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Yep. So days gone expectedly did relatively bad compared to other Sony 1p games.

You're wrong. First party is a game both financed and developed by a first party holder. The Last Guardian and Spider-Man are second party (yes I should have said second party not third party since Sony owns the IP).

You can't possibly call a game that was made by a studio that Sony doesn't own as "first party", and second party isn't a mythical term
...You know that SIE Japan Studio made TLG, right? And that SIE stands for "Sony Interactive Entertainment"...?

How are we even getting to a point on a video game forum where we have apparent gamers who don't even know that Naughty Dog & Media Molecule are owned by Sony and the guy who famously made the Sony exclusives ICO & Shadow of the Colossus also still worked for Sony till the last few months of TLG where he continued on the project freelance FOR SONY?
 
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...You know that SIE Japan Studio made TLG, right? And that SIE stands for "Sony Interactive Entertainment"...?

How are we even getting to a point on a video game forum where we have apparent gamers who don't even know that Naughty Dog & Media Molecule are owned by Sony and the guy who famously made the Sony exclusives ICO & Shadow of the Colossus also still worked for Sony till the last few months of TLG where he continued on the project freelance FOR SONY?
No, it wasn't exclusively made by Japan Studio. It was developed primarily by Ueta's studio. It's second party.

Freelance or not, it's his studio and Sony doesn't own it. Yes, ICO and SOTC are first party titles as far as I know but that's only because Sony made those games.

I said nothing about Naughty Dog nor Media Molecule, let those people be ignorant.
 
No, it wasn't exclusively made by Japan Studio. It was developed primarily by Ueta's studio. It's second party.

Freelance or not, it's his studio and Sony doesn't own it. Yes, ICO and SOTC are first party titles as far as I know but that's only because Sony made those games.

I said nothing about Naughty Dog nor Media Molecule, let those people be ignorant.

Seriously? Gen Design was created way more than halfway during the game's development and was not handling the engineering / game engine tasks but the overall design and it started as a very tiny unit as Ueda wanted to become independent. This is a first party game through and through, it just had a small part of the overall team however senior/key as it is, become essentially a second party / contractor on the project... and I hope he is able to work on more Sony Japan Studio collaborations again and again to be fair.
 
No, it wasn't exclusively made by Japan Studio. It was developed primarily by Ueta's studio. It's second party.

Freelance or not, it's his studio and Sony doesn't own it. Yes, ICO and SOTC are first party titles as far as I know but that's only because Sony made those games.

I said nothing about Naughty Dog nor Media Molecule, let those people be ignorant.
I get that no one wants to be wrong on the internet but you just are. Sorry. Your definition of what second party is is ridiculously broad. At this point I'm going to start wanting receipts to backup what you're saying.

Please show me where genDESIGN was anything more than a contractor on a Sony game and that at any point development was fully handed over to their studio, meaning it left the hands of SIE Japan.

Hint: Don't waste your time looking at the wiki page I posted before, it doesn't support what you're saying at all.

(Bonus hint: What I'm asking for is unfinable because it never happened)

I said nothing about Naughty Dog nor Media Molecule, let those people be ignorant.
I was talking about SlashBringingHasher. I fear we have no choice but to leave him ignorant; He puts anyone who corrects him on ignore :messenger_tears_of_joy:
 
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The point is that the game was a flop. If Days Gone sales million of copies, then it would be clear that it's not the same level of a disaster that is Crackdown 3.

Its going to sell 1-1.2 million units its first week easy. Not as high as Horizon but outstanding numbers for a new IP let alone from a smaller studio. Sekiro sold 2m+ in its first 10 days, Days Gone is #59 vs Sekiro #53 in Amazon's top video game section for the year sales... of course there was also sales on PC, Xbox and PS.... so a little apples to oranges :messenger_dizzy: Sekiro went on sale over a month ago. My guess (we don't know) is Days Gone will do 4-7m copies in its first year, probably not Horizon numbers, but quite high. (The numbers are actually not much further down than Horizon right now)


The people saying "flop" apparently don't have an understanding of that term i.e. Days Gone should generate very good Return on Investment (ROI) for a smaller studio. I'm expecting Days Gone 2 with a slightly larger budget.
 
