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Xbox Project Scorpio Announced - 6TFlops, 320GB/s - Fall 2017

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"Oh yea baby!"

Random guy X in the audience right before Phil makes the announcement. Phil just flipped this gen on its head.

Soooooogoooood.gif

Taddow!!!
 
The funny thing is, this console is 18 months away. There's still a LOT we don't know and stuff could change just like Sony pulling the 4 to 8GB RAM switcheroo.

So right now they've spoken about 320GB bandwidth but we don't know their RAM solution.
 
Excuse my ignorance here... But with Scorpio having approx 5x higher teraflop count than xbone which is approx the same increase from 360 to xbone will Scorpio basically be a new generation?
 
Video also said 6tflops SOC.

Huh? Video said GPU.
Also, Yes, 8 cores. Do you think it needs more? Why?

Still muddy info with the 6 TF so its the system not just the GPU? Also "8 cores" with the cpu...ok isnt x1 and ps4 8 core

CPU barely contributes to the FLOP metric because that's not what they're designed to do. Even an 8 core i7 5000 series is only like ~0.3 Tflops, so it's really a meaningless distinction people seem to be spending an excessive amount of time talking about
 
CPU barely contributes to the FLOP metric because that's not what they're designed to do. Even an 8 core i7 5000 series is only like ~0.3 Tflops, so it's really a meaningless distinction people seem to be spending an excessive amount of time talking about
The weak Jaguar cores in PS4/Xbox One are holding a lot of the games back which is why a game devs are choosing to run some of the code on the GPU's Async compute.

The 0.3TFlops difference on the CPU is going to make a big difference than 0.3TFlops difference on the GPU side.
 
The weak Jaguar cores in PS4/Xbox One are holding a lot of the games back which is why a game devs are choosing to run some of the code on the GPU's Async compute.

Even if you have an i7, it's stupid to run physics code on it. Why? Because even the i7 is weak flops-wise compared to a low-end GPU.

Everything that is parallelizable (SIMD code/matrix multiplications) can run better & faster on the GPU via GPGPU/Async Compute.

The 0.3TFlops difference on the CPU is going to make a big difference than 0.3TFlops difference on the GPU side.
You're confusing MIPS/IPC with flops. Totally different metrics.
 
Excuse my ignorance here... But with Scorpio having approx 5x higher teraflop count than xbone which is approx the same increase from 360 to xbone will Scorpio basically be a new generation?
More like 4.5x (or only a bit more than 3x the ps4). Not enough as their component will not grow as a new generation implies. We won't have 32gb of ram which should be the minimum in the next generation
 
CPU barely contributes to the FLOP metric because that's not what they're designed to do. Even an 8 core i7 5000 series is only like ~0.3 Tflops, so it's really a meaningless distinction people seem to be spending an excessive amount of time talking about

They of course don't add much to the flops but they are crucial for computing workloads.
 
The weak Jaguar cores in PS4/Xbox One are holding a lot of the games back which is why a game devs are choosing to run some of the code on the GPU's Async compute.

The 0.3TFlops difference on the CPU is going to make a big difference than 0.3TFlops difference on the GPU side.

Pure flops mean way less for CPUs than they do for GPUs. If the pure flops peaks would be the main limiting factor of CPU performance we would have 100 cores CPUs already taking care of that problem.
 
Per the Xbox News website:
Project Scorpio. Coming Holiday 2017, Project Scorpio will be the most powerful console ever created, with 6 teraflops of GPU delivering a premier console gaming experience including true 4K gaming and high fidelity virtual reality. Project Scorpio will join the Xbox One family and coexist alongside Xbox One and Xbox One S and all of your Xbox One games and accessories are compatible.
via: http://news.xbox.com/2016/06/13/xbox-e3-2016-briefing-news-recap/

That should clear up the confusion over 6TF total SOC or 6TF GPU.
 
