Soooo... according to this thread, games rendered at 1080i/60 such as Dead or Alive 4 are actually 30fps? lol
No, the main point I and others are trying to make is that they are still true 60fps, and they are likely rendered at full 1080p internally, but the effective vertical resolution when transmitted to and displayed on your TV at 1080i will be somewhere between 1080 and 540 depending on how much movement is going on on-screen.
No, I get what you're saying. I was joking.
It just seems that there's quite a few people here making the assumption that the odd and even frames in 1080i always contain the same information.
Sport: the only valid reason to watch HFR video
Soooo... according to this thread, games rendered at 1080i/60 such as Dead or Alive 4 are actually 30fps? lol
Even better, 60 fps games didn't exist in the home until the HD era.
Sport: the only valid reason to watch HFR video
MS finally found a place where they can confidentially tout 60 fps. TV STREAMING !
Oh wait.....60 fps for TV content? ewww
Soooo... according to this thread, games rendered at 1080i/60 such as Dead or Alive 4 are actually 30fps? lol
Progressive video, on the other hand, is one frame after the other. A progressive video shown at 24 (or 23.976) frames per second will play back as exactly that, while one shot at 60 frames per second will also appear as such. This means you can actually achieve a higher frame rate than you could with a video that is shot in an interlaced format, simply because the speed of capture isn’t being halved by an interlacing process.
Why only confirm this for NFL?
Are they not ready or confident enough for the same as their planned Tv programs like Halo Live Action Series?
wait I'm so confused. cable sports is already 60fps. always has been. even news stations are 60fps
Sorry but you're wrong. Dead or Alive is still 60 fps.
Two interlaced SD images are merged to create one higher resolution image. You can disagree but Capcom is deceiving you by making you think its a "true" HD image at 60fps.
Edit
I also forgot that since that game is 1080i its 60 interlaced frames per second which means they can say its 60 frames, but in reality its only two interlaced images merged into one "HD" image running at a total of 60 interlaced frames per second combined. It's deceptive marketing that Capcom is using to deceive gamers into thinking its true 60fps.
1) You're hung up on the terminology of the display
2) The display doesn't change the fact that the game is running at 60 fps
3) Despite your terms, you're still getting 60 updates a second being displayed to your screen
4) Capcom has nothing to do with Dead or Alive
Scripted TV dramas are almost all 24FPS (Game of Thrones, Mad Men, Breaking Bad, CSI, etc). They may be broadcast through a 1080i60 signal, but your TV can convert that to a native 1080p24 signal with no loss of information from the original picture.
ITs not running at 60 progressive frames per second. ITs running at two 30 interlaced frames persecond, but when added together you get 60. When the game is running half the images are displayed and half of them are not. Each image is running at 30 fps. It's NOT 60 frames per two seconds (half the image for one second and the other half the next second) its 60 frames per second. You can be as stubborn as you want but basic research into the subject will show how wrong you are.
An yes I did not mean Capcom, I meant Tecmo.
Is this actually 60fps footage or is it akin to that shitty motionflow trumotion motioninmotion whatever the fuck they call it shitty interpolation
None of the shows i watch has the same clarity of watching bluray films. I just watched the NFL games on Sunday and they too look like a 720p signal. Maybe it's my cable provider.
If you're a football fan, Microsoft wants to make an Xbox One integral to your gameday experience. A new version of the NFL app for Xbox One, coming out later this month, is how the company plans to do it.
It starts with videos. Lots of videos. The app is centered around NFL Now, the personalized highlight and analysis channel that's tailored for your favorite teams and your fantasy leagues. Those who upgrade to a premium subscription will be able to stream classic games and other programming like documentaries and shows from the NFL Films "vault."
That's not all: if you have a cable subscription to NFL Network and NFL RedZone, you'll be able to stream those on the console, and DirecTV Sunday Ticket subscribers will get full access through their consoles as well. If you sign up for Sunday Ticket's full online subscription, you'll get access to DirecTV's own Red Zone and new Fantasy Zone channels as well the latter highlights your fantasy players as they get close to scoring.
But it's not just video content. Fantasy football tracking is a huge part of the new experience. Building on the Xbox One app from last season, the new version has an updated Snap mode that shows a stream of plays made by your fantasy players. And instead of navigating menus to play highlights, you'll be able to set global Xbox One notifications for when fantasy players make big plays. Just hold the Xbox button and a replay will Snap to the side of the screen alongside whatever you're doing. Perhaps most importantly, the new app will work with more fantasy football leagues beyond NFL.com. Microsoft representatives confirmed to Polygon that ESPN is on board, and work is underway to bring Yahoo and CBS into the fold.
http://www.theverge.com/2014/8/3/5964489/nfl-app-for-xbox-one-has-sunday-ticket-and-fantasy-footballThe new app is the latest fruit from NFL and Microsoft's $400 million, multi-year partnership. It's worth noting that you won't have to buy an Xbox One to get most of these features the NFL app will be one of the very first "universal" apps on the console. That means the same app will work both on Xbox Ones and Windows 8 PCs a feat made possible by the fact that the game console partially runs on Windows. Of course, the advantage of having an Xbox is that you can pass your cable feed directly through the console and use the NFL app side-by-side with live games.
What really matters for Microsoft, though, is if its high-profile NFL partnership will convince fans to buy an Xbox One. After heavily focusing on the console's TV and entertainment chops at launch, Microsoft has refocused on gaming as it's struggled to go toe-to-toe with Sony's PlayStation 4 sales numbers. The company has already abandoned its ambitious Xbox Entertainment Studios programming perhaps a one-of-a-kind NFL app will make more of a difference.
BLAZING fast!!!
Only possible on XBOX ONE with the infinite power of the cloud.
is this going to be in every xb1 thread?
Would be awesome for us Europeans.Please bring it to the BPL
http://www.avsforum.com/t/1501544/60fps-tv
Here's a really long discussion. The 720p60 is almost always frame-doubled to hit 60.
Fox has some 4k60 rigs for NFL that they have shot in and it is supposed to be insane looking.
Very freaking nice. I wish I was a die hard football fan to take advantage of this. The fantasy football thing is amazing.
Will wait for the digital foundry review.