Kon Tiki said:Drop the voice?
Are you FUCKING with me?
Have you even played the game? The voice is intergral to gameplay.
The truth.
Even if this game was dubbed in English it would have lost a lot of what makes it great
Kon Tiki said:Drop the voice?
Are you FUCKING with me?
Have you even played the game? The voice is intergral to gameplay.
Working Designs had some really nifty PS1 titles in their catalog, no? Raycrisis, Raystorm, Elemental Gearbolt, Alundra, Thundeforce V, heck, any hard to find PS1 era shooter (Gradius Gaiden, R-Type Delta would be awfully swell).Are there any other titles you'd be interested in purchasing if they were re-released? (List All That Apply)
Er... how exactly was voice "intergral to gameplay"? I'm not remembering that at all?Kon Tiki said:Drop the voice?
Are you FUCKING with me?
Have you even played the game? The voice is intergral to gameplay.
I'd guess it's around 200k worldwide. Still a far cry from what Panzer sold in the Saturn days though (except Azel/Saga, which totally bombed).Tamashii Sensei said:It broke the 100k barrier.
EDGEY!!!D-X said:The truth.
Even if this game was dubbed in English it would have lost a lot of what makes it great
Disc Size Movie Sound
1 534 364 58
2 462 241 119
3 522 235 165
4 481 299 102
Total 1999 1139 444
PC Gaijin said:For all this talk about putting PDS on a DS card or Live Arcade....
Here's how big the game is in megabytes:
Code:Disc Size Movie Sound 1 534 364 58 2 462 241 119 3 522 235 165 4 481 299 102 Total 1999 1139 444
Good luck chopping that down. Take out the FMV/voice and what do you have left? The game was practically an FMV adventure anyway.
A reprint run of 10k for a SATURN game of all things sounds like financial suicide. Which, considering it's a Sega game, is not entirely inappropriate. :lol
jarrod said:Er... how exactly was voice "intergral to gameplay"? I'm not remembering that at all?
I'd guess it's around 200k worldwide. Still a far cry from what Panzer sold in the Saturn days though (except Azel/Saga, which totally bombed).
Plus the easedropping was key to the game as well. Could not really pull that off with JUST text.3rdman said:The language was created for the game (to me it sounds like a latin derivative) and went a long ways to making the game world come alive. Also, again, I'd like to reiterate that Sega already owns the emulator that allows this game to run at 100% speed on PC's...only a DX8 card is required and a somewhat current CPU. So, if included, it could be sold to anybody with a PC, not just Saturn owners.
Perhaps I'm being to selfish in the thought that this might sell 10k, but for me, it is a favorite and well worth it. Love it!
played the xbox version, wouldnt pay 5$ for that mundane shit.