It's more than likely a timed exclusive.

i would believe that, unless Microsoft does some really nasty moneyhatting, any exlclusivity on PC would be timed.

No dev in their right mind would develop a game for the PC and sign a deal that permanently excludes them from putting their game onto third party market-places. (i.e. Steam)

It's not like having to port the game. The game's already done at that point.
 
What a difference an iterative console makes! I remember a .51 TF difference being the Holy City until only recently.

The real difference was the memory architecture that made one system more suited for 1080p than the other. The 0.51 TF difference was just the icing on the cake.
 
Spoke with two fairly high up people at Microsoft, and it's looking like an AMD Zen. One even said it flat out. Only reason I'm not quoting them outright, or saying who is cause I don't think they want me to.

Well Zen is what I thought would make the most sense, it was the obvious choice.
 
Excuse my ignorance here... But with Scorpio having approx 5x higher teraflop count than xbone which is approx the same increase from 360 to xbone will Scorpio basically be a new generation?

No because memory amount isn't increased by much. Not to mention a 360 flop were much worse than a GCN1.1 flop.

Ironically we might see a bigger jump in CPU power between Scorpio and Xb1 than Xb1 and 360.
 
History keeps repeating itself: Neither the PS3 or 360 were powerful enough for HD resolution ten years ago, and neither the Neo nor the Scorpion can handle 4k.

But I'm sure PS5/Xbox whatever-the-fuck-they-call-it-this-time will handle it just fine.



We don't know enough right now to make that assessment. Remember, consoles are lot more optimized than PC's for their given task(s). Desktop parts have to employ brute force to overcome generalized computing needs. I know the history, and I'm well aware of PR nonsense, but I plan to take a wait and see approach here.
 
Since they're using a unified GDDR5(X) pool, I wonder if the memory controller will allocate bandwidth disproportionately to the CPU/GPU... the Zen is more powerful than the Jaguar (probably a lot more than 40% IPC increase), so it makes sense that it will require more memory bandwidth (XB1 octa-core Jaguar @ 1.75 GHz had 30GB/s DDR3 mem b/w).

PS4-GPU-Bandwidth-140-not-176.png
 
So what's the guess on the price? I'm gonna say $599. This is an uneducated guess, but a guess nonetheless.
$499 (zero profit) or a $399 megaton with a small loss (MS can eat it up easily).

$599 ain't gonna get them anywhere and they know it. They're trying to imitate Sony 2013, not Sony 2005. ;)
 
So what's the guess on the price? I'm gonna say $599. This is an uneducated guess, but a guess nonetheless.


$400

$500 worst case scenario


Cant imagine it being more than that. As Phil said, they dont make lot of profit from hardware.
 
What if they say it'll be higher than 6TF when they get closer to release?

I'd be laughing if they say its 7.7+ or something. I wouldn't be surprised either tbh. Seems like a good amount of people are saying 6TF is not nearly enough to have native 4k gaming.

PS4K is rumored 4.14TF and I'm sure they're planning on 4K gaming.
 
Didn't MS mention something about not going for higher framerates or something like that? If it'd share that with the base X1 games, why would Zen even be needed? An upclocked Jaguar / Puma seems like it'd make all the sense in the world, and keep price lower.
 
So what's the guess on the price? I'm gonna say $599. This is an uneducated guess, but a guess nonetheless.

$399 not a penny more. It has been established as *the* mass market entry price point to beat. It's not crazy talk either, you can buy today a video card with similar performance at $199 (consumer price), plus Xbone will be at $249 by then.

Basically, Scorpio and Neo are simple tools to defend ASP through a console life cycle.

The talk of it being a 'hardcore SKU' is confusing people to expect $499-599 but it's good to remember that the people who got PS4 at launch for $399 were relatively hard core compared to the general market.
 
Xbonx-One-Architecture-Jaguar-SOC.png


VS

Xbox-E3-2016-987_575px.JPG


Is the Scorpio APU die size smaller than the XB1 equivalent or is it just me?

