Naw. I'll just play the 4K version on X1X
some people don't have a XB1.why not just play the enhanced version on xb1?
so because you don't have it. you pirate it?some people don't have a XB1.
It's impressive regardless if there is a better way to play RDR.
Secretly this makes me hope that Microsoft will announce at E3 software that you can run on Win10 that does the same emulation that XB1 gets for 360 BC titles. That to me would prove a lot of goodwill towards their stance that they want to improve PC gamer relationship.
A bit of a stretch no?so because you don't have it. you pirate it?
so because you don't have it. you pirate it?
I mean its not an old game and there is a better version of it that you can buy. I do not agree with these kind of things really. if the game is available and cheap on a current system. your pirating to pirate. you aren't preserving games
The drivebys, they don't stop!why not just play the enhanced version on xb1?
I second this post with a vengeance.All I want is to play Ninja Gaiden 2...in 4k....hopefully someday soon.
How cool do you feel now? I'll never understand posts like this.Naw. I'll just play the 4K version on X1X
why not just play the enhanced version on xb1?
Emulation is not piracy. He may very well own those games.so because you don't have it. you pirate it?
I mean its not an old game and there is a better version of it that you can buy. I do not agree with these kind of things really. if the game is available and cheap on a current system. your pirating to pirate. you aren't preserving games
How cool do you feel now? I'll never understand posts like this.
Emulation is not piracy. He may very well own those games.
There are plenty of people that use emulation as an excuse to not buy a product but don't generalize an entire group.
Naw. I'll just play the 4K version on X1X
Microsoft should make Dreamcast and Saturn backwards compatible. They have proved that they can make better emulators.
Microsoft should make Dreamcast and Saturn backwards compatible. They have proved that they can make better emulators.
This is great news. I'm all for software preservation (but, clearly, if you're a true gamer and you want to play RDR -and you should- you would have bought an Xbox One X already).
Can you imagine how great it'd be to have official (disc based + digital purchase) SEGA Saturn & DC emulation on the XB1?
It's entirely doable and it doesn't stray far from Xbox heritage considering that the OG Xbox hardware has a relationship with SEGA (the OG Xbox hardware is almost identical to the successor to SEGA's Dreamcast/NAOMI arcade platform, Chehiro):
I'm still waiting for Nier support, I moved to another country and dont want to bring(or buy again) the console all the way just for one game :S
Why wait for the 360 version? Both NieR Replicant (which has a english fan patch out) and Gestalt work flawless in RPCS3 i completed Replicant a while ago on a low spec notebook so it doesn't even need a very powerful PC.
Oh thats great! Does the story differ too much with the different protagonists? I liked the tramp guy with a daughter scenario at the start of the 360 version
oh cmon lets not act like this. lets not get to semantics okay?. because we all know nobody is going to buy games and rip them to emulate them.
This must be your dumbest post yet and the fact that you are just talking about how they just found a way speaks of how clueless you are.What are you talking about? The Xbox backwards compatibility stuff isn't even emulation. They just found a way to recompile games in an automated way to get them to run on the machine. That's why you have to download them even if you have the disc.
Microsoft's work is basically gutter trash compared to what open source emulators have done during the past 20 years.
Uh? Talk about yourself not for other people please. I do have an Xbox 360 with a LOT of games and if I can emulate them on my PC, I will. Also, games for the 360 are really cheap so buying them is not a big deal. And guess what? It will have no impact on your life!
Why are there always people to criticize the choices of others.
Otherwise I tested RDR (1, 2) and I have to say my perf are not like on the video (GTX 980, I7 6700K and 32GB), I'm getting 15/20FPS buuuuut it's on the good way.
What are you talking about? The Xbox backwards compatibility stuff isn't even emulation. They just found a way to recompile games in an automated way to get them to run on the machine. That's why you have to download them even if you have the disc.
Microsoft's work is basically gutter trash compared to what open source emulators have done during the past 20 years.
i was talking about the people that do not own the system. follow the conversation and dont be sour and ignorant as shit
why not just play the enhanced version on xb1?
oh cmon lets not act like this. lets not get to semantics okay?. because we all know nobody is going to buy games and rip them to emulate them.
i was talking about the people that do not own the system. follow the conversation and dont be sour and ignorant as shit
I’ve never read a post on this forum so wrong and dumb about xbox emulation.
Im so confused on what’s not gutter trash when the X plays a tone of games at 4K and improved in every single way they could be sold as remastees. Can you point me to some better emulation?
What are you talking about? The Xbox backwards compatibility stuff isn't even emulation. They just found a way to recompile games in an automated way to get them to run on the machine. That's why you have to download them even if you have the disc.
Microsoft's work is basically gutter trash compared to what open source emulators have done during the past 20 years.
The 360 BC is implemented via an emulation-virtual machine hybrid? That's fascinating, a really interesting way to achieve it.MS effectively wrote a virtual GPU and hypervisor that implements X360 hardware calls. Games think the game is played on a X360, but X360 also sees that more memory is available.
