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Xbox exclusives sell extremely well. Why doesn't MS bankroll/publish more exclusives?

And your incessant harping on games existing elsewhere means nothing to me. The vast majority of console gamers dont own gaming PCs. For a reason. THEY'RE CONSOLE GAMERS. Console exclusivity, whether you want to keep trying to make people believe it means nothing, means a lot.

So then all the console exclusive PS4 indies count as exclusives then?

Because we have conflicting views
 
So then all the console exclusive PS4 indies count as exclusives then?

Because we have conflicting views

You won't find a post from me indicating otherwise. Ever. If there's a game I want to play and it exists on PS4 a month before Xbox One, I'm buying it on PS4. Or if it exists on PS4 and PC on the same day, but never on Xbox One, then to me it's a PS4 exclusive because my interest in PC gaming is nil. Console exclusivity means a lot.

The conflicting views you see are from fanboys. Sony fans pretended XBL titles didnt count, and now MS fans are returning the favor with Sony's indies. It's pathetic regardless of who does it.
 
What was the point of acquiring Rare if they had no desire to use their IPs? It took 15 years to get a new Killer Instinct and even then at launch only a partial amount of the game will be available and to me that's unacceptable.
 
What was the point of acquiring Rare if they had no desire to use their IPs? It took 15 years to get a new Killer Instinct and even then at launch only a partial amount of the game will be available and to me that's unacceptable.

Maybe they were afraid of nintendo getting into the "mature game space" and wanted to control it, therefore buying and killing rare.
 
Resource allocation?

This is purely speculative, but I figure MS thought they'd be better off focusing their attention on hammering out exclusives for the next gen to entice buyers of the new console vs risk seeing declined sales on the tail end of the current generation.

If Ryse didn't get pushed to the X1, and say Forza (Not saying Forza 5 was ever a 360 game, just using as an example) was another 360 game, the X1 would be seeing a lack luster launch. Holding them back for a new console and let support fall for the old console could very well see more new consoles sold.

Sony on the other hand gambled on more last gen sales, releasing exclusives late in the game like the Last of Us. Now imagine if Last of Us was a PS4 exclusive title available at launch instead. The PS would have a more enticing launch lineup, but waning exclusive support for the PS3.

It'd be a gamble either way for either manufacturer. Each likely weighed the pros and cons, and each took a different approach.

Sony is seeing a benefit with the PS3 with continued sales late into the generation, but it can also be seen as hurting the PS4 with fewer exclusives in comparison, which could sway some buyers one way or the other.

Xbox on the other hand is hurting late gen as many resources would have been allocated to the next gen instead, but can be rewarded with a more varied exclusive lineup early in the game for the next gen.

As a note, this is all speculation, I really don't know either way, but this is the way I see it.


The way I see it. MS made their gamble. It was called Minecraft, the second is called Titanfall. Both will power the 360 for the next year at least and allow MS teams to focus on XB1. I know ND has 2 teams but their A team did UC2 and the LOU so I don't think we'll see their goodness til Christmas '15.
 
Well I don't know if you realized this but that list excludes games that appear on PC (and it should exclude the PS3/Vita cross releases as well to be fair). It's not exclusive if it appears on multiple systems. I would think that much is obvious.

And if you're going to go with the money argument, especially with xbla games, you're going to look foolish. Most indie games do better on Steam then they do on xbla. By far.



They did last gen too. How'd that work out?

Funny though how is MS releasing games on their 2 platforms Xbox and Windows a negative thing? If anything its stupid MS doesn't release all of their games on PC. If anything consoles sell at a loss and games make up for it why not spread that game money out more. Same with Sony.. if anything MS has had a heads up on them releasing games on more than one platform..

Exclusives are dumb anyways. I feel like most are just over rated fluff that fanboys throw at each other to make their system seem better. When theres really nothing technically or gameplay wise that would be any different if it wasn't exclusive. There should be more reasons for exclusives than money hats.. exclusives should be doing something they cant do on another platform.

What was the point of acquiring Rare if they had no desire to use their IPs? It took 15 years to get a new Killer Instinct and even then at launch only a partial amount of the game will be available and to me that's unacceptable.

