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WSJ: Nintendo Begins Distributing Software Kit for NX (Console + Handheld units)

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But as we've said before, power alone isn't gonna turn Nintendo's fortune. They also need the audience required for third parties to give a shit. Unfortunately, such an audience no longer exists on Nintendo systems, & it's gonna take a long time for said audience to come back.

they need two things to have a chance at getting the PS4/X1 audience

.- Somewhat of a successful home console. (it doesn't even have to be a Ps2/Wii case, just do well enough worldwide, think X1)

this can be attained with proper Launch preparations: Zelda with some ridiculous Eyecandy and glowing reviews, day and date with the console plus whatever powerhouse you can provide at launch, like a stellar Metroid Prime. That could help but there are probably better IPs. Mario (even Mario Galaxy quality games) and casual shit will NOT attract the PS4/X1 audience.

.- Home console on par (or better) on every single techical aspect of PS4/X1.

if both things happen, nintendo will get a version of all of many 3rd party games, which will make the 1st party droughts bearable.
 
But as we've said before, power alone isn't gonna turn Nintendo's fortune. They also need the audience required for third parties to give a shit. Unfortunately, such an audience no longer exists on Nintendo systems, & it's gonna take a long time for said audience to come back.

So they should just not even try to get it back? Another under powered system sure as hell is not going to do it. It will only get laughed at even harder when it releases in 2016-2017 and the very people that they should be targeting will see it as a too little, too late Wii U part 2.

I mean, I would rather they at least try, instead of going the weak conservative route. Where they play it safe within their own base, while also chasing after the mobile crowd who are already satisfied with the devices they have. They would be better off doubling down on the base that would be interested in buying their hardware, if only it were more appealing.
 
No Nintendo cant do jack shit, it's ALL on the third parties themselves, they are the only once that can convince me/us that their games are worth it on Nintendo platform, and that they will not turn tail and run in 5 months.
This is the exact "chicken or the egg" situation that I was alluding towards. Third parties probably won't be willing to give the NX Platform a try because the audience isn't there. Likewise, the audience probably will be hesitant to try the NX Platform because third party support isn't there. Of course, if Nintendo can't do it themselves, they could just buy their way into decent third party support (as stated in my previous post on the matter) for the first year or so until third party confidence goes up.
 
they need two things to have a chance at getting the PS4/X1 audience

.- Somewhat of a successful home console. (it doesn't even have to be a Ps2/Wii case, just do well enough worldwide, think X1)

this can be attained with proper Launch preparations: Zelda with some ridiculous Eyecandy and glowing reviews, day and date with the console plus whatever powerhouse you can provide at launch, like a stellar Metroid Prime. That could help but there are probably better IPs. Mario (even Mario Galaxy quality games) and casual shit will NOT attract the PS4/X1 audience.

.- Home console on par (or better) on every single techical aspect of PS4/X1.

if both things happen, nintendo will get a version of all of many 3rd party games, which will make the 1st party droughts bearable.
Unfortunately, we know that we aren't getting a new Metroid (Prime) game until 2018 at the absolute earliest.
 
Not really when you factor in the NX Console. Based on my experience with working on Unreal Engine 4 & Unity (thanks, coding class), scaling from 540p to 1080p is much easier than doing the same with 720p. Plus it'd unnecessary battery drainage.

Wouldn't the home console require scaling to 720p anyway? I broadly agree with you, but I think devs would want to support 720p regardless of the resolution of the handheld.
 
The thing is: its not possible. You have no SoC available right now able to play PS360 games at 720p that fits in the 5 inch range. None. Most of your demanding smartphone games either dont run at native res or looks worse.

Sounds like your argument infers the NX needs to play PS360 type games on the mobile form factor.

My point is I believe releasing a new mobile form factor in 2016 or later with 540p resolution will be received poorly.
 
Try explaining that to the people whose cell phones not only have better screens, but can play more games.

Looking at the games they are playing, I'm not sure if they are concerned about the graphical might of their phones other than marketing bullet points.