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I don't know if they'll be a Days Gone 2 but I'm not going to let reviews sway me like some of you, because open world games regardless have depth, and it helps that its a Zombie game so I'll just buy it on a sale, and not worry about the criticism. They have to play up to Horizon IF there is a sequel, in wake of all of this.
 
The game is fucking fun period (just like cd3). Im about 5ish hours in and its still has my attention that to me is all i care about im 30 years old i barely get to game nowadays. I guarentee the people shitting on this game have either 1 never played the game 2 watched a 15 min demo of the game or 3 which is the worst is allowing some shit site like ign make their mind up for them.

Anyway for thos who care the only thing i do find annoying right now is the gas gameplay luckily theres a shit ton of it but its almost crossing that rdr2 real life line its not there but its walking god damn close. I love stealth in the game i love taking on hordes and dealing with them in different ways. Another thing i found very cool is just driving and getting wrecked by ambushers line traps. Again just a fun game. like alot of people said its deff not a 60 dollar game but if your on the fence 40 and below is the sweet spot.
 
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I love the smell of backfire.

Regardless reviews (that would be kind of good if not for the SJW scores) the combo zombies +top graphics +open world is gonna sell millions, always. It's a suceess formula, no matter the true quality of the game, which, in this case, happens to be a good game, too. Not exceptional, but good.

Days gone may look somewhat generic but this kind of exclusive game is also necessary for reaching bigger audiences.
 
mostly nowadays gamers....are now being abused so much by MTX now they are finding "safe havens" like this than playing famous games but mtx is hell thus review...cant be a good judge now mostly gamer's gut now in the move
 
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So far, I'm having fun. Gameplay loop still works even as exhaustive as it is. Story is engaging at the moment, but to me I got my money's worth at this point.

Those 'journalist' at IGN and Gamespot outrages about one of the flashback cutscene - main char. having seen the big booty of her assumed girlfriend at that time, saying "yep, found it" when they were searching for lavender plants. The GF just coyly saying "focus" or something.

I've seen it. Nothing offensive, it was sweet as hell of a scene. In fact I'm rooting for main char. right now to meet his wife again.

I'd say false rage and proven albeit tired formula. Still works well though, and game will sell what it's worth.
 
I find it funny Bend made a Zombie game after killing off Gabe Logan, the Go to Guy for stopping shit like this from happening.

lol Watch the ending after the credits be like "thought I was dead? I've been trying to stop...DA STRAIN!!" (fade to black)
 


low rated, but selling like a good game~


"Looks like Bend Studio's days are not gone." I said it before before launch this game is going to sell over 2million. Judging by the word of mouth it'll most likely hit 5million by years end.

Kagey K, Fluzer, Freeman, let us know if you guys are doing ok!
 
The reviewers either didn't play the entire game, or are basing their reviews on the buggy pre-patched versions. I'm finding the game to be pretty good myself. Sure, it follows the standard open-world methodology, but most games do this gen. Is it perfect? No. But it's still a good game with a coherent story. Personally I give it 4 out of 5 stars.

At least they aren't just slow, shambling zombies. Those freakers will rush your ass. It makes it intense when there's a few dozen of them coming after you. That's the difference between this and "just another zombie game" in my eyes.

And as for all the videos about bugs, I never encountered any of those issues (blurred textures, falling through the ground, clipping through buildings, repeating dialog), besides the sound drop-out bug that the devs said is caused by the 2nd muffler upgrade. Since learning that tidbit of info, I've had ZERO issues while playing the game. Things like the occasional hiccup or stutter has NEVER bothered me or was ever seen as some kind of flaw in a game. So other than the 2nd muffler upgrade sound drop-out, the game has been very solid on a technical level for me. Can't wait to get back to it this weekend (I'm a weekend gamer....work and stuff..... should have crashed 2 hours ago as it is) to get my freak on.
 