Evidently you don't know the meaning of the word.It's not emulation dude. The Xbox One isn't nearly fast enough to actually emulate the 360.
The 360 BC is implemented via an emulation-virtual machine hybrid? That's fascinating, a really interesting way to achieve it.
And, would you look at that, I actually educated myself rather than bringing a bitter shitpost to the table right out of the gate. What a world we live in!
Evidently you don't know the meaning of the word.
But by all means, present your case as to why exactly this method isn't emulation. With the proper evidence, quoted sources and a compelling argument I'm sure you could swing some of us unenlightened plebs to your way of thinking.
No, most of the people replying are the ones that don't know what emulation actually is.
https://www.gamesradar.com/how-xbox...-last-two-generations-of-xbox-classics-in-4k/
You don't need to download recompiled code in a real emulator. How can you be emulating the original game when you literally have to download a different compilation of the software and can't play the original off the discs you own?
What Microsoft essentially did was design the One hardware so that they could recompile 360 games to run native speed on the system. A real software emulator would be able to load your disc and run the game without downloading anything else. It's an insult to real emulation to even call this emulation in the same sense as BSNES, MAME, etc.
"Can a Commodore 64 emulate MS-DOS?"
Yes, it's possible for a [Commodore] 64 to emulate an
IBM PC [which uses MS-DOS], in the same sense that
it's possible to bail out Lake Michigan with a teaspoon.
— Letter to Compute! and editorial answer, April 1988
The baked in assumption, of course, is AT FULL SPEED, but congratulations on being intentionally obtuse just for the sake of bickering.
Recompiling code is exactly what emulators do.You don't need to download recompiled code in a real emulator. How can you be emulating the original game when you literally have to download a different compilation of the software and can't play the original off the discs you own?
What Microsoft essentially did was design the One hardware so that they could recompile 360 games to run native speed on the system. A real software emulator would be able to load your disc and run the game without downloading anything else. It's an insult to real emulation to even call this emulation in the same sense as BSNES, MAME, etc.
The Xbox One is still pretending to be a 360. The code itself is still a 360 binary. Even with compatibility and enhancement modifications applied, that is still the definition of emulation.Bill Stillwell said:We take each game, we recompile it so that it runs, but basically we’re running it still in a 360, and the team goes through the game with multiple passes.
Not at all, emulation doesn't stop being emulation the instant you dip below 100% performance. Any Turing-complete system can emulate, even if it's agonizingly slow.The baked in assumption, of course, is AT FULL SPEED
But congratulations on being intentionally obtuse just for the sake of bickering.
Recompiling code is exactly what emulators do.
Most modern ones use dynamic recompilation or 'dynarec', a.k.a. doing it at runtime just fast enough to execute on the host hardware. Moving that process to build-time instead of runtime doesn't suddenly mean it's no longer 'real emulation', it just means that Microsoft have built a pipeline around digital distribution that allows them to curate and tweak on a game-by-game basis instead of winging it and hoping that nothing breaks when the user plugs in an unsupported game.
To quote the article you posted-
The Xbox One is still pretending to be a 360. The code itself is still a 360 binary. Even with compatibility and enhancement modifications applied, that is still the definition of emulation.
It's not like they contacted each and every studio, requested the source code for their game, and then ported it to the Xbox One APIs as you would with a HD remaster. That would be 'not real emulation'.
Not at all, emulation doesn't stop being emulation the instant you dip below 100% performance. Any Turing-complete system can emulate, even if it's agonizingly slow.
What are you talking about? The Xbox backwards compatibility stuff isn't even emulation. They just found a way to recompile games in an automated way to get them to run on the machine. That's why you have to download them even if you have the disc.
Microsoft's work is basically gutter trash compared to what open source emulators have done during the past 20 years.
It's not emulation dude. The Xbox One isn't nearly fast enough to actually emulate the 360.
No, most of the people replying are the ones that don't know what emulation actually is.
https://www.gamesradar.com/how-xbox...-last-two-generations-of-xbox-classics-in-4k/
You don't need to download recompiled code in a real emulator. How can you be emulating the original game when you literally have to download a different compilation of the software and can't play the original off the discs you own?
What Microsoft essentially did was design the One hardware so that they could recompile 360 games to run native speed on the system. A real software emulator would be able to load your disc and run the game without downloading anything else. It's an insult to real emulation to even call this emulation in the same sense as BSNES, MAME, etc.
Yeah no, real game emulators run real time using the real original bits. The code itself ISN'T a 360 binary anymore. It's PowerPC code recompiled to x86 in an unknown process that could have resulted in subtle changes in behavior. Who knows what the fuck they screwed up. Recompiling a PowerPC program to x86, repackaging it and redownloading it isn't emulation anymore. It's a new game. It might as well be a port at that point. And you realize that "basically" means no, they're not "running it in a 360," they recompiled the program. Microsoft "basically" automated porting, which is fine, but don't call it emulation.