Sounds like your argument infers the NX needs to play PS360 type games on the mobile form factor.

If not, what's the point of moving from the 3DS? Nintendo won't outdo Apple's and company on general application uses. Retina displays for sharp text shouldn't be a priority.

My point is I believe releasing a new mobile form factor in 2016 or later with 540p resolution will be received poorly.

Oh, I'm sure that many bloggers and general tech writers will agree with you. But Nintendo can't compete with Apple and Google for general application devices, so they might as well go for a good dedicated gaming device.
 
if both things happen, nintendo will get a version of all of many 3rd party games, which will make the 1st party droughts bearable.

A huge problem is that they're launching mid gen and most people will just keep playing multiplats on whatever platforms they're currently playing them in. Especially for online games.

It's tough to see how Nintendo gets third party support and has the ports sell well give. The above and that a lot of Nintendo diehards rant about how much they loathe mainstream AAA games.

They have to try of course, but I think the NX's success will hinge on their ability to sell it to all their remains base (I.e. All current Wii U and 3DS owners at a minimum) and really ramp up production due to not having their teams split across two platforms. More unique games is more sales and money for them, and perhaps will expand the base some as more see it as a great companion console to their main platform.
 
Intel x86 is bad for mobile. AMD x86 is even worse. I'm 99% sure the handheld will be ARM and 70% that the console will be as well.

With most consoles being x86 right now I just don't see them moving to ARM, but this is Nintendo so all is possible. Aren't ARM-cores generally bad for general computing though?
 
With most consoles being x86 right now I just don't see them moving to ARM, but this is Nintendo so all is possible. Aren't ARM-cores generally bad for general computing though?
Not really, especially not the CPU cores used in the higher-end phones. And Nintendo probably would go for ARM for the sake of streamlining development between the NX Console & the NX Handheld as much as humanly possible. And unless Nintendo had a breakthrough in testing x86 on handhelds, I wouldn't put your money on x86 being used in any NX form factor.
 
Sounds like your argument infers the NX needs to play PS360 type games on the mobile form factor.

My point is I believe releasing a new mobile form factor in 2016 or later with 540p resolution will be received poorly.

Well for starters on an OG 3DS screen size 540p is a very respectable PPI and is actually higher than most 720p phablets on the market and up there with the iphone 5 and 6 (slightly lower). So it should look fine.

Second 540p will allow them to actually be pushing better graphics on the same screen vs a 720p+ one.

With most consoles being x86 right now I just don't see them moving to ARM, but this is Nintendo so all is possible. Aren't ARM-cores generally bad for general computing though?

Last I checked intel processors can run arm code with virtualization. That's why android works on atoms without modification.
 
The NX is going to really have its work cut out for it, if it's trying to compete technology wise with Microsoft and Sony.. These systems have been out for three years and they'res no sign of this ending in anytime soon. This means that when the next Microsoft and Sony systems launch in 2020 or so that they will most likely outperform the NX by a large margin.

Ever since the Wii faded out in the middle of '11, Nintendo has been operating on a different time table and this hurt the WiiU.

2020? Lol. Microsoft will have a new box out by the end of 2018 at the latest. Sony 2019. MS is getting their ass kicked by Sony, they'll have a new box sooner than you think.

2020 would actually be the best possible scenario for Nintendo, as they could do another 4-5 year gen and release their next system in 2020/2021, but I have a hard time believing MS/Sony will wait that long.
 
Oh, I'm sure that many bloggers and general tech writers will agree with you. But Nintendo can't compete with Apple and Google for general application devices.

You can leave gamers out of that list if you want, but my observations lead me to believe it is quite relevant to them as well. But hey what do I know.
 
No Nintendo cant do jack shit, it's ALL on the third parties themselves, they are the only once that can convince me/us that their games are worth it on Nintendo platform, and that they will not turn tail and run in 5 months.

They "turned tail" because WiiU unit sales were never that impressive and the financial risk involved with publishing games for it never reaped any reward. Had launch sales of the WiiU been a bit better, showing signs that Nintendo was on to something with the Gamepad idea, perhaps the third-party exodus wouldn't have been so rapid.

