curiouscharles
Member
Sucks that deferred rendering is not common this generation because of the Xbone's architecture.
i'm not entirely certain this is the only reason why...
deferred engines are terrible for AA solutions [which is why they're forced to use FXAA most often, no?], and with the hardcore gamer's increasing demand for decent image quality, i can see why devs would move away from this rendering pipeline.
is't not forward+ better in every way anyway?