• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Xbox One February & March Update Details

I thought it was always 5e/2p in the morning for updates. Maybe system patches or X1 roll outs are different?

2am was how it was on Xbox 360. With Xbox One the timing is a bit different from what I've seen.

Though we only have a handful of new game releases and one system update to base all this timing on. I guess we'll see how this holds up with the timing of the new update.
 
So we know that they are doing the following:

*battery life indicator
*improving party chat
*improving storage management
*separating games from apps

I hope they also do the following:

*bring the guide menu back, and let us use the guide menu to manipulate settings and organize party chats directly and view achievements

*as others have mentioned, friends notifications please. I want to know when my friends come online.

*make the home screen tiles just a little bit smaller and bring back themes. Whenever I boot up my 360 I'm greeted to the glorious black-and-white art from The Bridge. Make themes cost money, make them free, I don't care. But every game should have some kind of downloadable theme. I should be able to deck out my home screen with Max Curse Of Brotherhood art or Titanfall art

*enough with the random gamerpic art. I usually love my gamerpic to represent whatever game I'm emotionally invested in at the moment, or whatever game I had a blast with. I went from Bioshock gamerpic, to GTAIV girl, to Alan Wake, to Lara Croft, to Splosion Man, to The Bridge, changing back and forth every couple of months for the last several years.

*improve the achievements app's notification system. I don't want three button clicks to find out the description for an achievement I just earned. Better yet, make it accessible through the guide (see point one)

*parity between the achievements app and the Compare Games With Friends feature. When I compare games with friends, I am treated to gigantic, beautiful, hi-res box arts for all my games, even 360 and Windows Phone games. But if I'm viewing the achievements app solo, the 360 games have incomprensibly tiny box arts, with ugly thick grey borders surrounding them. I don't get why they do this.

*bring back "zero-achievement" games on our achievements list. I used the Netflix app for up to three weeks before it ever showed up on my achievements list. Then all of a sudden I rated my 5th title and saw "Achievement Unlocked". Only then was I able to actually see what Netflix's achievements were like. If I'm not being clear, consider the way the 360 works. If I put Halo 4 into my 360 and sign in, Halo 4 will show up on my achievements list with zero gamerscore and zero achievements earned. I can browse through the list and see what kind of achievements the game has. I don't think this is possible on XB1.

*achievements app should distinguish between challenges and real achievements more easily. My tag says I have 40 achievements in Max Curse Of Brotherhood... but I don't. Please don't let it be like this all gen. I would like the system to say I have 36 achievements and 4 challenges in Max... not 40 achievements.

*achievements app should track achievement percentage, not just gamerscore percentage. Bah, I'm finding it tough to articulate this point properly. I'm okay with the official percentage on the achievements app being gamer-score related. But right now, the achievements app, for example, would say I have 560/1000 in Lococyle with 12 achievements. I really really would love for it to say I have 560/1000 in Lococycle and 12/30 achievements, you know what I mean? Would love the "denominator" in there for the achievements too.


Lol you can clearly tell I am obsessed with achievements...
 
Has MS said anything about bringing the Xbox One to the rest of Europe? Or is it still delayed until next fall as some rumours are saying?
 
With the functions being apps, we'll likely not see a full return to the 360 style.

But it's using Windows 8, why aren't they utilizing the live tiles? Or the scraping method the live tiles are using to keep info up to date?
 
Has there been anything said at all about the controller disconnect issue?

My Day one started doing this last week on both controllers. Had the console replaced my MS as theres no way bother controllers developed fault at the same time, and new one has been fine. it's either your controller or console.
 
So we know that they are doing the following:


I hope they also do the following:

*bring the guide menu back, and let us use the guide menu to manipulate settings and organize party chats directly and view achievements

*as others have mentioned, friends notifications please. I want to know when my friends come online.

*achievements app should distinguish between challenges and real achievements more easily. My tag says I have 40 achievements in Max Curse Of Brotherhood... but I don't. Please don't let it be like this all gen. I would like the system to say I have 36 achievements and 4 challenges in Max... not 40 achievements.

* But right now, the achievements app, for example, would say I have 560/1000 in Lococyle with 12 achievements. I really really would love for it to say I have 560/1000 in Lococycle and 12/30 achievements, you know what I mean? Would love the "denominator" in there for the achievements too.


Lol you can clearly tell I am obsessed with achievements...

I agree with these points 100%. I cannot STAND that the "challenges" are lumped in with achievements, when they are time-sensitive and are VERY obviously nothing but a ploy to get people to buy games day one. Madden 25 - "play a game during launch week", DR3 - "beat nightmare mode during launch week", etc etc. Such garbage and such a blatant and transparent ploy at trying to rope people in.