At this point, there's no reason for third-party publishers to bother with NX. Nintendo's been practically irrelevant in the console space for the last 5 years, and publishers are doing just fine without throwing much/any support to Nintendo. There won't be any "turning tail" this time, because there won't be any tails to turn. Nintendo won't make financial concessions, third-party publishers won't change their stances, and it will once again be almost entirely Nintendo's responsibility to supply NX with games-- just as we saw for WiiU.
 
This is the exact "chicken or the egg" situation that I was alluding towards. Third parties probably won't be willing to give the NX Platform a try because the audience isn't there. Likewise, the audience probably will be hesitant to try the NX Platform because third party support isn't there. Of course, if Nintendo can't do it themselves, they could just buy their way into decent third party support (as stated in my previous post on the matter) for the first year or so until third party confidence goes up.

I agree with you, but I still don't think it's a "chicken or the egg" scenario.
Nintendo only has one chance left imo:
- change the strategy: go fully committed for the one/PS4 crowd. It's all or nothing right now.
Their mindset was simply wrong for the last 15 years. Yes, we all know
Nin is a kid-friendly company, but they should know what it takes to attract the adult crowd by now and that they fucking need it!!!!
- create hype: do a proper marketing campaign for NX: do ads for kids AND adults
Not that bullshit that they did with the WiiU

If this does work, 3rd parties will be there...
 
No Nintendo can't do jack shit, it's ALL on the third parties themselves, they are the only once that can convince me/us that their games are worth it on Nintendo platform, and that they will not turn tail and run in 5 months.

If Nintendo pays for something, then it will be like "Bayonetta 2", not for a multiplatform game.
Nintendo can build an audience that's receptive to the games that the AAA publishers make. If they manage to do so, the games will follow. However, since there are other venues for these games, it's not a priority for their publishers to do this themselves. The other problem is that Nintendo doesn't seem to value this audience so it's a big question whether they will bother (or even know how to cater to them).
 
Another question for this thread, what do you expect will be the method of distribution for games. Do you think the NX Platform will have a physical medium. If so, do you think it will be shared across all form factors (Ex: 32/64GB cartridges)?

If it's going to use cartridges, they're probably going to incorporate flash memory like on USB or SD cards. They'll have to implement a way where the cards are essentially read-only, or maybe they'll let users utilize SD cards to transfer games to and from the home/handheld consoles. In that case they can just buy their own from any store or brand they prefer.

Nintendo probably won't do this, but this would have been a good chance to go full-digital. Download the game to a cloud account, then sync it with your console or handheld so you can play on either device. It might still be too soon for that though given broadband limitations in America, but other countries could maybe utilize it better.

Back to the carts thing, the other issue w/ flash memory is life cycle. Flash memory won't retain data nearly as long as ROM has proven able to with older cart games. OTOH, ROM is much more expensive than flash, and games aren't a few megabytes in size anymore.

Having said that, if Nintendo could develop a compression technique where basically the core game files can fit on a modestly-size ROM cart, and complimentary files like certain textures, effects, and lossless music can be downloaded upon purchase for no extra cost,...and as long as those carts are decently priced...I guess that could work. But then they'd need to be like Hu-card sized to be compatible with the handheld, and at that point they might as well go with SD cards.

Gonna be fun seeing what they roll with.
 
2020? Lol. Microsoft will have a new box out by the end of 2018 at the latest. Sony 2019. MS is getting their ass kicked by Sony, they'll have a new box sooner than you think.

2020 would actually be the best possible scenario for Nintendo, as they could do another 4-5 year gen and release their next system in 2020/2021, but I have a hard time believing MS/Sony will wait that long.

My inkling, due to how hard MS is pushing Window 10, is that they'll ever move away from pure consoles and just push Windows ten set top boxes, streaming links etc. those can get updated more often, be user upgradeable and get them out of the console rat race.
 