I understand the die shrink (28nm -> 14nm FinFET), but it's supposed to have more GPU CUs/ALUs and a CPU uArch (Zen) that requires more transistors compared to Jaguar. I assume eSRAM is gone for good.

ps: I wonder if Sony is going to order a bigger APU to hit a 8TF target... to be precise, they need 8.5TF to have the same amount of (semi-)generational leap (4.58x).


It's impossible to say if that pic is even representative of the final package. So conclusions in either direction are ridiculous at this point. We know the performance target of the gpu and what the memory bandwidth is. That's it at this point.
 
$399 not a penny more. It has been established as *the* mass market entry price point to beat. It's not crazy talk either, you can buy today a video card with similar performance at $199 (consumer price), plus Xbone will be at $249 by then.

Basically, Scorpio and Neo are simple tools to defend ASP through a console life cycle.

The talk of it being a 'hardcore SKU' is confusing people to expect $499-599 but it's good to remember that the people who got PS4 at launch for $399 were relatively hard core compared to the general market.

You seriously thing that high end hardware will be the same cost at the slim Xbox One S, in 18 months?
 
It's impossible to say if that pic is even representative of the final package. So conclusions in either direction are ridiculous at this point. We know the performance target of the gpu and what the memory bandwidth is. That's it at this point.
You're probably right.

Any die size (mm^2) guesstimations for 8 Zen cores & 6TF GPU? I think it's gonna be huge & power hungry (I hope
RROD
doesn't make a return).
 
I say $549 launch price, with 1TB.

If MS launches at greater than $399, then they have no intention of changing the momentum the PS4 (and probably already at that time released Neo) has garnered.

Maybe to be more clear, if Microsoft launches without a sku at $399 then you should consider the scorpio as truly only for the enthusiast crowd with little to no long-term impact on worldwide sales going forward.
 
Remember that Zen has multithreading so they may have been doing marketspeak with 8 cores; it may be 4 cores and 8 threads, so they just said 8 cores for simplicity's sake (to lie, I mean.)
I don't expect they would stretch the truth that far, I'm seriously expecting an 8 core ZEN, as I've said, they get REALLY good bulk deals from AMD on these things.

Looking at the fucking miracles they pulled on the Xbox One, they would probably rip a hole in space and time with 6Tf.
Hahaha, that's funny. I know the game developers are happy as hell with this, with the efficiency you get from custom console Main boards and SoCs (lack of bus bottle necking, high bandwidth throughput from being on the same die of silicon, which is why you CAN'T make direct PC Spec comparisons) they will be able to do some marvelous things with this beast, mainly some very slick 120Hz not sickness inducing VR. I'm still skeptical about gaming at 4k with 6 TFOPS, but like I said, we can't really use PC GPU performance as a benchmark.

I'm thinking 44 CUs.

I'm not sure if there's complete specs on Polaris10 / RX480 yet so here's the configuration of R9 290X (Hawaii XT) and R9 390X (Grenada XT).


https://www.techpowerup.com/gpudb/2460/radeon-r9-290x
https://www.techpowerup.com/gpudb/2663/radeon-r9-390x
While we don't have good info Polaris or Vega, the 14nm FinFET throws all of this on it's head, They will be able to do a good bit more with less, as we see with any major leap in chip set architecture, and this is the biggest leap in 5+ years.

Something like the 480 is about 100-150W in power. If MS doesn't wish to downclock it like Sony appears to be doing, and stick it on a console APU that thing is going to hot/loud as hell with Zen on top of that. I think splitting the chips probably makes the most sense at this point if they are reaching for performance but these decisions will reflect on cost.
Funny, when I first heard about the specs of the Scorpio, before I saw the presentations, I thought for a second this thing would have a discrete GPU, but SoC is so much cheaper, easier on the engineers, and is the future. Seriously, I think discrete GPU's will be a thing of the past even in the PC arena within a decade.

