Sanctuary
Member
Besides RE4 gameplay was never the main focus. It's why though as I said earlier RE4 could have been called something else.
I literally cannot comprehend this. If you're talking about it not being a refined twin stick action game, then okay, I agree, but Resident Evil was entirely gameplay based. Hell, it went as far as to add even more gameplay via the ridiculous "puzzles" to what was obviously supposed to be a romp through a haunted house. It really was the next iteration of Alone in the Dark, which had plenty of gameplay when it was originally released.
Come on man, for '92 and '96, there really wasn't anything else like them, and they weren't just some point and click adventure game that was all the rage during that period.
Firing weapons wasn't secondary to exploring. The whole premise was built around knowing when not to fire your guns, because something worse could be right around the corner anyway.