I agree with you, but I still don't think it's a "chicken or the egg" scenario.
Nintendo only has one chance left imo:
- change the strategy: go fully committed for the one/PS4 crowd. It's all or nothing right now.
Their mindset was simply wrong for the last 15 years. Yes, we all know
Nin is a kid-friendly company, but they should know what it takes to attract the adult crowd by now and that they fucking need it!!!!
- create hype: do a proper marketing campaign for NX: do ads for kids AND adults
Not that bullshit that they did with the WiiU

If this does work, 3rd parties will be there...
Yes, a year or so after launch when they see the audience flocking in. This won't ensure third party support at launch (or at least support that isn't half-assed & put together at the last minute). And even then, no third party support at launch would scare off said audience.
 
You can leave gamers out of that list if you want, but my observations lead me to believe it is quite relevant to them as well. But hey what do I know.

Well, is time to ask gamers what do they prefer. Game of War at 2K or Bayonetta 2 at 540p? If the first, I'm not sure that Nintendo can even win them over.
 
With most consoles being x86 right now I just don't see them moving to ARM, but this is Nintendo so all is possible. Aren't ARM-cores generally bad for general computing though?

With the type of cooling you could provide in a home console form factor, and configuring the chips to not be so concerned with saving battery life, you can get better performance out of an equivalent processor in something like a console compared to a mobile device.

Not sure exactly how much of a difference this can make with regards to performance, but it is certainly a factor.

I can see merit to both arguments that they will go with x86 and arguments that they will go with ARM. I can't see a conclusive answer based on the little info we have so far.
 
The more I think about it, the more I think that they are going to be making a huge mistake by launching this thing mid-gen. They would be better off maybe releasing a new handheld, while riding the Wii U as hard as they can until the next cycle begins. But alas, they have already shown the Wii U the back door and NX, whatever it is, is well on the way.
 
Apparently its super powerful according to some anonymous source. Even though the dev kit is still only emulation software.

"Earlier today, we ran a report which included the details of a recently-released publication from The Wall Street Journal which talked about Nintendo’s upcoming system, the NX. Now, we have some new information, this time coming from the website of NintendoForums.

In a post from one of the site’s staff members who goes by the name “crunchyg” , he states that they had a brief chat with a “senior developer at a major game publishing company based in the U.S.” Here are the details:"


http://www.nintendoforums.com/threads/nintendo-nx-will-have-incredibly-powerful-hardware.1963/

Earlier I said DF threads would be crazy if it's more powerful than PS4 and XB1. But man, imagine if it's more powerful than PC's.

Those are early dev kits though. Aren't they always ahead of what the final specs are?
 
I personally think they will sell everything separately, a family of 'NX' devices that will all work together using the same network and card based games. Perhaps higher priceed bundles will be available as well.

Connected devices:
Home system
Portable
Sleep device (dont forget about this one)
Mobile app
Wii U?
3DS?
More?
 
No Nintendo can't do jack shit, it's ALL on the third parties themselves, they are the only once that can convince me/us that their games are worth it on Nintendo platform, and that they will not turn tail and run in 5 months.

If Nintendo pays for something, then it will be like "Bayonetta 2", not for a multiplatform game.

Well they can do plenty to encourage support....and do it without actually paying a penny.

Zero licensing fees for all retail releases in the first 12 months would be a start..and zero licensing fees on M rated titles and licensed sports games for 3-5 years. That's what I'd try in Nintendo's position.
 
Tegra X1 isnt in any 5 inch device. Not even 7 inch device. And isnt even guaranteed to run at stock in a tablet.

Tegra K1 (nexus 9) is in tablets, and x1 will be. The thickness of a handheld form factor will allow for a Tegra chip. I'm hoping for a 6-7 inch screen.
 
Personally, I think so. Two quad-core A57s can match the CPUs in the other systems, and they could surpass that if they use A72s.
Even the A57 @ 2 GHz is a significant step up from the Jaguar CPU. The bar is really, really low for CPU power.

Honestly the only way NX could be weaker than PS4 CPU-wise is if they insist on hardware backwards compatibility with Wii U.
 