This is easy.. first off they did use their IPs and they sold for absolute shit. Second off Killer Instinct is coming out at a good time because fighters just recently spiked in popularity again. Go back to say 2006-09 and something like KI would have bombed honestly..
 
You won't find a post from me indicating otherwise. Ever. If there's a game I want to play and it exists on PS4 a month before Xbox One, I'm buying it on PS4. Or if it exists on PS4 and PC on the same day, but never on Xbox One, then to me it's a PS4 exclusive because my interest in PC gaming is nil. Console exclusivity means a lot.

Right but then every level of exclusivity works on you

Timed, Console, Actual/full exclusivity

Honestly as a community we really need to decide how each exclusivity plays into things because there is rampant disagreement

Timed exclusivity means nothing to me, I'm patient I can wait especially for better versions of games if that's the case

Console exclusivity usually means something to me but not nearly as much as actual exclusivity

I do have a gaming PC but prefer console gaming to be honest

Funny though how is MS releasing games on their 2 platforms Xbox and Windows a negative thing? If anything its stupid MS doesn't release all of their games on PC. If anything consoles sell at a loss and games make up for it why not spread that game money out more. Same with Sony.. if anything MS has had a heads up on them releasing games on more than one platform..

Exclusives are dumb anyways. I feel like most are just over rated fluff that fanboys throw at each other to make their system seem better. When theres really nothing technically or gameplay wise that would be any different if it wasn't exclusive. There should be more reasons for exclusives than money hats.. exclusives should be doing something they cant do on another platform.

If you can't see how risk averse the major publishers have become this last gen, how the closure of mid-tier developers has been rampant due to the over-inflating budgets and still can't realize why console exclusives (specifically 1P studio efforts) have merit I don't know what to tell you

1P studios should exist to limit the risk developers have to deal with and allow them more creative freedom

Naughtydog is the best example of this as I have serious doubts that on the free market under some large publisher they'd have been given the greenlight to make Uncharted 2 or TLOU

That is the only reason I accept console exclusives out of hope perhaps a bit naively that it allows certains studios creative freedom that they wouldn't be allowed on the free market where so much risk assessment is required for a big project to move forward
 
generally because there are a lack of them in a given year lmao.

Truthfully though, Microsoft has had a hard time bringing new ip's that have had the same critical acclaim as halo, gears and forza these last few years.

they really play it safe now.
 
Doesn't matter how much money you have, turning it into a great developer and then into great games isn't a given. Just look at all those who've tried and failed.

In Microsoft's case they did a big push to cut internal development at the start of the ps3/360 generation, probably because Microsoft employee encumbrance is much, much higher than that of a typical developer. They probably can't get away with treating their employees like indentured servants, making them work 80 hours/week or more during crunch time.
 
MS shifted much of their internal studios to make Kinect games; it's likely why they don't have much first party games coming and their publishing efforts may have gone the same way with much of their outreach and push going towards kinect games.
 
Well I don't know if you realized this but that list excludes games that appear on PC (and it should exclude the PS3/Vita cross releases as well to be fair). It's not exclusive if it appears on multiple systems. I would think that much is obvious.

And if you're going to go with the money argument, especially with xbla games, you're going to look foolish. Most indie games do better on Steam then they do on xbla.


Either you're completely missing my point or changing goal posts again. If people gave a dam about what games were being ported to the PC eventually, i doubt they would sell as well as they do on the platform. The fact is the games are there now and can be played on the 360. Who really cares where they end up a few months to a year from now? Other that people like you on forums.
 
And your incessant harping on games existing elsewhere means nothing to me. The vast majority of console gamers dont own gaming PCs. For a reason. THEY'RE CONSOLE GAMERS. Console exclusivity, whether you want to keep trying to make people believe it means nothing, means a lot. For someone that claims to know so much about games, you sure are ignorant to so many of the basics.

I don't give a rats ass who plays games on what and how many of them there are. It doesn't change the fact that a game appearing on multiple systems isn't exclusive. Get it through that skull of yours.

abadguy said:
Either you're completely missing my point or changing goal posts again. If people gave a dam about what games were being ported to the PC eventually, i doubt they would sell as well as they do on the platform. The fact is the games are there now and can be played on the 360. Who really cares where they end up a few months to a year from now? Other that people like you on forums.

