I won't pass on a game if it's only playable at 30fps and I fully expect expect Legend of Zelda: Tears of the Kingdom to be locked at 30fps as well
...but come on man! Enough with that prehistoric framerate! It's even worse when they say that it's to provide a more cinematic feel to the game.
A great game locked at 30fps is still a great game of course, the best games of the last generation were locked at 30 but having the option to play it at 60 is ALWAYS a better experience
#ChangeMyMind
That's the thing, some games can't be helped like Zelda or Xenoblade since they're on a closed system, I'll enjoy them at 30 but because they're mostly slower paced games, but temporal resolution is a thing, it's not only that games play better, they LOOK better at higher frame rates, they look smoother and just better, and when they drop frames they're mostly above 50, which won't feel as bad as a game trying to run at 30 and falling into mid-high 20s... that feels just wrong, and uncomfortable.
One of the reasons I haven't played SMTV is because it constantly runs at 27 fps or so as per others say. Zelda BOTW for as much hate it gets by usual haters, feels smooth almost all the time with just small peaks here and there on specific intense moments (that don't last more than a second mostly), apart from the Koloks village but that's not only because of performance, the entire zone feels unfinished.
As long as I know I can play a game at 60 fps, playing it at 30 will always feel wrong. I'm ok with a PC that runs games with same settings as consoles but at least at constant 60 fps, it just LOOKS and FEELS better, if I cannot and there's no chance, then I'll have to decide if it's worth it the initial adaption.