Has the question of ESRAM been brought up in this thread? Since Scorpio will be backwards-compatible with the Xbone I guess it will have the same 32mb Esram pool along with the new specs, right?

Interesting question, but I figure they will come up with a machine level translation between the two for compatibility, with VRAM as fast as they've stated, they have the headroom to make it backwards compatible with that giant Microsoft blunder that was ESRAM. Those design mistakes are what they are trying to make right with this, and it appears they really were listening to the devs and engineers, and of course all us nerds and tech heads with a keyboard and a forum account, with this project.

Is scorpio just the same games in 4k. Do you reckon there will be options for higher fps on a 1080p tv. I have 1080p oled and don't want to upgrade.
I have a feeling the "4k gaming" will be limited, and there will be a greater focus on high performance, high detail 1080 gaming from the devs, but even more so with VR gaming, which I think is what this is future proofing for more so then 4k.

Has this been posted yesterday?

Digital Foundry - Spec Analysis: Xbox Project Scorpio

http://www.eurogamer.net/articles/digitalfoundry-2016-xbox-one-project-scorpio-spec-analysis

Thanks for that link, it appears it will more likely be Vega then, I was wondering how they were going to get 6TFLOPS out of Polaris.

It's kind of pointless arguing over the numbers this early. Iirc at the end of the conference Phil Spencer said "Over 6TF of computing power".
Oh man, this is just the start to a shitload of detail speculations, get used to it... that said, I do believe they are saying it has a 6TFLOP GPU, the CPU makes up so little of the graphics math performance (floating point) that it would be inconsequential to really care or argue over it.

There seems to be confusion. The GPU itself is 6tflops. That was confirmed by Microsoft, we asked afterwards. And I personally don't want all, or even the majority of games targeting 4K. I think with this kind of power, 1080p is the sweet spot to do significantly more with the game visually. I don't want too much of the power dedicated to running at 4K.

Agreed, and I think this is more likely what we can expect.

I think these words are going to bite MS in the ass. I always agreed that Polaris specs could do 4k at medium settings, but always thought we would get many games upscaled from lower resolutions like 1920 x 2160, 2640 x 2160, 3380 *2160 etc...and many other resolutions in between.

I'm not sure if 6TF of GPU power is enough to do (TRUE 4K) consistently on all cutting edge titles in late 2017, so if most of Scorpio's games are upscaled at launch, there will be a lot of crow and backpedalling on this. I'm thinking that MS would try to avoid a repeat of this, but I don't see all their titles being 4k native with 6TF.

This is weird if thinks he'll get all games on 4K native with 6Tflops.
I'm with you guys, as I mentioned above, many of us are skeptical of this being able to really game at 4k, and like I stated, I think the extra power is more towards VR future proofing. I'd expect the front end interface and movies at 4k, but most of the games at high detail high and performance 1080, despite all of Phil's and Microsoft's talk about 4k gaming.


$400

$500 worst case scenario


Cant imagine it being more than that. As Phil said, they dont make lot of profit from hardware.
I'm thinking more in the $600 range at launch, this is what I'm most curious about right now. I think this beast is going to be the XBONE elite, the wealthy person's XBOX. Start saving now.
 
If MS launches at greater than $399, then they have no intention of changing the momentum the PS4 (and probably already at that time released Neo) has garnered.

Maybe to be more clear, if Microsoft launches without a sku at $399 then you should consider the scorpio as truly only for the enthusiast crowd with little to no long-term impact on worldwide sales going forward.

$499 minimum. The S is $399 right now for 2TB. And that's less powerful tech. A year won't change tech prices so much that they can do that.

I could see $499 X1Scorpio and $499 PS4K. Maybe.
 
I think they should go with and utilize SSD drives to make loading much faster. It's one of my complaints even with newer and more powerful systems.
 
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