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Xbox One blocks used games. Offline Pass confirmed

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Interesting question. If an Internet connection is required to play the game and games MUST be installed in order to play, what's the fucking point of discs now? Seems like download-only (digital) would be the most logical option.

Perhaps Microsoft didn't want to scare consumers by doing away with the physical disc.

(they only scared consumers other ways, lol)


Lots of people have bandwidth limits and wouldn't be able to download multiple games per month unless they paid extra
 
I don't like that microsoft is doing this in the slightest, but the rage in here is insane.

Honestly, how different is this than the current state of PC gaming? All of you out there saying you will not buy xbox one but are still supporting PC gaming are contradicting yourselves...

If the ps4 were different you would think they would say something...you know to take the wind out of xbox one's sails as fast as possible?
 
Man you've posted the same thing 4 times in the thread. if no one is responding to you it's because it's absolute nonsense. The game won't play from the disc, plain and simple. What youu are suggesting is that second hand games play just like games do nowadays. Think about it.

Maybe it is nonsense and I'm probably done with this thread because it's just turned into page after page of garbage, but I'm not suggesting second hand games play like games do nowadays.

My impression is that all xbox one games need to be installed, if you're the original owner than you can play it without a disc, if you bought the game used then you'll either have to play it with the disc in the drive or pay a fee and play it without the disc.

Either way this will all be cleared up once Microsoft comments on it like Wired updated their article to state they would.

(Update: Microsoft called Wired after this story was originally published to say that the company did have a plan for used games, and that further details were forthcoming.)
 
No I just don't cry about not being able to steal. I want to play a game, I buy it. Waaaaa I can't just borrow a game and play it for free waaaaa I can't sell burned games waaaaaa

So if I want to bring my copy of street fighter over to my friends place for local play I'm a thief? If I borrow a game from a friend I'm a thief? You must work for MS.

And what the hell does burned games have to do with anything here?
 
If PS4 has this I'll go PC/Wii U only. Don't even start with the b-b-b-ut PC games don't have used games either. The benefits of an open platform more than make up for it and Steam is still great. Hopefully when MS goes down Valve can take their place.

It's functionally still the same as PC/steam. You gotta activate your games online and can't lend them to friends.

People are just upset the console model has changed like the PC did when you used to be able to share PC games, but can't now with Steam. I understand the frustration with that concept, as it leads to some drawbacks, but this type of activation/no sharing that Steam has causing outrage is a double-standard.
 
Interesting question. If an Internet connection is required to play the game and games MUST be installed in order to play, what's the fucking point of discs now? Seems like download-only (digital) would be the most logical option.

Perhaps Microsoft didn't want to scare consumers by doing away with the physical disc.

(they only scared consumers other ways, lol)

For me, and I think a lot of other people especially in rural areas, disks even as only installation tools make sense. Games are only getting bigger. While I have a fast enough connection to play online in most cases or authenticate, it takes me a day or more to download a game off of steam. Bigger games will only make it worse.
 
Serious question to all of the people espousing this possible theory of "gaming the system to get games for cheap" - do you honestly think that Microsoft and all of the publishers involved in the decision haven't already thought of this scenario? Like, somehow they got all the way through to this conference, and then they start reading forum threads and they slap their hands to their foreheads and say "Oh man, that's a loophole we hadn't even considered! Dave, you're fired!"

However it pans out, this is not the kind of thing that will somehow enable a less expensive experience.

The fact that the scenario is literally the first exploit that comes to mind is why so many people are saying that the activation fee is bound to be a lot more expensive than what most are anticipating.

Like, there is no way that the fee will be like $10 or even $20 dollars; it might very well be the new Gamestop style "$54.99 used game at launch"
 

From that:

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired today. This has been styled a "pre-owned block", but OXM's Jon Hicks (who's currently in Redmond, checking out the new console) argues otherwise - when you sell the game on Microsoft will deactivate your install, meaning the next purchaser won't have to pay the second-user fee. You won't, however, be able to share a single copy of a game with your friends."

So it really just blocks borrowed friend games, not used games, if that is true.
 
