At this point it almost seems like his real job is the grim reaper. So I guess that's a stable job at least.Phil seems to have burned through quite a few jobs in a short amount of time.
Where can he go next?
I guess Gamestick would embrace him with open arms.
My college didn't allow for consoles to connect to the internet.
No XBox One for college students?
Have we heard confirmation as to if the PS4 doesn't require an online check every now and then?
If this is accurate, the Xbox One pushes practically all of my no-no buttons in terms of draconian DRM and anti-consumer restrictions on used and shared games. Very disappointing.Since I can't post a thread due to my junior member status, here is the full breakdown + some theory filling in the gaps as to what MS has announced in regards to console operation so far.
Games have mandatory installation and can't be played off discs. Whenever a game disc is inserted and the game is not installed, an Xbox Live connection is required to initialize the install with a one-use key. On the first console you install the game on (main console that is associated with your account) the game will work for any user, and can be played without a disc in the console.
If the game disc is put in a console not mainly associated with your account, the game's install will be a limited one (where only your account is allowed to use it). If another user wants to play the game, they will be required to connect to Xbox Live and pay a fee (which is full price right now according to a statement). If the fee is paid, it becomes available to all users on the console.
Now for the second part. Everytime you log into your account, all the game licenses you have get activated for the console you're playing on (if this is your main console, it allows the game to be played by anyone, if it another, the license only applies to your account). This in turn sends out a deactivate license command to whichever other console had an active license for your games. So if that console happens to be connected to Xbox Live for a bit with whichever account, the games that are licensed to you will stop working right away.
Back to a console with an activated license. Once you disconnect from Xbox Live, a 24 hour timer starts on the game's license validity on that console. Once the license is up, you will be locked out of playing the game until you log back into Xbox Live with your account which will bring the licenses back to active status.
This is done by MS to prevent this type of scenario (with their game installation licenses):
Take a game like Skyrim which can take days if not weeks to complete and can be played completely offline for that amount of time.
Now User A has the license to Skyrim. He goes to User B and installs the game to Console B with his own account. Now User B disables the internet connection and plays Skyrim with User A's account for weeks on end, enjoying the game for free with no money spent on it while User A could also be playing Skyrim on his console while logged in online.
The only thing User B misses out on is achievements on his own account, but many people would not mind not getting achievements on their own account if they got to play games for free.
Anyways, with this 24 hour requirement. User B would only have a 24 hour period (rather than an infinite amount of time) to play Skyrim even while his Xbox was in complete offline mode and he was using User A's account offline.
Basically, pursuing disc-free operation has led to the creation of this crappy requirement.
Edit: And now I'm a member, LOL.
Well at least MS finally has a strategy for Japan.
Good for you, I live in a fairly well off area, yet my internet was done for 3 days on 2 seperate occasions in the last 3 weeks do to bad weather... Know what I like to do when I lose internet? Play video games![]()
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Hell yeah, my entire day has been spent on GAF since the 10am pst reveal conference, it just keeps getting better and better... er worse-er.
oh man, lmaoXbox One is the most disappointing thing since my son.
What are the chances Adam Orth was a fall guy that somebody at MS goaded into making those comments so they could judge early reactions?
Phil seems to have burned through quite a few jobs in a short amount of time.
Where can he go next?
I guess Gamestick would embrace him with open arms.
Realistically, maybe this won't be a problem. I'm probably privileged as fuck because I don't see this as something that would fuck me over. Maybe this could lead to something cool in the future, I don't know how or what it could lead to, it could lead to something horrible, I have no fucking clue.
Despite that: I don't like this based on principle, I don't like the idea of it. I don't see how this benefits anyone. This may be something that would never effect me, but that doesn't matter, I still do not like it. (Bolded so nobody murders my ass verbally)
If they aren't activated online before install or the first run, how would they know whether the game has been already installed on some other console (or more accurately, another account/profile)?Could someone link me the confirmation of games needing to be activated online. I've seen it mentioned several times but can't find a link.
Why don't they just make it so that if the console is offline, you are required to have the disk to play?
Because 2 people could share a game with that method.Why don't they just make it so that if the console is offline, you are required to have the disk to play?
How? The disc can only be in one system at a time. As long as the system is set up right, that shouldn't be a problem.Because 2 people could share a game with that method.
How? The disc can only be in one system at a time. As long as the system is set up right, that shouldn't be a problem.
How? The disc can only be in one system at a time. As long as the system is set up right, that shouldn't be a problem.
They can still shared it for free. One person finishes and gives it to another person. The online check is to authenticate that unique game code so that your friend can't play it without the FEE
Xbox One: You must connect to the internet to "activate" all games + serial keys!!Could someone link me the confirmation of games needing to be activated online. I've seen it mentioned several times but can't find a link.
Because 2 people could share a game with that method.
Because 2 people could share a game with that method.
"It sits on your harddrive and you have permission to play that game as long as youd like," Harrison said.
I actually picture my dad saying that. Feels bad, man.Xbox One is the most disappointing thing since my son.
Phil seems to have burned through quite a few jobs in a short amount of time.
Where can he go next?
I guess Gamestick would embrace him with open arms.
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I actually picture my dad saying that. Feels bad, man.
We have permission to play our games? Oh wow. Thank you, mighty overlords!
I might've preferred it didn't, worst case scenario. Could be a neat add-on to a cable box, but it'd be a shame to see it drag the whole industry into some sort of hollow imitation of PC gaming.be grateful it plays games
This. Internet for me has been down twice in the last year and never 24h. Ever.
be grateful it plays games
I dont see the problem with this. People do it with books, movies and music cds all the time. You bought it so you should be able yo do with it what the fuck you like. If that involves lending it to a friend for a couple of days then so be it. Fuck this draconian overlord bullshit.
So are major game developers for or against this one?
Gonna be interesting if someone hacks live...
By sharing an account?Because 2 people could share a game with that method.
Gonna be interesting if someone hacks live...