Jubenhimer
Member
There's a big difference I've noticed about Microsoft and the Xbox brand is that unlike Sony or Nintendo, Xbox has never had a history of odd-ball experimental peripherals or add-ons. Now, I know a lot of you are going to point out Kinect, and while its true that Kinect was... Different, it was pushed by Microsoft to be the next big thing in gaming, and for a while was a massive phenomenon. But that's not what I'm talking about.
What I'm talking about are silly, more niche peripherals that while not mega popular, have their charm in the games that supported them. Nintendo and PlayStation both have a long history of this. Nintendo's with ROB, Super Scope, GBA-GCN Link-cable, DS Slide controller, DK Bongos, Labo, and the Ring-Fit controller, and Sony wth the PocketStation, Eye Toy, Eye of Judgement, SingStar mic, Playroom, And debatably PS VR.
I think its because unlike Nintendo and Sony, Microsoft's history was primarily a software company, so they don't have the same lineage of experimenting with hardware that Nintendo and Sony have. I think the close have been was that Sidewinder controller they made for the PC in the 90s.
Not saying this is a good or bad thing, just something that's noticeable.
What I'm talking about are silly, more niche peripherals that while not mega popular, have their charm in the games that supported them. Nintendo and PlayStation both have a long history of this. Nintendo's with ROB, Super Scope, GBA-GCN Link-cable, DS Slide controller, DK Bongos, Labo, and the Ring-Fit controller, and Sony wth the PocketStation, Eye Toy, Eye of Judgement, SingStar mic, Playroom, And debatably PS VR.
I think its because unlike Nintendo and Sony, Microsoft's history was primarily a software company, so they don't have the same lineage of experimenting with hardware that Nintendo and Sony have. I think the close have been was that Sidewinder controller they made for the PC in the 90s.
Not saying this is a good or bad thing, just something that's noticeable.