Gamers do since it saves them money from buying another expensive console that they don't need if everything's coming to other platforms.
 
I'd say they did a pretty good job with the 360 for the first 3 years or so. The problem is that they just got complacent and stuck with (*you know*) for the rest of the 360's lifespan. Plus on top of that, their focus on Kinect, which seemingly diverted attention away from other, more "core" games.

As far as their current franchises go, if Halo, Gears, and Fable keep going the way they are, they'll be run into the ground soon enough. Mass Effect was a complete missed opportunity, and I *think* (but am not sure) that MS actually had plans to either buy Bioware or at least make ME an MS franchise, but then EA came in and ended up buying them. Forza is still good though and Remedy is making Quantum Break. I don't know if they'll go back to Alan Wake though.

And in regard to the Xbone, their "exclusive" line-up looks pretty good now. The question is, will they keep up the output? I think that's what most people are worried about given the state of the 360.

Quality over quantity?

Ha.
 
generally because there are a lack of them in a given year lmao.

Truthfully though, Microsoft has had a hard time bringing new ip's that have had the same critical acclaim as halo, gears and forza these last few years.

they really play it safe now.

Playing it safe should have meant a 3D Banjo platformer. Easy money. Phil Spencer couldnt be bothered. It's shameful how he's neglected Rare's catalog. But probably pointless now since many who made Rare what they were left. Can't blame them. If you worked on Banjo 1 and 2, would you enjoy making avatars and controller-less motion games?
 
This is easy.. first off they did use their IPs and they sold for absolute shit. Second off Killer Instinct is coming out at a good time because fighters just recently spiked in popularity again. Go back to say 2006-09 and something like KI would have bombed honestly..

They sold like shit because of the way Microsoft released them

Conker Live and Reloaded came out at the end of the Xbox 1's lifecycle and no one cared about xbox games at that point. Plus it was just a remix of the first game which fans had already played.

People were all excited about Banjo kazooie's return....until it turned out to be a fake out and they created this weird ass car building sim with Banjo and Kazooie in it instead. People were pissed.

Perfect Dark Zero and Kameo were intentionally delayed and withheld so that Xbox would have something for 360 launch (just like they did with Crimson Dragon and Ryse for Xbox 1) unfortunately Perfect Dark wasn't as good as Call of Duty 2 and got buried/outsold at launch. As for Kameo, that was actually a good game and I will forever blame gamers for not supporting it.

Killer Instinct will probably sell like shit too. It's coming out for a system that is going to have a very limited installed base compared to its rival, it received a ton of negative reactions from fans (including myself) initially, and because its a smaller title only available as a download it's going to get buried under the masses who just want to play madden, call of duty, battlefield, and forza. If KI had come out a year earlier or a year later and was a bit more complete it would probably have been better off.
 
991a85_zpsd3d1fb8d.jpg
Are we back to only counting retail games again? I'm confused given the PS4 threads which are full of digital download wonder in the wake of XB1's retail line-up ;)

It's also worth noting that the 360 vs PS3 hardware sales don't quite stack up to the ratio between retail exclusives. So it's no wonder MS didn't have as much of a focus on them. Also, Peter Moore left MS's first party studios in an abysmal mess and Don Mattrick took far too long to sort it out, focusing on Kinect first.

Next generation could be very different of course. In the most recent years Microsoft has been opening studios (Black Tusk, Victoria) while Sony has been closing them (Zipper, Liverpool). MS is also starting new second-party relationships with the likes of Crytek, Insomniac etc. But all that won't change the fact that PS4 is looking like the best place to be playing third party games, which is what we'll all spend most of our time doing.
 
With the Xbox One, the strategy isn't to sell a gaming machine to gamers. Microsoft wants to lean on an existing brand, sell a living room box at a profit, and earn money on subscriptions and ads. Everything about the Xbox One is about doing as little as possible to maintain their existing user base, and find a way to profit from them as much as possible.