Interesting question. If an Internet connection is required to play the game and games MUST be installed in order to play, what's the fucking point of discs now? Seems like download-only (digital) would be the most logical option.

Perhaps Microsoft didn't want to scare consumers by doing away with the physical disc.

(they only scared consumers other ways, lol)

To keep brick and mortar store relevant just a little while longer.
 
Had Xbox as my main platform for two generations. Was going to buy the next Xbox 'no matter what', but at this moment this is a gamechanging dealbreaker. If they don't fix this, PS4 it is.
 
It's functionally still the same as PC/steam. You gotta activate your games online and can't lend them to friends.

People are just upset the console model has changed like the PC did when you used to be able to share PC games, but can't now with Steam. I understand the frustration with that concept, as it leads to some drawbacks, but this type of activation/no sharing that Steam has causing outrage is a double-standard.

Did you not actually read my post? I said the benefits of an open platfom and Steam sales more than make up for the lack of used games and sharing.
 
EA removes Online Pass. Moves it to a online pass system. Man and to think off that a lot of people thought it was gone. There is always a catch. And there you have it.
 
From that:

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired today. This has been styled a "pre-owned block", but OXM's Jon Hicks (who's currently in Redmond, checking out the new console) argues otherwise - when you sell the game on Microsoft will deactivate your install, meaning the next purchaser won't have to pay the second-user fee. You won't, however, be able to share a single copy of a game with your friends."

So it really just blocks borrowed friend games, not used games, if that is true.

so it doesn't even fix the "problem" and instead fucks over a group that wasn't an issue?

how the fuck is this even allowed?
 
I don't like that microsoft is doing this in the slightest, but the rage in here is insane.

Honestly, how different is this than the current state of PC gaming? All of you out there saying you will not buy xbox one but are still supporting PC gaming are contradicting yourselves...

If the ps4 were different you would think they would say something...you know to take the wind out of xbox one's sails as fast as possible?

Agree. The PC thing is pretty ironic.
 
From that:

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired today. This has been styled a "pre-owned block", but OXM's Jon Hicks (who's currently in Redmond, checking out the new console) argues otherwise - when you sell the game on Microsoft will deactivate your install, meaning the next purchaser won't have to pay the second-user fee. You won't, however, be able to share a single copy of a game with your friends."

So it really just blocks borrowed friend games, not used games, if that is true.

How on Earth does anyone prove they "deactivated the install" or does Microsoft know you "sold the game" ?
 
From that:

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired today. This has been styled a "pre-owned block", but OXM's Jon Hicks (who's currently in Redmond, checking out the new console) argues otherwise - when you sell the game on Microsoft will deactivate your install, meaning the next purchaser won't have to pay the second-user fee. You won't, however, be able to share a single copy of a game with your friends."

So it really just blocks borrowed friend games, not used games, if that is true.

That doesn't make any sense. People would just deactivate/reactivate whenever they borrow something and would nullify the entire system.
 
From that:

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired today. This has been styled a "pre-owned block", but OXM's Jon Hicks (who's currently in Redmond, checking out the new console) argues otherwise - when you sell the game on Microsoft will deactivate your install, meaning the next purchaser won't have to pay the second-user fee. You won't, however, be able to share a single copy of a game with your friends."

So it really just blocks borrowed friend games, not used games, if that is true.

Please be true. If it is, then Microsoft will be scrambling for PR damage control trying to correct this story. It's their fault this got out of hand. They should have been more forthcoming about it
 
No used games is soooooo bad. They better show some incredible content and ease of use for me to even consider buying it.

Even if you can resell they would be killing off
Gamefly. That doesn't se good at all.
 

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired today. This has been styled a "pre-owned block", but OXM's Jon Hicks (who's currently in Redmond, checking out the new console) argues otherwise - when you sell the game on Microsoft will deactivate your install, meaning the next purchaser won't have to pay the second-user fee. You won't, however, be able to share a single copy of a game with your friends.

Interesting, so you can deactivate games if you want to sell them. I was sure that you'd have to buy an activation key. Guess gamestop demanded this?
 