Earlier I said DF threads would be crazy if it's more powerful than PS4 and XB1. But man, imagine if it's more powerful than PC's.

Those are early dev kits though. Aren't they always ahead of what the final specs are?

There are no hardware dev kits only software dev kits out right now. If this is true there's a demo included in the software kit for third parties to get an idea of the power the system (so they can use approximated hardware to test games on before the actual hardware is sent out) and one piece of software isn't able to maintain 60fps on a system running a skylake CPU and a "nearly top of the line GPU"
 
Tegra K1 (nexus 9) is in tablets, and x1 will be. The thickness of a handheld form factor will allow for a Tegra chip. I'm hoping for a 6-7 inch screen.



Tegra K1 only allows Trine 2 to run at 1024x720 on Shield Tablet. K1 is twice slower than X1. X1 in tablet isnt guaranteed to maintain 1ghz for the 512 gflops.
Then again, in 9 inch devices. K1 will happen in a 7 inch device but a big one and we dont know at which clock.
 
The more I think about it, the more I think that they are going to be making a huge mistake by launching this thing mid-gen. They would be better off maybe releasing a new handheld, while riding the Wii U as hard as they can until the next cycle begins. But alas, they have already shown the Wii U the back door and NX, whatever it is, is well on the way.
The Wii U was already dead, and all the parts production ceased a long time ago. There would be no way for Nintendo to make any more if they actually managed to sell out what they had on hand. Riding out the Wii U was never a viable option.
 
There are no hardware dev kits only software dev kits out right now. If this is true there's a demo included in the software kit for third parties to get an idea of the power the system (so they can use approximated hardware to test games on before the actual hardware is sent out) and one piece of software isn't able to maintain 60fps on a system running a skylake CPU and a "nearly top of the line GPU"

What does this mean? That the specs must be crazy good on the NX because top of the line pc hardware can't run the demo software?
 
A huge problem is that they're launching mid gen and most people will just keep playing multiplats on whatever platforms they're currently playing them in. Especially for online games.

It's tough to see how Nintendo gets third party support and has the ports sell well give. The above and that a lot of Nintendo diehards rant about how much they loathe mainstream AAA games.

They have to try of course, but I think the NX's success will hinge on their ability to sell it to all their remains base (I.e. All current Wii U and 3DS owners at a minimum) and really ramp up production due to not having their teams split across two platforms. More unique games is more sales and money for them, and perhaps will expand the base some as more see it as a great companion console to their main platform.

online games and mostly any western published software are out of the question either way but think Square Enix and Capcom for example.

if nintendo can convince SE to put FFXV and/or DQ11 and Capcom RE7 on NX, , all of them releasing together in Q4 2016 along with a megahyped Zelda, that could be something.

initial hype is extremely important

Unfortunately, we know that we aren't getting a new Metroid (Prime) game until 2018 at the absolute earliest.

then nintendo has to announce it at E3 and provide a convincing teaser/trailer.
 
There are no hardware dev kits only software dev kits out right now. If this is true there's a demo included in the software kit for third parties to get an idea of the power the system (so they can use approximated hardware to test games on before the actual hardware is sent out) and one piece of software isn't able to maintain 60fps on a system running a skylake CPU and a "nearly top of the line GPU"
Obviously not true unless they plan to launch it for like $1000, or they simply never intended to run that demo in 60 fps.
 
What does this mean? That the specs must be crazy good on the NX because top of the line pc hardware can't run the demo software?

From my understanding yes that is what it implies. They got a piece of software that can supposedly run on the NX but not their test machine ("latest intel cpu and nearly top of the line GPU")

Of course this is all probably fake though so don't get your hopes too high.
 