Microsoft will continue to lean on their already existing partnerships and developers, and try to throw around the occasional IP they own rented out to the lowest cost developer for hire (see Double Helix and Killer Instinct) to try to maintain their position in the gaming market.

The only time Microsoft will abandon this strategy and throw something big at gamers is if the business plan shows sign of failure, such as sub par preorder numbers.
 
Playing it safe should have meant a 3D Banjo platformer. Easy money. Phil Spencer couldnt be bothered. It's shameful how he's neglected Rare's catalog. But probably pointless now since many who made Rare what they were left. Can't blame them. If you worked on Banjo 1 and 2, would you enjoy making avatars and controller-less motion games?

it's a shame their entire catalog is neglected, not just Rare's.

They have a great list ip's rotting away.
 
Killzone and Resistance have failed miserably in comparison to Halo, Uncharted ain't got nothin' on Gears, Forza's a way better racer than GT, etc.

You do know that GT has destroyed Forza sales wise right? You can't just compare games sales wise then gameplay wise for a different set of games and get away with it.
 
Perfect Dark 2...BELIEVE!

Seriously though we need some more Rare love. Looking forward to Rivals but a great action adventure game would be awesome.
 
Why?

Exclusive titles are typically a bullet point for new console purchasers.

Not all of Microsoft's exclusive games sell well, do, I think they play it safe, using established IPs

Bear in mind that of costs the same for Microsoft to make an new Fable game than it does to not to.
 
With the Xbox One, the strategy isn't to sell a gaming machine to gamers. Microsoft wants to lean on an existing brand, sell a living room box at a profit, and earn money on subscriptions and ads. Everything about the Xbox One is about doing as little as possible to maintain their existing user base, and find a way to profit from them as much as possible.
Just because you feel a certain way, doesn't make it true.

Tell me how Halo 5, Forza 5, Fable Legends, and Minecraft don't help maintain the existing user base.
TitanFall doesn't appeal to their user base?
Kinect Sports Rivals/Dance Central doesn't appeal to their user base?
Exclusive COD/BF4/FIFA DLC doesn't appeal to their user base?
Promising dedicated servers for all multiplayer games doesn't appeal to their user base?

C'mon man. They are doing lots to maintain their user base.

Right now Xbone has full third party support, with third party exclusives, as well as a lot of first party support.
Until that stops, it's certainly a gaming machine.
 
Crackdown (which got a sequel, but it was junk and didn't sell, so they didn't make more. )
Actually Crackdown 2 sold relatively well and based on it's tiny budget and development time, was rather profitable for some.

I feel that the franchise metacritic was too low to really follow it up.
 
I don't give a rats ass who plays games on what and how many of them there are. It doesn't change the fact that a game appearing on multiple systems isn't exclusive. Get it through that skull of yours.



Gamers do since it saves them money from buying another expensive console that they don't need if everything's coming to other platforms.

And yet gamers bought the 360 in droves last gen, also if i am not mistaken it had the highest attach rate of the 3 systems out.
 
I don't give a rats ass who plays games on what and how many of them there are. It doesn't change the fact that a game appearing on multiple systems isn't exclusive. Get it through that skull of yours.

Oh neat, changing the argument. I said nothing about the definition of 'exclusive'. All I said was that your insistence that console exclusivity means nothing is ignorant. It obviously means a lot. It means so much that Sony's pretty much adopted the phrase "Console launch exclusive" as the motto for its PS4 indies program. It's about time they caught on, and it's going to do well for them.
 
Sure he can. It makes him look silly, but let him do that.

Didn't the most recent GT outsell every single Forza game combined? Forza is probably a neat series and all(Horizon is the best racing game I played all gen), but it can't touch GT's numbers.
 
Are we back to only counting retail games again? I'm confused given the PS4 threads which are full of digital download wonder in the wake of XB1's retail line-up ;)

It suits their argument to include them, it didn't/doesn't when current-gen list wars came up though because then XBLA games and some retail games would of had to be included.

Oh neat, changing the argument.

He did that in another thread, kept insisting the argument he was replying to was about exclusives and not console exclusives.
 
