No thanks to including features or a play and charge kit for the price they charge? Wtf is wrong with that?No thanks.
No thanks to including features or a play and charge kit for the price they charge? Wtf is wrong with that?No thanks.
The gyro in Splatoon is for fine horizontal adjustments. Vertical aiming is purely gyro when you have it enabled.or Splatoon
Unless you've played Splatoon Or Zelda on the Switch or played an FPS on the Steam Deck you wouldn't have known gyro would be such a nice feature.It's an extremely niche feature that the vast majority of customers don't care about and wouldn't use....
But, you could say the same thing about paddles, adjustable stick tension, custom controller profiles, etc..
So yeah, I'd agree that it would make sense for an Elite 3 to have it.
Been using it with Steam deck and it's custom controller profiles doesn't require dev's to touch a thing from what I've seen if you want basic gyro.gyro won't do anything if developers don't support it tho.
Gyro aim on consoles or when it is native supported by the game, is a complete garbage. Its laggy, its stuttery and lacks adjustments.Tried it once in days gone, hated it, never used it again.
People said good things about days gone gyroaim and that's why i tried that one.Gyro aim on consoles or when it is native supported by the game, is a complete garbage. Its laggy, its stuttery and lacks adjustments.
If you want a good gyro experience, you should use it on Steam.
The only good gyro aim I've seen on consoles is from GOW Ragnarok.
I completed Days Gone using gyro and I didnt like it because of the same reason as you, its lacks adjustments, so you need a lot of hand motion to aim. On steam you can adjust it to be very sensitive, so you can aim with very little hand motion. You can even change sensitive on the go, for moments wher you need a very precise aim. You should try it on steam before giving up on Gyro.People said good things about days gone gyroaim and that's why i tried that one.
But it is not a matter of precision, it just looks silly and i hate aiming by moving my wrist, it is not relaxing.
I just hate the concept of moving my wrist to aim.I completed Days Gone using gyro and I didnt like it because of the same reason as you, its lacks adjustments, so you need a lot of hand motion to aim. On steam you can adjust it to be very sensitive, so you can aim with very little hand motion. You can even change sensitive on the go, for moments wher you need a very precise aim. You should try it on steam before giving up on Gyro.
People said good things about days gone gyroaim and that's why i tried that one.
But it is not a matter of precision, it just looks silly and i hate aiming by moving my wrist, it is not relaxing.
Microsoft would just have to expand the elite accessories app to be able to map gyro like valve does with steam input, you can add gyro aiming to any game that waygyro won't do anything if developers don't support it tho.
what they should do is improve their controller settings for all controllers
I want negative deadzone settings, and precise reaction curve settings (not the limited presets they currently have).
with these 2 things alone people could literally fix controller issues in many shooters, including RE4, manually without relying on incompetent devs
Microsoft would just have to expand the elite accessories app to be able to map gyro like valve does with steam input, you can add gyro aiming to any game that way