I think there will be 3 SKUs. Maybe not at launch but soon after.
Each sold separately and a bundle which Nintendo will think of the ultimate experience.
Let's say the handheld is 200 and the home console is 300, the bundle could replace the controller that comes with the home console for 450 or something like that.
Each portable game is cross buy and cross save with the console. You can play it like on Wii U but if you need to leave you could press the home button and tap transfarring or whatever to instantly switch to the portable version with your current save.
Edit: not directly related with my post, but cartridges make sense, I guess. Could allow them to make a much smaller system (disc drives take up a lot of space) and with less moving parts the console should be more durable and it likely uses less energy which is something Nintendo likes which was a detriment to Wii U
 
Not really, especially not the CPU cores used in the higher-end phones. And Nintendo probably would go for ARM for the sake of streamlining development between the NX Console & the NX Handheld as much as humanly possible. And unless Nintendo had a breakthrough in testing x86 on handhelds, I wouldn't put your money on x86 being used in any NX form factor.

Last I checked intel processors can run arm code with virtualization. That's why android works on atoms without modification.


I see. Didn't know this, so thanks for the info. Really interesting.
With the type of cooling you could provide in a home console form factor, and configuring the chips to not be so concerned with saving battery life, you can get better performance out of an equivalent processor in something like a console compared to a mobile device.

Not sure exactly how much of a difference this can make with regards to performance, but it is certainly a factor.

I can see merit to both arguments that they will go with x86 and arguments that they will go with ARM. I can't see a conclusive answer based on the little info we have so far.

I guess I am still biased against the older ARM processors. I generally pegged them as slow, but the more you know!
 
Yeah, that rumour from Nintendoforum is total BS. Even if a demo was running bad it could just mean the software dev kit is bad, which wouldn't be a surprise with Nintendo.
 
online games and mostly any western published software are out of the question either way but think Square Enix and Capcom for example.

if nintendo can convince SE to put FFXV and/or DQ11 and Capcom RE7 on NX, , all of them releasing together in Q4 2016 along with a megahyped Zelda, that could be something.
.

I still don't see these mattering as they'll be in PS4 and that's the system of choice for fans for those genres of Japanese games.

They need exclusives. Maybe come up with the cash to buy a Capcom or Atlus or Konami. Or through a bunch of money and Kojima to make his next game an NX exclusives. Something that generates buzz and forces people to buy an NX to play it. Not just ports of games than the vast majority will just play in a platform they already own.
 
The Wii U was already dead, and all the parts production ceased a long time ago. There would be no way for Nintendo to make any more if they actually managed to sell out what they had on hand. Riding out the Wii U was never a viable option.

I agree. It is just looking more and more like a damned if they do, damned if they don't scenario with a mid-cycle console launch that will be laughed at if it is too weak. And on the flip-side, there is the risk of third parties and the established Xbox and Playstation bases not bothering, even if it was up to snuff hardware-wise. As they would once again be late to the party.
 
Huh? Is the reality of the technology and Game of War is a massively successful mobile game.

Maybe I'm confusing your point but I think if you ask gamers if they'd rather play Fire Emblem, Smash, Mario Kart, etc. etc. etc. at a higher resolutions than 3DS or Bayo 2 in 540p you're going to get different answers than Game of War vs. Bayo 2.
 
Yes, a year or so after launch when they see the audience flocking in. This won't ensure third party support at launch (or at least support that isn't half-assed & put together at the last minute). And even then, no third party support at launch would scare off said audience.

"Hype" in todays enviroment would mean that NX is a hot topic on youtube, reddit, twitter and so on 8 months before release. If third parties see a positive resonance they will react accordingly.

One thing is for sure: If Nintendo tries to go solely for what is left of the kids-market and adults with Peter-Pan syndrom (lol, hyperbole) it's over for them.

Nintendo's biggest problem is that the core audience (3-12) they are going for
a) does not have an income
b) is not enthusiastic enough to distinguish between a Super Mario Game and a shitty Cartoon-Character-Runner-game on their parents smartphone/tablet
c) you can't keep the adult-gaming-world away from this audience not matter how hard you try:
My nefew is 8 and has a WiiU and we keep him away from adult games like COD.
One day he mentioned GTAV and I asked him "how do you know about a game you are not allowed to play" His answer: "some boys in my class were talking about it"
 
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