As it is, I'm basically pretending like challenges don't exist. Some of them I get of course, but being a 100% copmletionist for my achievements I'd have to play every game at launch just about if I wanted my 100% to carry over to challenges. Fuck that noise. We have lives. I was out of town for 2 weeks and missed out on a Spartan Assault challenge. I shouldn't see one 'achievement' less when comparing games with someone that did them all, because they aren't achievements FFS.

That's honestly my biggest beef. I want the guide button interface back like the 360 had, but more than anything I want those moronic challenges to be isolated from achievements just like they isolated Avatar Awards on the 360.


One more point: SPEED UP THE FRIGGIN INTERFACE.

I've done side-by-side tests, and with the cursor on "settings" on both the 360 and XB1, I can click A at the same time, and my 360 loads the "settings" menu FASTER than the XB1 does. How is that even possible given the 360 is 8-years old? Makes absolutely no sense.

It also boots up all the way to the sign-in screen from a cold start quicker than the XB1 does, but that's less of an issue. I refuse to use the instant-on standby mode on the XB1, but it's there so I can't complain about the long boot-up.
 
lifeexpectancy, I don't mind the existence of challenges. They are a cool way to reward people who buy the game and perform in-game actions in a certain time period (launch week, launch year, etc...).

I'm a big completionist and I ignore some challenges and it hasn't affected my desire to complete games or the satisfaction I get from completing games either. I have 1250/1250 gamerscore in Black Flag and I didn't get a single challenge. No biggie in my eyes - I got the completion or "platinum" so I'm good to go. I don't plan on earning any of those AC4 challenges.

After all, when you load the achievements app, you usually only see one percentage number, and that's the percentage of gamerscore you earned. I see 100% gamerscore earned when I view AC4 on the achievements app.

I still would like the app to differentiate between achievements and challenges better though. In Max Curse Of Brotherhood it says I have 40 achievements, but I don't really. I have 36 achievements and 4 challenges. I don't like the idea of those challenges being called achievements and being lumped in with my total.

One of my last points was to add a denominator for the achievements number. I.E. my app should say I have 5/50 achievements in Ryse instead of just saying 5 achievements (no denominator). But you know what, that may be a blessing in disguise *for now*, since Microsoft doesn't seem to know or want to differentiate between achievements and challenges. They'd probably include challenges in that denominator (i.e. my app would show that I've earned 5/60 achievements, combining 50 achievements + 10 challenges). That's definitely not ideal.
 
BgLtKCGCEAA3WVe.jpg:large
 
Yeah I definitely don't want the denominator in there if they aren't going to separate challenges and achievements, but if they do, then the denominator like the 360 had would be nice.

I get what you're saying that the game says 100% when I look at it, but you can have 100% gamerscore without having 100% achievements. Quite a few games have zero-pointers, so you could have 100% gamerscore but still be missing an achievement or two, so that's why the whole thing bugs me.

I too ignore challenges for the most part, but it's like you said I just want them to be differentiated from achievements and have their own separate list.

I've been facepalming for 3 months now about why they changed so much from something that was working just fine. They need to stop letting focus groups make these decisions and get people in there that actually go after these things so they can tell them what is stupid change for change's sake and what is actually improvement.



Wow lol, only a 50mb update to an OS that is in the tens of gigs size wise? Seems awfully small considering the December update did less and was larger.
 
They need to stop letting focus groups make these decisions and get people in there that actually go after these things so they can tell them what is stupid change for change's sake and what is actually improvement.

Isn't that exactly what a focus group is ?

Wow lol, only a 50mb update to an OS that is in the tens of gigs size wise? Seems awfully small considering the December update did less and was larger.

That's how it should be. The original update was probably more than a patch and added complete copies of applications or other data. An incremental patch is only a few corrections of the binaries and have no reason to use more than a few MB.
 
I hate to dogpile on the achievements app... but ugh. What is the point of making every achievement into a tile with 1080p picture if all the achievements are going to have the same icon? =/ *sadface* The achievements app on Xbox 1 has so many tiny flaws like this. God dammit man. 360 is on the left, and XB1 is on the right. Images taken from screenshots of TA.com.

360.png
One.png
 
I agree, challenges should be completely separated from achievements. And we should be able to achievements 360 style. Fast, more than a handful per screen, no more syncing, etc. Achievements on the One are subpar, the only good thing MS has added is the progress bar for achievements.

And let's not forget this screen that MS used to promote achievements on the XB1 not too long ago. Which doesn't exist anywhere on the system.
achievementsscreen.jpg


I also agree with the system speed. It's crazy that the 360 is faster in certain areas than 8 year newer hardware.
 