Bankroll more exclusives? They're spending a billion on developing games already. I could understand this complaint maybe a year ago, but not anymore.

Here is a list of already announced MS published Xbox One games: http://en.wikipedia.org/wiki/List_of_Xbox_One_games

Below Adventure Capybara Games Microsoft Studios
Crimson Dragon Rail shooter Grounding, Inc. Land Ho! Co. Ltd. Microsoft Studios
D4 Access Games Microsoft Studios
Dead Rising 3 Open world, Survival horror Capcom Vancouver Microsoft Studios
Fable Legends Action role-playing Lionhead Studios Microsoft Studios
Forza Motorsport 5 Sim racing Turn 10 Studios Microsoft Studios
Halo game First-person shooter 343 Industries Microsoft Studios
Killer Instinct Fighting Rare Ltd. Double Helix Games Microsoft Studios
Kinect Sports Rivals Sports Rare Ltd. Microsoft Studios
LocoCycle Motorcycle racing Twisted Pixel Microsoft Studios
Max: The Curse of Brotherhood Platformer, Puzzle, Side-scroller Press Play Microsoft Studios
Powerstar Golf Sports Zoë Mode Microsoft Studios
Project Spark Sandbox Team Dakota Microsoft Studios
Quantum Break Third-person Shooter Remedy Entertainment Microsoft Studios
Ryse: Son of Rome Hack and slash Crytek Microsoft Studios
Sunset Overdrive Open world, Shooter Insomniac Games Microsoft Studios
Zoo Tycoon Business simulation Frontier Developments Microsoft Studios

Plus unknown titles from Black Tusk, Osaka Studios, Victoria Studios, Lift London, Good Science, BigPark, Playful Learning, Soho Productions, etc. (First Party MS Studios)

Plus EA timed console exclusives: Peggle 2, Titanfall, PvZ Garden Warfare.
Plus timed exclusive content for Battlefield 4, and CoD Ghosts

They are obviously paying a lot of money for all of these exclusives.

I think MS should be picky about 1st party development, the reason why they made so many games for the original Xbox was because 3rd party support was very weak compared to where it is today. On the OG Xbox very few PC developers made games for consoles and most major studios gave exclusives to PS2. Today almost all major PC devs prioritize console development and just about every major 3rd party console game is available on Xbox on day one. Because of this you see MS under less pressure to fill in the genre gaps with whatever garbage they can churn out.
 
So then all the console exclusive PS4 indies count as exclusives then?

Because we have conflicting views
Of course they are. Thats what I argued against Sony Fanboys when they said Xbox Live Arcade Games aren't true games or exclusives this generation, and thats what I'm going to say for PS4 indie games next generation. Everyone needs to get over the notion that Indie Games aren't games or don't count towards totals. Its a pathetic arument.
 
Feels to me this is exactly what MS is doing for next Gen... Xbox One launch lineup feels pretty strong, compared to PS4s.

(I'm only buying a PS4, btw.)
 
Microsoft has been working on putting together some good teams the last couple of years and they are about to pay off. Teams like 343 industries, Black tusk and team Dakota, as well as working closely with some 3. party (which they really should by or otherwise make deals with) like remedy, playground games and double helix. Their offhanding off their own ip's to 3'rd parties has actually been surprisingly succesful so maybe that model just Work for them.
 
Below Adventure Capybara Games Microsoft Studios
[

Didn't Capy say Below would be coming to PS4? Weird if it's from Microsoft Studios. Maybe I'm remembering it incorrectly.

Feels to me this is exactly what MS is doing for next Gen... Xbox One launch lineup feels pretty strong, compared to PS4s.

(I'm only buying a PS4, btw.)

I agree, and I went from only getting a PS4 to also getting an Xbox One. Still debating on launch or waiting for the inevitable price cut/kinect-drop.
 
Sure I guess? I was more arguing that without a relevant competitor, we wouldn't know what is and what isn't possible output levels for exclusives and the general quality level

If there was only one console at any given time, it'd be hard to do anything but accept the output that is given to us, but if you can compare it to the closest competitor you can see what is possible exclusive output-wise

I would've also liked more X360 output during the 2nd half of X360. I am more than happy with the XB1 launch line-up although wonder what will come out Fall 2014 besides Halo



Right but there was plenty of exclusives coming to the X360 the first half of its life/gen etc.