I love the smell of backfire.

Threads like this were hastily created to seemingly celebrate / gloat on the failure prospected by the review scores or some people's view on them ("if Sony pays off all reviews and even with that they get less than 80 average the game must be some horrible contraction that won't sell...").

Not even days after the OP was created we started getting the sales reports and trends... and oh boy 😂.
 
Few bugs, smallish world.

Epic good graphics, interesting story, cool characters, good fighting = easily one of top 10 games of the year for me.

Some reviewers cried about shooting, they must be just bad players etc.

Yesterday I ran around with my pistol, did tons of headshots from 30-50m away, then same with machinegun = if I missed, I missed because I aimed badly.

I would give it 9/10, not perfect but better than most games anyway.

few bugs I have seen; rescued same black dude 4 times, but I just thought that he is noob and gets caught every time I set him free

fell trought world, could not use guns or bike but reboot fixed it, few audio issues

So what, like few bugs would be a big deal in modern games
 
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It's not like only MS creates average/medicore games every now and then, happens to everyone.
Sorry, MS produces very good games once in a while... Most of their 1st/2nd party games have been ok (getting scores like days gone at best).

Even to get to Sony's last games that has a lukewarm reception, you had to go back quite a while, I though that I was in a thread from 2014 (the last year both Sony and Microsoft had a similar output).

Even the games you listed, they were OK and worth a playthrough.... But I understand, Xbox games need to score 20 points lower to be comparable in some people's mind.

The problem with days gone is that it seems some reviewers took a point or two off because they didn't like that the characters were "not ethnically diverse enough" or they took offense in how the main female character behaved in some situation (hint, people are awkward from time to time).
 
The more American Sony becomes the less variety we'll see.

Really, sonys all about 3rd person cinematic 30fps shooters, most of it zombie shit.

it is dear god it is. hate ign and gamespot. but thank god for ign and gamespot today. is good news for me someone that grew up with what playstation used to be which it is not what it is now anymore. ps1,ps2,ps3. you bought these to get all kind of cool exclusives.

This. PS gets worse after each gen it seems, doesnt bode well for pos5.
Its good that GS and IGN did a fair review unlike with what they did with other sony movies. Probably thats why the whole world liked that days gone kinda flopped. Ppl got enough of roller coaster rides, where you pay full price, sit back and watch most of the time and thats it. At 30fps with dips all in 3rd person shooters.
 
You're wrong. First party is a game both financed and developed by a first party holder. The Last Guardian and Spider-Man are second party (yes I should have said second party not third party since Sony owns the IP).

You can't possibly call a game that was made by a studio that Sony doesn't own as "first party", and second party isn't a mythical term


Second party doesnt really exist. For all intents and purposes those games are first party.
 
LOL. Sony's first-party/exclusive line-up has been killing it this gen, far and away their best performance critically and commercially ever.

According to reviews. Over rated 3rd p shooters with little variety holds only so long. PS2 had a much better aaa library and much more of them. 60fps was a thing, too. Even for aaa's. But visuals sell and make for great pr and reviews.
 
I agree with the OP. And no please dont call me a fanboy of X. Arent we over that childish argument? A bad game is a bad game. And lets be honest a lot of you must have noticed the sameness of Sony 1st party exclusives the last couple of years.

A bit offtopic but i'm a Xbox player but i criticize a lot of the Xbox games.
Crackdown 3 wasnt the best, but it wasnt a serious or depressing game. It was mindless fun action game.

Im still not on board with the hype around Halo Infinite or Gears 5 like some have, for example.

And i started gaming with the PS1. So dont call me a hater or whatever. But IMO Sony lost its touch with the PS3 when their games started to be more serious and depressing, something that continued with the PS4 and a reason why i dont care about any of their games.
Most of my games are 3rd party games and i get the ones im interested in on Xbox. (And no im not a PC player either)
 
According to reviews. Over rated 3rd p shooters with little variety holds only so long. PS2 had a much better aaa library and much more of them. 60fps was a thing, too. Even for aaa's. But visuals sell and make for great pr and reviews.

