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Xbox One is REQUIRED to be online at least once every 24 hours.

Eusis

Member
Phil seems to have burned through quite a few jobs in a short amount of time.

Where can he go next?

I guess Gamestick would embrace him with open arms.
At this point it almost seems like his real job is the grim reaper. So I guess that's a stable job at least.
 

Monocle

Member
Since I can't post a thread due to my junior member status, here is the full breakdown + some theory filling in the gaps as to what MS has announced in regards to console operation so far.

Games have mandatory installation and can't be played off discs. Whenever a game disc is inserted and the game is not installed, an Xbox Live connection is required to initialize the install with a one-use key. On the first console you install the game on (main console that is associated with your account) the game will work for any user, and can be played without a disc in the console.

If the game disc is put in a console not mainly associated with your account, the game's install will be a limited one (where only your account is allowed to use it). If another user wants to play the game, they will be required to connect to Xbox Live and pay a fee (which is full price right now according to a statement). If the fee is paid, it becomes available to all users on the console.

Now for the second part. Everytime you log into your account, all the game licenses you have get activated for the console you're playing on (if this is your main console, it allows the game to be played by anyone, if it another, the license only applies to your account). This in turn sends out a deactivate license command to whichever other console had an active license for your games. So if that console happens to be connected to Xbox Live for a bit with whichever account, the games that are licensed to you will stop working right away.

Back to a console with an activated license. Once you disconnect from Xbox Live, a 24 hour timer starts on the game's license validity on that console. Once the license is up, you will be locked out of playing the game until you log back into Xbox Live with your account which will bring the licenses back to active status.

This is done by MS to prevent this type of scenario (with their game installation licenses):

Take a game like Skyrim which can take days if not weeks to complete and can be played completely offline for that amount of time.

Now User A has the license to Skyrim. He goes to User B and installs the game to Console B with his own account. Now User B disables the internet connection and plays Skyrim with User A's account for weeks on end, enjoying the game for free with no money spent on it while User A could also be playing Skyrim on his console while logged in online.

The only thing User B misses out on is achievements on his own account, but many people would not mind not getting achievements on their own account if they got to play games for free.

Anyways, with this 24 hour requirement. User B would only have a 24 hour period (rather than an infinite amount of time) to play Skyrim even while his Xbox was in complete offline mode and he was using User A's account offline.

Basically, pursuing disc-free operation has led to the creation of this crappy requirement.

Edit: And now I'm a member, LOL.
If this is accurate, the Xbox One pushes practically all of my no-no buttons in terms of draconian DRM and anti-consumer restrictions on used and shared games. Very disappointing.
 
Obviously If it finds no connection it will ask you to fix your internet and try connecting again to play games, but it will auto check every 24.
 

xJavonta

Banned
Good for you, I live in a fairly well off area, yet my internet was done for 3 days on 2 seperate occasions in the last 3 weeks do to bad weather... Know what I like to do when I lose internet? Play video games :p

Then it's not for you, move on to the next console.
 

MIMIC

Banned
35023_street_fighah.gif

Hell yeah, my entire day has been spent on GAF since the 10am pst reveal conference, it just keeps getting better and better... er worse-er.

SN5OuKr.gif


Xbox One is the most disappointing thing since my son.
oh man, lmao
 

ugoo18

Member
Could someone link me the confirmation of games needing to be activated online. I've seen it mentioned several times but can't find a link.
 

Erasus

Member
Realistically, maybe this won't be a problem. I'm probably privileged as fuck because I don't see this as something that would fuck me over. Maybe this could lead to something cool in the future, I don't know how or what it could lead to, it could lead to something horrible, I have no fucking clue.

Despite that: I don't like this based on principle, I don't like the idea of it. I don't see how this benefits anyone. This may be something that would never effect me, but that doesn't matter, I still do not like it. (Bolded so nobody murders my ass verbally)

This. Internet for me has been down twice in the last year and never 24h. Ever.
 

syllogism

Member
Could someone link me the confirmation of games needing to be activated online. I've seen it mentioned several times but can't find a link.
If they aren't activated online before install or the first run, how would they know whether the game has been already installed on some other console (or more accurately, another account/profile)?
 

itxaka

Defeatist
Soooo... What happens in 8 years when the servers are brought down? What about games preservation? With emulation growing smaller every generation and consoles not longer working offline, do we risk to lose the ability to play some games in a little 20 years?

I can't believe is easier to play a goddamm 1982 console than a 2013 console.
 
Adobe started out their Creative Cloud subscription letting people use software for 5 days without being connected. Then, due to feedback and various edge-cases coming up, they just upped that to 30 days (and 99 days for annual subscribers), to give a good example of how issues come up with much more lenient systems.

24 hours is just madness.
 

Rich!

Member
Ahhh, I get it now.

Xbox Infinity = We get to play the games forever.

Xbox One = you got one day suckah

guess they went with the latter!
 
How? The disc can only be in one system at a time. As long as the system is set up right, that shouldn't be a problem.

They can still shared it for free. One person finishes and gives it to another person. The online check is to authenticate that unique game code so that your friend can't play it without the FEE
 

GHG

Gold Member
They can still shared it for free. One person finishes and gives it to another person. The online check is to authenticate that unique game code so that your friend can't play it without the FEE

I dont see the problem with this. People do it with books, movies and music cds all the time. You bought it so you should be able yo do with it what the fuck you like. If that involves lending it to a friend for a couple of days then so be it. Fuck this draconian overlord bullshit.
 

Bubbleset

Neo Member
The thing that confuses me most is that they didn't have a coherent message to lay all this out after months of people yelling about these exact issues online. If they were up front about this Internet requirement and used game stuff and explained their reasoning, they could have tried to tell people why they're doing it and why it could be good for them.

"We're like Steam - games are tied to your account now and you can reinstall them or play them logged on to other systems, no need for discs anymore. But above and beyond Steam, you'll be able to trade your games with friends just as you could with a disc. If they like it, they can then purchase their own copy and you can both play it at the same time. Online authentication is what lets us do all that." With the generous assumption that that's what they're going for, since the more likely scenario is that they're just trying to get a cut of used game sales by forcing secondary game purchases to flow through them and the added bonus of forcing you online to see ads. It might not have worked, but it would have given them a fighting chance.

Instead we've got quotes from a bunch of different people that are inconsistent and unclear, hinting at the worst and not explaining their reasoning. And the quotes seem to indicate they don't even know how it's going to work yet, meaning they probably should have just kept quiet about the whole thing. Now it's overshadowing their entire launch, such as it was. Just baffling.
 
Also, how well is the general public going to be aware of this situation? How many people are going to run into a situation where their One stops playing their games, and that's their first time they are made aware of it?
 

mellamoaaron

Neo Member
I think my biggest gripe with this is that you don't really get to own your own playing time. If your internet goes down for some reason and you can't get your daily update, you're screwed. They're basically dictating what you do with the console and how you use it and this is well after you shell out the few hundreds of dollars the thing costs plus games.
 

B-Dubs

No Scrubs
I dont see the problem with this. People do it with books, movies and music cds all the time. You bought it so you should be able yo do with it what the fuck you like. If that involves lending it to a friend for a couple of days then so be it. Fuck this draconian overlord bullshit.

For real, no one would put up with this shit if someone tried to do it for DVDs.
 
This seems...unnecessary.

I guess it's better than the rumoured 3 minutes, but that's not really saying much. Man, this reveal just seems to getting worse and worse with each passing moment.
 
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