• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Yoshi's Woolly World European Reviews

Well, I am very suprised by those "negative" reviews of the game. I've reviewed the game for a german video game website (http://gwe.lt/3fKb).

After playing the preview version (only played the first world) I was very sceptical about the game and thought it would be some kind of lazy Yoshi's New Island 2.0 with better visuals. Now I'm writing this post and can say that I really enjoyed Woolly World. It keeps getting better and better, there is a wide variety of different levels and it's challenging if you want to collect all of the flowers, jewels etc.

Some of the later levels have some pretty cool and unique mechanics I've never seen before. The whole situation reminds me of DKC: Tropical Freeze. Woolly World should get more praise for it's variety regarding level design, difficulty and music. It's not as good as Tropical Freeze but it's still a very good game.
 
Personally I think it's a 7ish game, but if you wanted to be harsh, you could score it as a 6 game. It's above average, but it is pretty sterile where level design goes - and I don't agreew ith NL's quote, at all. Maybe it's a matter of expectations - I went in hoping that Good Feel would do the series justice, but they just paid homage to Yoshi's Island and made sure the game looks pretty.

The original game was an explosion of creativity and different ideas - Miyamoto's team at full force. This game is very pedestrian, taking bits and pieces from Yoshi's island and Yoshi's story and making a pretty game out of it.

I trust you that it's not anywhere close to the original Yoshi's Island, but that game is like on the 10/10 masterpiece level.

I thought one of the levels Treehouse showcased was brilliant, I'm hoping there's more of these clever ideas in the game.
 
I still haven't played the raymens

Its's pretty ok but i prefered rayman origins. I think that was a bit more challenging, Had more levels and a better soundtrack. So it was still nice but kind of a downgrade compared to origins. Although i have been playing the challenges in legends for a long time though. Also like the art in legends better.
 
Kids be like "not everyone will like the art style"

Well not everyone will like you either doesn't mean imma call you trash and leave niqqa
 
I am hoping that the game doesn't turn out to be a repeat of the feeling I had before and after purchasing Yoshi's Story at launch (so very excited for the game beforehand and... not after).

The yarn Amiibo essential made me buy it at launch. Hopefully the game is decent.
 
Personally I think it's a 7ish game, but if you wanted to be harsh, you could score it as a 6 game. It's above average, but it is pretty sterile where level design goes - and I don't agreew ith NL's quote, at all. Maybe it's a matter of expectations - I went in hoping that Good Feel would do the series justice, but they just paid homage to Yoshi's Island and made sure the game looks pretty.

The original game was an explosion of creativity and different ideas - Miyamoto's team at full force. This game is very pedestrian, taking bits and pieces from Yoshi's island and Yoshi's story and making a pretty game out of it.

Oh god, this is really disappointing to hear. I of course, always want to wait to try it out myself. But I hated the 3DS game. It felt so boring, and flat. It was like, it had all the elements that made Yoshi games solid (well, didn't care that much for the music), but the levels themselves and the puzzles felt so by the numbers and boring. And because I didn't like the 3DS version, I'm now very hesitant to give this a chance.

So this is my worst fears for this game. That on a surface level, it would get good scores because the production is just great. Like everything about it is solid and wonderful (in terms of the music, graphics, and the way the levels looked). But the levels the puzzles themselves, on a design level, are flat. Your post has really set off red flags for me (as did some of the reviews, even the positive ones said some things that worried me).

Fuck.

:(
 
To be honest, I never understood why people were/are hyped for it. Interesting style, but that's about it.

We saw many times the gameplay of that game, it looked fun and adorable.
So we're not basing our reasons only on the esthetics at all.

From the reviews, the game is simple for casual gamers but it has its chalenges for hardcore gamers who wants to collect everything. Just like Captain toad was and that's totally enough for me.
 
Well, I am very suprised by those "negative" reviews of the game. I've reviewed the game for a german video game website (http://gwe.lt/3fKb).

After playing the preview version (only played the first world) I was very sceptical about the game and thought it would be some kind of lazy Yoshi's New Island 2.0 with better visuals. Now I'm writing this post and can say that I really enjoyed Woolly World. It keeps getting better and better, there is a wide variety of different levels and it's challenging if you want to collect all of the flowers, jewels etc.

Some of the later levels have some pretty cool and unique mechanics I've never seen before. The whole situation reminds me of DKC: Tropical Freeze. Woolly World should get more praise for it's variety regarding level design, difficulty and music. It's not as good as Tropical Freeze but it's still a very good game.

Agreed. Are you my German clone?
 
That's... disappointing. I don't understand why the overflowing creativity of the original Yoshi's Island has been followed by a two decades stream of uninspired rehashes. :(

I agree with this. For the most part:

- Mario has been of consistent quality
- Zelda has been of consistent quality
- DKC has been of consistent quality
- Metroid has been of consistent quality (if you assume Other M doesn't exist)
- Smash has been of consistent quality
- Mario Kart has been of consistent quality

- Yoshi has... wait, why are they having so much trouble with poor Yoshi? The original SNES game is one of the greatest games of all time, and they can't seem to get anywhere close to it?

