Mechanized
Member
How can a CAW formula take up "space". A significant amount anyways. Isn't it just a set of values, essentially text/code/whatever, that when is called on loads those values to create the character? Even if it was thousands upon thousands of values what is that? A meg? Probably I have a gross misunderstanding on how this works, but, all the assets are on the disc. You're not creating new assets, well except for paint tool stuff, but that's a low quality image that is also only called when necessary. Do the consoles have a hard cap on how large save data can be or something?