There was a hell of a lot less the 2nd half. Moreso if you discount those available on other platforms (PC)

Fair enough, it just came across as another "look psx is this much better" in an xbox thread, which is becoming so tiresome lately. If it wasn't that, you have my apologies. Your last line is very true though, its disappointing how MS started making less exclusives towards the end of this gen, whilst Sony pushed them hard. I hope this doesn't happen again
 
Early in 360s life MS tried with some interesting games imo. I never played them but Kameo and Viva Pinata seemed interesting, average in worst case scenario.
At the same time a lot of "fake" exclusives early on (Mass Effect, Bioshock come to mind) gave 360 false reputation as being a machine with a lot of exclusives. Same crap going on now with Titanfall and Dead Rising. You are nuts if you think those are not coming to PS4 down the line.
MS needs to invest money into their 1st party, not buying times exclusive crap. Have that as well but it would only help them if they had a couple of more big 1st party teams around.
 
Didn't the most recent GT outsell every single Forza game combined? Forza is probably a neat series and all(Horizon is the best racing game I played all gen), but it can't touch GT's numbers.
All I know is that FM has been selling millions since the start of generation, releasing a AAA game every 2 years and helped MS to gain market on EU.

While the other game had put PS3 users on hold for 4 years, and got a disappointment release in terms of critic and public reception. But you know, people have to buy it since theres nothing better on console to replace.

GT numbers should be compared to Halo. Its the main brand of the console. Halo got 3 releases that sold GT5 numbers, and were well received by the critic and public.

Early in 360s life MS tried with some interesting games imo. I never played them but Kameo and Viva Pinata seemed interesting, average in worst case scenario.
At the same time a lot of "fake" exclusives early on (Mass Effect, Bioshock come to mind) gave 360 false reputation as being a machine with a lot of exclusives. Same crap going on now with Titanfall and Dead Rising. You are nuts if you think those are not coming to PS4 down the line.
MS needs to invest money into their 1st party, not buying times exclusive crap. Have that as well but it would only help them if they had a couple of more big 1st party teams around.
Dead Rising was X360 exclusive and never come out for the PS3.

Sure I would prefer MAG and Dust (number something) instead of an exclusive like TitanFall... lol.
 
As far as their current franchises go, if Halo, Gears, and Fable keep going the way they are, they'll be run into the ground soon enough. Mass Effect was a complete missed opportunity, and I *think* (but am not sure) that MS actually had plans to either buy Bioware or at least make ME an MS franchise, but then EA came in and ended up buying them. Forza is still good though and Remedy is making Quantum Break. I don't know if they'll go back to Alan Wake though.
There's an interview with Shane Kim that said they tried to but Bioware, but the Elevation (John Riccotello was the CEO of it at the time) didnt want to sell. John Riccotello went to EA and "coincidently" EA bought Elevation, which included Bioware. (I'm on mobile right now , so I can't get the link)
 
Of course they are. Thats what I argued against Sony Fanboys when they said Xbox Live Arcade Games aren't true games or exclusives this generation, and thats what I'm going to say for PS4 indie games next generation. Everyone needs to get over the notion that Indie Games aren't games or don't count towards totals. Its a pathetic arument.

I really should have worded that better. I actually see the console exclusive argument as being a valid one. I enjoy indie games quite a bit and do value them for what they are, games

I simply meant we all should really try to determine how to evaluate console exclusive games as it's never been clearly evaluated in my opinion

I for one don't like the chart that goes around as it should include XBLA exclusives although I do feel there should be an indicator on such a visual for games available on other platforms (PC) because the console exclusive argument likely doesn't matter t0 primarily PC gamers
 
All I know is that FM has been selling millions since the start of generation, releasing a AAA game every 2 years and helped MS to gain market on EU.

While the other game had put PS3 users on hold for 4 years, and got a disappointment release in terms of critic and public reception. But you know, people have to buy it since theres nothing better on console to replace.