Also, apparently it's uncool for reviewers to disagree with some people's pre-conceived notion of a game. Because otherwise, that reviewer has no credibility, never had any credibility, and will never have any credibility ever. Are all review threads like this?
 
Well the game can't possibly be as blandly safe and derivative as New Island was right? RIGHT?!

Wait, we got Totaka on the OST? hey looks like we'll finally have another decent Yoshi soundtrack as well.
Hoping they stuck a few Island/Story remixes in there.
 
Well, I'd say that Good-Feel's quality is pretty consistent as well. Between Wario Land Wii, Kirby's Epic Yarn and Yoshi's Wooly World they've made some competent platforms with outstanding visuals that just can't be quite matched by the gameplay.
 
I won't have time to write my review until July, but it truly is the sequel Yoshi's Island deserves, my time with it has been nothing short of fantastic. It might not be original outside of the art style, but the level design and controls are spot on, it brilliantly delivers the kind of slower paced platformer the original YI did.
EDIT: That gamespot review is laughably bad.
 
The game is scoring well.

It's a cutesy platformer from Good Feel. It was never going to have 9s across the board.

If you're a Yoshi fan, Woolly World looks like a winner.

This actually feels like Kirby and the Rainbow Curse all over again. And I'm glad I got that game.

Will for sure give this one a shot. I loved Epic Yarn, Yoshi looks cute as fuck and in general I love the art style.
 
Well, I'd say that Good-Feel's quality is pretty consistent as well. Between Wario Land Wii, Kirby's Epic Yarn and Yoshi's Wooly World they've made some competent platforms with outstanding visuals that just can't be quite matched by the gameplay.
That's not true. Wario Land has brilliant, incredibly clever design if you go for the challenges, and Epic Yarn was intended to be a completely different sort of game, targeting kids and casual players, but was still full of good ideas, it just lacked challenge. Neither had gameplay issue.
 
- Yoshi has... wait, why are they having so much trouble with poor Yoshi? The original SNES game is one of the greatest games of all time, and they can't seem to get anywhere close to it?

You get a different outcome depending on whether the developer is called Arzest, Good-Feel or EAD.

I personally follow developers, not franchises. I don't care if EAD Tokyo's next AAA project is Mario Party 11, it would still be a freaking amazing game coming from them.

New Island is actually pretty okay, on par with the original minus the originality aspect.

I think the level design structure is extremely predictable and pretty much the platformer equivalent of a corridor shooter. Yoshi's Island had alot more going on with branching paths, verticality, etc. The only saving grace for me was that going for 100% completion was a satisfying challenge, and those unlockable stages were really good. The main game is pretty weak though.
 
I agree with this. For the most part:

- Mario has been of consistent quality
- Zelda has been of consistent quality
- DKC has been of consistent quality
- Metroid has been of consistent quality (if you assume Other M doesn't exist)
- Smash has been of consistent quality
- Mario Kart has been of consistent quality

- Yoshi has... wait, why are they having so much trouble with poor Yoshi? The original SNES game is one of the greatest games of all time, and they can't seem to get anywhere close to it?

Also, apparently it's uncool for reviewers to disagree with some people's pre-conceived notion of a game. Because otherwise, that reviewer has no credibility, never had any credibility, and will never have any credibility ever. Are all review threads like this?

Starfox has not been of a consistent quality. Mario Party hasn't either. People need to look at devlopers and see if the games are outsourced. Yoshi's DS and 3DS games were outsourced.
 
Also, apparently it's uncool for reviewers to disagree with some people's pre-conceived notion of a game. Because otherwise, that reviewer has no credibility, never had any credibility, and will never have any credibility ever. Are all review threads like this?

Have you ever been in other review threads. Any review thread with less than favorable scores that people were excited for has that stuff. Every last one. And this game scores aren't even bad with what we got, it should be averaging in the 7 range correct?
 
Sad reviews. I just cancelled my preorder and don't know if I buy it later. I have seen most available gameplay and treehouse videos. I'll wait for wiiuGAF opinions.
 
Eurogamer Spain: Recommended

"Yoshi's Woolly World is a game which can sit at the table with its older brothers without having to look down. But it also is, unfortunately, a game which many players will loose driven away by a sense of aesthetics which some insist in labeling as childish."
 
Seems like people aren't hot on the idea of exploration based platformers, which is what the Yoshi series is all about.

You can argue that the game is easy but has unreasonable hidden elements. But trying to Play and judge the game based on just moving forward and clearing the stage is superficially playing the game. I do understand how people can hate this approach to design, which caters to both new players and expert players at the same time and requires to bring the pace of the game a few notches
 
Really hoping this doesn't turn out as dull as the gameplay that has been shown. The visuals are amazing for my tastes, but the have itself just looks incredibly...middling. Nothing terrible by any means, just like something I'd remote play while watching something else. Hopefully it's more engaging than it has appeared.
 
