have made them perennial favorites.
 
Locking IP to specific hardware is a strategy with a shelf life that diminishes each day.

It's only a matter of time before these publishers shift to subscription models entirely.
 
Maybe 20 years ago, ill take uncharted, Last of Us, God of War and Astrobot over anything Nintendo has made in last 15 years
I agree. The PS3 eras of Uncharted, Last of Us and God of War were awesome. Shame what happened to those IPs since then.
 
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Comments here are making me shake my head...of course Nintendo would fair better with ports than Sony. Nintendo has the stronger staple of first-party IP, people actively want higher resolution/frame-rate versions of their games, and many of their games don't have multi-plat AAA devs making the same stuff.

We aren't flush with higher budget 3d platformers, higher budget arcade racers are pretty rare now, or even story-heavy turn-based tactics stuff like Fire Emblem. It's really just indies carrying the torch at a smaller budget, but there are more 2d offerings competitive with Nintendo's properties.

Nintendo won't do it though, because they depend on their own games more than any other platform holder, and them having a handheld isn't unique with plenty of PC offerings now.
 
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Sony's IPs are terrible. It's literally just running down corridors, fighting shit, and then watching a cutscene. They abandoned all of their unique IPs that made them special during the PS1-PS3 years.

At least Nintendo still knows how to design actual games. They also are tremendously better at managing their IPs, nobody does that better than Nintendo.

That being said, Switch 2 doesn't offer enough to justify its price but it will eventually. PS5 in my eyes still has no worthwhile games. I havent bought any of their shit on Steam because I have no interest in their new stuff.
 
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People love to mod Nintendo games, so you'd see double dipping everywhere even from people that already played on switch, would do massive sales numbers. I don't think Sony fans are anywhere near as mod-hungry.

It would also be a terrible strategic decision by Nintendo so they'll never do it.
 
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