Isn't that exactly what a focus group is ?

Not necessarily. They could've just had a bunch of suits around a desk. A "focus group" can be a lot of things. Sometimes it's a group of targeted consumers, but sometimes it's just a group of people from various aspects of a project getting together to do product planning.

It's pretty obvious that whoever MS had doing the planning for how the achievements, messages, party system, etc on the XB1 worked didn't know the first thing about why it was so successful on the 360.

Going from universal party chat (360) to game-specific party chat (XB1), single-button interface (360) to the decidedly less user-friendly interface (XB1), etc were not good design decisions from the get-go.

They can do whatever they want with the 'media' aspect of the system, but when it comes to games and how games-related functions work (achievements, party, messages, etc) they should've had a focus group of core gamers. If they had, they probably would've been told right off the bat that they had gotten it working like gangbusters on the 360 and the only real improvement would be slight stability tweaks to the party system, and better audio quality to voice chat, not completely throwing it all out the window for a whole new and inferior setup.

You can't say games aren't their focus.


50mb update = MS

13gb update = game developer

I'm not saying they aren't putting out games for the system or anything, but just that using that particular info as an argument that MS is focusing on the games is a bit flawed since the large update in question is from a 3rd party dev. Of course, some first party games have huge updates too, but I think the assumption is these file sizes are so large due to uncompressed audio and textures.

And let's not forget this screen that MS used to promote achievements on the XB1 not too long ago. Which doesn't exist anywhere on the system.
achievementsscreen.jpg


I also agree with the system speed. It's crazy that the 360 is faster in certain areas than 8 year newer hardware.

This. Apparently their alpha or beta build was better than the one we ended up getting, lol. These stupid tiles for achievements serve no purpose other than to bog the thing down when loading the achievements app and opening a game in it. I dunno about you but I don't go into my achievements to stare at some stupid full-screen pic or whatever. I go there to check what I have and haven't unlocked, and a simple list with the smaller 72px72p or whatever size they were little tiles works just fine for that. Hell, I'd even take a text-only achievement list. It would load nice and fast.
 
The differences between game content and and OS update which I assume is mostly code are hard to grasp I see.

Just because it's "only code" doesn't mean an OS update couldn't be potentially huge.

I mean how big are the XB1's combined OSes, like 60 or 70gb? If they ever did a major overhaul I could see it being a huge update. Since this one only addresses an app or two, and potentially adds a new app (storage management), it's not THAT surprising it's small, but I'm still kinda surprised it's small-ER than the December one was. That's all I was ever saying.

Besides, snarky replies just because some folks are less tech-savvy aren't really called for. I realize you weren't directly replying to me, but maybe the other guy you were replying to just isn't that 'in the know' about update sizes, content sizes, etc.
 
Snarky replies because its "lol" aren't really called for either. But yeah, update could be bigger as well, but it's not comparable to replacing large amounts of assets.
 
Just because it's "only code" doesn't mean an OS update couldn't be potentially huge.

I mean how big are the XB1's combined OSes, like 60 or 70gb? If they ever did a major overhaul I could see it being a huge update. Since this one only addresses an app or two, and potentially adds a new app (storage management), it's not THAT surprising it's small, but I'm still kinda surprised it's small-ER than the December one was. That's all I was ever saying.

Besides, snarky replies just because some folks are less tech-savvy aren't really called for. I realize you weren't directly replying to me, but maybe the other guy you were replying to just isn't that 'in the know' about update sizes, content sizes, etc.

Windows 8.1 is about 3 gigabytes on DVD. The X1's OS is nowhere near 60-70GB.
 
Windows 8.1 is about 3 gigabytes on DVD. The X1's OS is nowhere near 60-70GB.

Then what the heck was taking up all that space on the HDD on day one? I've heard anecdotal reports of people 'running out' of HDD space and having the system start deleting installations when they have less than 440gb of shit installed. So if the OS isn't taking up 60gb, what is?

I seriously doubt the pre-installed apps account for all that space.

I need to wipe my 360's HDD when I get home and see how much is available out of the 320gb. I think it's only around 290 or something, which means HDD + preinstalled apps accounts for ~30gb on that thing. Can't wait till the storage mgmnt on XB1 will let us see how much HDD space is taken up even with everything else wiped clean off it.
 
Then what the heck was taking up all that space on the HDD on day one? I've heard anecdotal reports of people 'running out' of HDD space and having the system start deleting installations when they have less than 440gb of shit installed. So if the OS isn't taking up 60gb, what is?.

Multiple partitions.
 
Top Bottom