According to reviews and sales.

Going back to the PS2 era is frankly ridiculous given how much longer average development times have become since then, to say nothing of cost. All of which combines to drastically slow the cadence of releases across the board. And even so, Sony's first party created far more misses than hits on average back then.
 
According to reviews and sales.

Going back to the PS2 era is frankly ridiculous given how much longer average development times have become since then, to say nothing of cost. All of which combines to drastically slow the cadence of releases across the board. And even so, Sony's first party created far more misses than hits on average back then.
Really?
 
Really, sonys all about 3rd person cinematic 30fps shooters, most of it zombie shit.



This. PS gets worse after each gen it seems, doesnt bode well for pos5.
Its good that GS and IGN did a fair review unlike with what they did with other sony movies. Probably thats why the whole world liked that days gone kinda flopped. Ppl got enough of roller coaster rides, where you pay full price, sit back and watch most of the time and thats it. At 30fps with dips all in 3rd person shooters.
piece of shit 5?
 
And lets be honest a lot of you must have noticed the sameness of Sony 1st party exclusives the last couple of years.

Hardened fanboys wont ever admit or anything like that. Here on forums everythings gold, but IRL your hearing more and more ppl stating this.

But IMO Sony lost its touch with the PS3 when their games started to be more serious and depressing

That we get with PS4 is 95% third person cinematic 30fps with dips shooters, very good art and okay visuals for the reviews, media and PR, f**k performance and how it plays. PS2 was about 60fps, diversity and more then 2 AAA exclusives a year.

According to reviews and sales.

Going back to the PS2 era is frankly ridiculous given how much longer average development times have become since then, to say nothing of cost. All of which combines to drastically slow the cadence of releases across the board. And even so, Sony's first party created far more misses than hits on average back then.

Sales, some games sell alot doesnt mean there are better times. The SIms probably has sold more then the whole God Of War series, so its the better game in every way.

Developtment time could be reduced by creating games, not movies with gameplay elements. Rollercoaster rides are fun one time thats it.
 
Sales, some games sell alot doesnt mean there are better times. The SIms probably has sold more then the whole God Of War series, so its the better game in every way.

Developtment time could be reduced by creating games, not movies with gameplay elements. Rollercoaster rides are fun one time thats it.

So, lets get this straight. Sales don't matter, critical reception doesn't matter, all that in fact matters is catering to your particular tastes when finding fault. Here's a thought; maybe the one with the problem is you.

Just as a matter of interest, which hit Sony properties that were great in the PS2 era are we missing exactly?
 
So, lets get this straight. Sales don't matter, critical reception doesn't matter, all that in fact matters is catering to your particular tastes when finding fault. Here's a thought; maybe the one with the problem is you.

Just as a matter of interest, which hit Sony properties that were great in the PS2 era are we missing exactly?

What people really think, that matters. And no not just the people that stand up for their platform. You see yourself here people stating the same things. Their way of milking wont hold forever, innovation is key.
 
LOL, this thread.

While Days Gone has its share of problems (yeah, there are some bugs), the game was unfairly criticized for things that other games have not been raked over the coals for.

We can debate why it is so harshly criticized be it a Sony exclusive not quite as polished as the others....Open world fatigue....but really....we all know whats going on.

The games media didn't want this game to exist. Its a white dude on a motorcycle in Oregon (a very non-diverse state), crusin around and bashing zombies. So they say things like "generic" (what does that even mean?), uninspired, etc., but what they really mean is that they don't like the whole concept of the game. Bikers carry with it that individual attitude, love guns, sort of has that whole "prepper fantasy" vibe to it. It just "feels" not "woke." (Regardless of the main character actively beating up a dude wearing a confederate bandanna and the game calls them rednecks, or actually discusses diversity in the game as a good thing......in the very same scene where he is checking out his girlfriend (gasp (on a side note, anyone who took issue with that scene I honestly believe has never been in a relationship with a women)). This was enough to take the game down half a point to a whole point (to me, game is an 8). Im honestly surprised we didn't stuff like "Days Gone plays like a white male's power fantasy" (ala Kindgom Come).