Multiple, actually accurate (ie. not marketing bullshit like "running in a 360") explanations from developers:
Thanks for playing.
You seem to have a wrong idea about emulation. And before you say I am pulling out of my ass, I have a degree in Electrical Engineering and Embedded Systems was one of the topics in my final year.
Basically there is both hardware and software emulation and Xbox 360 is a combination of both. Originally they were designing an Xbox 360 emulator for x86 systems since 2007, when there was no Xbox One. If you are still on the 'pure software emulation' thing then let me tell you that OG Xbox is pure software emulation in both the Xbox 360 and Xbox One. Xbox One X can not only emulate OG Xbox/Xbox 360 but also enhance them to 4K. On another note I wish Microsoft also made MSX and MS-DOS backwards compatible.
Electrical engineering isn't synonymous with software emulation, so your appeal to authority is worthless. I linked a Reddit thread in which multiple emulation developers described the process, so maybe, just maybe they know a little better than you with your non applicable degree in who gives a shit.
So, some redditor knows better than a guy who has studied Embedded Systems in a university ?Electrical engineering isn't synonymous with software emulation, so your appeal to authority is worthless. I linked a Reddit thread in which multiple emulation developers described the process, so maybe, just maybe they know a little better than you with your non applicable degree in who gives a shit.
So, some redditor knows better than a guy who has studied Embedded Systems in a university ?
oh cmon lets not act like this. lets not get to semantics okay?. because we all know nobody is going to buy games and rip them to emulate them.
And that guy Faustian_Blur seems to be an emulator enthusiast who posts on reddit and in most cases(especially in coding) does not know what he is talking about, same with Crimson_V. They dont seem to be working on any emulator themselves, also I have added more details to my previous posts to spoon-feed you.Some redditor? You mean someone who's actually written and released working emulators used by millions of people around the world on dozens of platforms?
Yeah, I'll take that over some kid who WROTE A PAPER FOR SCHOOL (and actually demonstrated he doesn't know what he's talking about by coming to the wrong conclusions).
Its vastly better than a lot of open source emulators. Your point was that Microsoft's effort is pure garbage which is just pure bullshit.It's not emulation dude. The Xbox One isn't nearly fast enough to actually emulate the 360.
It feels similar to Transmeta's Crusoe processor, which did dynamic recompilation - Except Microsoft went to town with that idea. A few bits are also hardware assisted, aswell, so its really a hybrid approach, but even DF calls it an emulator. But i guess only Dirthead knows how things work here.The 360 BC is implemented via an emulation-virtual machine hybrid? That's fascinating, a really interesting way to achieve it.
Dirthead really is just pure bitterness. He even admitted this as much in a post not too long ago on how bitter he was that Bloodborne was not on the PC. Its honestly a bit sad.And, would you look at that, I actually educated myself rather than bringing a bitter shitpost to the table right out of the gate. What a world we live in!
Evidently you do not understand that a lot of things can be emulation, going from high level emulation or HLE (Like UltraHLE) or cycle-accurate (Like Higan. Which is actually BSNES so what you are referencing is just outdated stuff. So much for an emulation expert like yourself, hm?) Again, educate yourself on what kinds of accuracy are available in emulation town.What Microsoft essentially did was design the One hardware so that they could recompile 360 games to run native speed on the system. A real software emulator would be able to load your disc and run the game without downloading anything else. It's an insult to real emulation to even call this emulation in the same sense as BSNES, MAME, etc.
A fascinating list of claims:Yeah no, real game emulators run real time using the real original bits. The code itself ISN'T a 360 binary anymore. It's PowerPC code recompiled to x86 in an unknown process that could have resulted in subtle changes in behavior. Who knows what the fuck they screwed up.
What is downloaded is a profile so that the disc is recognized. By calling it a new game/port, you are literally fooling yourselves.Recompiling a PowerPC program to x86, repackaging it and redownloading it isn't emulation anymore. It's a new game. It might as well be a port at that point.
Says who? You, the expert on emulation with a blistering resume of hot air behind his belt? Please. Your opinion has nearly no value yet you carry it along like you found the Dead Man's Chest from POTC.And you realize that "basically" means no, they're not "running it in a 360," they recompiled the program. Microsoft "basically" automated porting, which is fine, but don't call it emulation.
And yet you still got it so wrong, so that most likely means your reading comprehension is so terrible.I linked a Reddit thread in which multiple emulation developers described the process, so maybe, just maybe they know a little better than you with your non applicable degree in who gives a shit.
He won't. He shuts down people who actually present evidence that they have some knowledge in the field, and all Dirthead has is a claim to a developer. Dude has never bothered to present a resume of his work and is not going to anyways, or he would have done so already.You need to grow up mate.
oh cmon lets not act like this. lets not get to semantics okay?. because we all know nobody is going to buy games and rip them to emulate them.