- Yoshi has... wait, why are they having so much trouble with poor Yoshi? The original SNES game is one of the greatest games of all time, and they can't seem to get anywhere close to it?
From Yoshi's Story, the Yoshi series have been rethought as being ideal for very young gamers and casuals. Since they didn't want to put their biggest teams on this, they outsourced it, leading to lower quality and very accessible game design which generally disappoint traditional gamers. That's what happened.

Good Feel has the talent to make games that can appeal to everyone thanks to optional goals, as demonstrated in Wario Land: the Shake Dimension. It was probably thought they were an ideal fit for Yoshi. Whether they succeeded or not, we can't know yet, but I know reviews completely missed Shake Dimension, so...
 
The reviews that say hidden things are hidden in too obscure places show that those reviewers, unsurprisingly, just weren't paying attention. Just like in Yoshi's Island, there's always a logic behind uncovering the invisible or hidden secrets, which is why I'm finding them with intuition and thinking a bit without needing to touch every corner of the levels

There might be a few exceptions, but usually there is a reasoning behind the collectables placement. Either it's a suspiciously empty alcove on the wall or floor, a platform that doesn't seem to have any purpose at first glance, an out of place pipe, etc.
 
Just a reminder: Different people writing reviews have different opinions. If one review leaves you thinking a game is good or bad, you might want to check out more. As someone not personally interested in Yoshi's Wooly World (I don't own a Wii U and I wasn't a fan of Kirby's Epic Yarn), I still don't feel writing this game off based on a single number or declaring it the next coming because it has a high metacritic is fair to yourself. Read several reviews and decide whether the game sounds like your thing based on what is written in them.
 
uz6RnyT.jpg

tjZVatl.jpg



















.
 
Those hoping every reviewer would love it and hand out 9s, should remember that the much-worshiped DKCR Tropical Freeze also got middling reviews from a few outlets that sounded much the same - kind of boring, more of the same, unremakrable, looks nice but not impressive.

Regardless of how good this game is, platformers on consoles today are less likely to get universal acclaim IMO because they're not as trendy and don't fit what a lot of current reviewers want to see, like big open world games. That Nintendo still makes a lot of relatively big budget console platformers with fancy graphics is an almost complete outlier.
 
My special edition preorder is SO ready. Seems like the negatives mentioned so far won't bother me as much, so this will be an amazing game for me :)
 
i.e. it's on Wii U and it looks good, but we feel obliged to mention Wii U's visuals are still technically "inferior"

What? So you would knock EVERY Wii U game because it is simply on Nintendo's lower spec machine?

Edit dat review man or expect people to discredit your reviews.
 
Just a reminder: Different people writing reviews have different opinions. If one review leaves you thinking a game is good or bad, you might want to check out more. As someone not personally interested in Yoshi's Wooly World (I don't own a Wii U and I wasn't a fan of Kirby's Epic Yarn), I still don't feel writing this game off based on a single number or declaring it the next coming because it has a high metacritic is fair to yourself. Read several reviews and decide whether the game sounds like your thing based on what is written in them.

This should preface the top of every review thread with a few modifications.
 
Nah, It's the OP's job to have all the reviews on the first page. If the other reviews aren't there they will be ignored. Well at least until the metecritic score is up.

The thought that someone decides on buying a game solely based on metacritic or reviews posted in the opening post of a thread is sad.
 
The thought that someone decides on buying a game solely based on metacritic or reviews posted in the opening post of a thread is sad.

Not if there on the fence even after looking at the gameplay videos. They help people who are on a fence to decide whether they purchase a game or not. .-.
 
EDIT: That gamespot review is laughably bad.
Yeah. I have no idea what is up with that but Gamespot seems like a very anti-Nintendo site. Donkey Kong, Kirby, Codename STEAM and now Yoshi have all gotten pretty low reviews for dumb reasons (Most of the time they have the lowest scores of any site with them)
 
Not if there on the fence even after looking at the gameplay videos. They help people who are on a fence to decide whether they purchase a game or not. .-.

Reading other people's impressions and other reviews that might not be in the OP also helps. There's no reason to limit yourself.
 
Those hoping every reviewer would love it and hand out 9s, should remember that the much-worshiped DKCR Tropical Freeze also got middling reviews from a few outlets that sounded much the same - kind of boring, more of the same, unremakrable, looks nice but not impressive.

Regardless of how good this game is, platformers on consoles today are less likely to get universal acclaim IMO because they're not as trendy and don't fit what a lot of current reviewers want to see, like big open world games. That Nintendo still makes a lot of relatively big budget console platformers with fancy graphics is an almost complete outlier.

It WAS more of the same. If you were distill what it did into a dozen sentences, whilst ignoring the polish and its superb level design. While the ideas on which it was founded were traditional, its execution was nearly flawless. Unsurprisingly, most reviews focus on what is easily written. Describing tactile feedback or how the mechanics of the game lend to its quality is more difficult than listing how novel or creative or open the level design is.
 
Top Bottom