From that:

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired today. This has been styled a "pre-owned block", but OXM's Jon Hicks (who's currently in Redmond, checking out the new console) argues otherwise - when you sell the game on Microsoft will deactivate your install, meaning the next purchaser won't have to pay the second-user fee. You won't, however, be able to share a single copy of a game with your friends."

So it really just blocks borrowed friend games, not used games, if that is true.

So then what is the process for selling it? Do you have to sell it back to microsoft or what?
 
FUCK the fuckity fuck off with this anti-consumer nonsense, Microsoft.

No Xbox One purchase confirmed - Microsoft to shitbin status confirmed all gen. If it really means what it says it means, it's true anti-consumer nonsense. And since we're all consumers, we should all actively be hating on Microsoft for this. This drives no benefit for us.
 
yep. i fear there will be publishers who will now demand something similar :( ...

Let them. I make this promise. Any goddamn developer who blocks used games on any console will never get another purchase from me ever again. That's not a threat. That is a promise. I don't care if it means I never get to play a new game again. I'll quit gaming before I let you take away my rights.
 
I stopped buying used games a while ago so makes no difference to me.

Either buy it new, wait for a sale, or trade in other system's games towards new XBO games.

Do you not sell games?

As a lot haven't thought of that. I myself don't buy many used games but selling your games could be problematic. People will have to buy the game itself as well as pay a fee to actually use it.
 
So if I want to bring my copy of street fighter over to my friends place for local play I'm a thief? If I borrow a game from a friend I'm a thief? You must work for MS.

And what the hell does burned games have to do with anything here?

No but if the game is installed on YOUR console because only YOU paid for it, then bring your console too. Or tell your friend to come over to your place instead.
 
From that:

"On the new Xbox, all game discs are installed to the HDD to play," a Microsoft representative told Wired today. This has been styled a "pre-owned block", but OXM's Jon Hicks (who's currently in Redmond, checking out the new console) argues otherwise - when you sell the game on Microsoft will deactivate your install, meaning the next purchaser won't have to pay the second-user fee. You won't, however, be able to share a single copy of a game with your friends."

So it really just blocks borrowed friend games, not used games, if that is true.

Sounds like a way to allow no game in drive installs while still allowing used games. Still, this is a shit solution but it's better than nothing. I'm interested to see how they pull off allowing places like gamefly and GameStop to guarantee game deactivation.
 
I don't like that microsoft is doing this in the slightest, but the rage in here is insane.

Honestly, how different is this than the current state of PC gaming? All of you out there saying you will not buy xbox one but are still supporting PC gaming are contradicting yourselves...

If the ps4 were different you would think they would say something...you know to take the wind out of xbox one's sails as fast as possible?


How about some of us already havea great gaming pc and don't want just another pc. I remember fondly the days of trading, and borrowing games. This is nuts!
 
It's functionally still the same as PC/steam. You gotta activate your games online and can't lend them to friends.

People are just upset the console model has changed like the PC did when you used to be able to share PC games, but can't now with Steam. I understand the frustration with that concept, as it leads to some drawbacks, but this type of activation/no sharing that Steam has causing outrage is a double-standard.

this has already been addressed several times. What you're saying is just not true and the two cannot be compared for a large list of reasons.
 
I don't like that microsoft is doing this in the slightest, but the rage in here is insane.

Honestly, how different is this than the current state of PC gaming? All of you out there saying you will not buy xbox one but are still supporting PC gaming are contradicting yourselves...
It's because they're fighting entirely different "problems".

PC has had CD key type stuff for ages, BUT IT WAS TO STOP ILLEGAL COPYING/PIRACY. The Xbox stuff IS TO STOP PEOPLE PLAYING LEGALLY OBTAINED USED COPIES.

If you don't see how one is grosser than the other, I don't know that there's any need for conversation.
 
My impression is that all xbox one games need to be installed, if you're the original owner than you can play it without a disc, if you bought the game used then you'll either have to play it with the disc in the drive or pay a fee and play it without the disc.

Hmmm, sounds like a bit of a stretch.
 
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