In the end, looks like it didn't matter. Game is selling just fine and is a solid first AAA offering from Bend.
 
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Hardened fanboys wont ever admit or anything like that. Here on forums everythings gold, but IRL your hearing more and more ppl stating this.



That we get with PS4 is 95% third person cinematic 30fps with dips shooters, very good art and okay visuals for the reviews, media and PR, f**k performance and how it plays. PS2 was about 60fps, diversity and more then 2 AAA exclusives a year.



Sales, some games sell alot doesnt mean there are better times. The SIms probably has sold more then the whole God Of War series, so its the better game in every way.

Well yeah God of War is linear and has cut scenes so that makes it a rollercoaster movie. The Sims has no cutscenes and you have total freedom therefore it's what gaming should aspire to be. That's how it works right?
 
What people really think, that matters. And no not just the people that stand up for their platform. You see yourself here people stating the same things. Their way of milking wont hold forever, innovation is key.

You're not "standing up for the platform". You are just whining because Sony are in fact giving their mass audience what they want. Which isn't to your taste because you apparently only have time for 60fps games that are happy and story-free.

Try Nintendo, that sounds like their jam to me.
 
What people really think, that matters. And no not just the people that stand up for their platform. You see yourself here people stating the same things. Their way of milking wont hold forever, innovation is key.

If we compare against the others though...

MS is pushing multiplayer and microtransaction games.

Nintendo is pushing excellent quality games but very different games to that of Sony.

So it really comes down to Nintendo and Sony for me as both feature quality games while MS is heading for a gaming future I don't want.
 
Developtment time could be reduced by creating games, not movies with gameplay elements. Rollercoaster rides are fun one time thats it.

So then whats taking your next halo so long to come out?

Why did shitty games like Crackdown 3 and Sea of Thieves which doesn't have cinematics take so long to develop?
 
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All that negativity that's going to cost jobs for the devs and you can't even spell whose. Good on you, dude.


Can't that statement be used on every game that has bad reviews, or is it just because it's a Sony dev? If the game sucks then it's only fair the reviews mirrors this.

Also, very mature to attack his grammar. Ever wondered that English is not everyone's native tongue?
 
Hey, slow down there, bud. This game doesn't have the budget of an ordinary AAA Western pile. It was a labor of love carried out by a small, committed team who were uninventive, uncreative, and idealess.
 
Hey, slow down there, bud. This game doesn't have the budget of an ordinary AAA Western pile. It was a labor of love carried out by a small, committed team who were uninventive, uncreative, and idealess.

😂 nice trash talk towards the end, sounds salty ;). The game was decidedly neither uncreative nor lacked ideas or ingenuity design wise, but it did have the property of making some people bitter...
 
What people really think, that matters. And no not just the people that stand up for their platform. You see yourself here people stating the same things. Their way of milking wont hold forever, innovation is key.

They are doing plenty of innovation, just not what you, The_Mike The_Mike seem to like, but then again I am not sure either is here in Sony threads to do anything but trying to gloat on supposed failures and deflate hype if it is there.

What people really think? The game is a fun spin on the post apocalyptic genre and it's mechanics seem to resonate with actual users quite well.
 
If we compare against the others though...

MS is pushing multiplayer and microtransaction games.

Nintendo is pushing excellent quality games but very different games to that of Sony.

So it really comes down to Nintendo and Sony for me as both feature quality games while MS is heading for a gaming future I don't want.
It's actually a good thing that all three offer such different takes on how games best work. Makes it easy for people to choose a product based on how they want to enjoy it.
 
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