GT numbers should be compared to Halo. Its the main brand of the console. Halo got 3 releases that sold GT5 numbers, and were well received by the critic and public.

If you wanna discredit GT do it less troll-like, GT was criticised for its presentation (Menus, Elevator Music etc) while being a great SimRacer. And I would rather have a GT every ~4th year than a new Forza [insert year], its begining to resemble an anual EA sports release with very few upgrade/new features, and judging from sales I'm not alone.
 
If you wanna discredit GT do it less troll-like, GT was criticised for its presentation (Menus, Elevator Music etc) while being a great SimRacer. And I would rather have a GT every ~4th year than a new Forza [insert year], its begining to resemble an anual EA sports release with very few upgrade/new features, and judging from sales I'm not alone.
And FM is acclaimed for its excellent presentation and being a geat SimRacer at the same time. You know, a complete game. Why would you prefer a worse game in a bigger lapse of time?

Good look finding tons of new upgrades/features in the 3 years that PD took to release GT6.
 
Early in 360s life MS tried with some interesting games imo. I never played them but Kameo and Viva Pinata seemed interesting, average in worst case scenario.
At the same time a lot of "fake" exclusives early on (Mass Effect, Bioshock come to mind) gave 360 false reputation as being a machine with a lot of exclusives. Same crap going on now with Titanfall and Dead Rising. You are nuts if you think those are not coming to PS4 down the line.
MS needs to invest money into their 1st party, not buying times exclusive crap. Have that as well but it would only help them if they had a couple of more big 1st party teams around.

Those are first party, they funded those games.
 
And FM is acclaimed for its excellent presentation and being a geat SimRacer at the same time. You know, a complete game. Why would you prefer a worse game in a bigger lapse of time?

Good look finding tons of new upgrades/features in the 3 years that PD took to release GT6.

My point was GT was a better SimRacer than Forza but reviews poorly because reviewers like flashy presentation. So no I don't think GT is worse, quite the opposite in fact.
 
right punch in the ribbs!! and going for the knock down!
I would rather have a GT every ~4th year than a new Forza [insert year], its begining to resemble an anual EA sports release with very few upgrade/new features, and judging from sales I'm not alone.

and evade and one-two in the face!
Why would you prefer a worse game in a bigger lapse of time?
and
Good look finding tons of new upgrades/features in the 3 years that PD took to release GT6.

wow! shinnn my man you pack some serious heat there!! :D

about gt and forza -or- forza and gt, what it comes down to for me is this:
one of them might be a little bit better than the other at one point, but the real important thing is that beside these two games, the next one that comes even close is some miles behind in the race. 8)

that being said, I'm pissed that gt6 is coming on ps3
 
Frankly, I don't think MS really cares about games. Xbox is just a vector to get an app store in your living room.

I agree. They're not very committed towards 1st/2nd party games like Sony are.

What they do is bring out 1st/2nd party exclusives for the first two or three years, then just rely on 3rd parties while only bringing out the biggest selling exclusives (such as Halo, Gears, & Forza).

They did that for both original Xbox & the Xbox 360, & it's no doubt that it's gonna be the same for Xbox One. Why buy a console for just 3rd party games when you can get the same 3rd party games on another console, plus a ton of exclusive games?

And yet gamers bought the 360 in droves last gen, also if I am not mistaken it had the highest attach rate of the 3 systems out.

You know the main reason why people bought 360's from November 2010 & up?

This thing...

kinect-module_1758200c.jpg


It wasn't because of the games. Meanwhile, people bought the PS3 for games, & is one of the main reasons why PS3 had easily caught up to the 360 in worldwide sales. The 360's sales were only boosted up some more because of Kinect, & IIRC, The Xbox 360 had a userbase of 45+ million while PS3 had a userbase of 41+ million or 42+ million before Kinect even arrived.
 
MS never elaborated on that number, so it's pretty meaningless without looking into detail.

They just opened like 5 new studios, Black Tusk game is aiming to be a big new franchise for them (which comes with a ton of cost etc) I don't have every penny in that $1bn accounted for but I think its pretty clear the investment is there
 
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