About to play this now...hope you are all right about it being the true successor to the snes yoshis island.
Probably a bad idea to consider it a successor, but definitely the best follow up.
I don't think it can surpass YI, but for the first time they've come close and the game doesn't have any truly crippling flaws.
Are there no remixes of Yoshi songs? The entire soundtrack seems entirely original tunes, which is quite different from Epic Yarn, which had a ton of (really good) remixes.
Just picked it up. Why the fuck is the world map only running at 30 fps? It makes it feel disgusting to navigate, compared to the sublime 60 fps framerate that the game's levels run at.
What is the deal with the seemingly infinite flutter jump in this game? I've been looking at video reviews and it looks really good, but that jump seems game breaking. Can someone explain how it isn't?
I've encountered one remix so far but it wasn't from a Yoshi game.It was a song from Kirby's Epic Yarn.
What is the deal with the seemingly infinite flutter jump in this game? I've been looking at video reviews and it looks really good, but that jump seems game breaking. Can someone explain how it isn't?
Is it Big-Bean Vine? Please tell me it's Big-Bean Vine.
This game sure has a lot of Collectibles per stage. 20 Hearts, 20 Stamp Patches, 5 Flowers, 5 Bundles of Yarn. This is DK64 levels of collectibles.
This game sure has a lot of Collectibles per stage. 20 Hearts, 20 Stamp Patches, 5 Flowers, 5 Bundles of Yarn. This is DK64 levels of collectibles.
I love the music though. It's got a nice happy jam behind every level.
Scanning every.single.amiibo that I have really makes me want an amiibo bank where I can just store the data for easy usage and backups.
This is more Yoshi's Island level of collectibles. They replaced stars with hearts (20 needed in both YI and WW), the red coins with stamp patches (20 needed in both), and there are 5 flowers in every level in both games. The only new collectible in the yarn bundles.
Oh, I understand that having played every Yoshi game so far. It's just...man...Collectibles. After how Mario's done it with NSMB I'm just completely exhausted by anything more. It's doable because it's in chunks, but it's still a lot to me. Me as a kid would have no problem. But me as a man is like 'sigh...here we go again.'
But these levels are designed around the collectibles. Take out the collectibles in a Yoshi game and it's not really a Yoshi game anymore.
I get that. I understand that. It's just a me problem. I'm enjoying it, but it's a very slow burn right now.
Did you play Tropical Freeze???
That has a bunch of collectibles too but I would say this game(being on the easy side) relies much more on them for design.
Anyone experiencing some weird stuttering? The game seems to hitch on me every few seconds when I got to the second world, 1st world was smooth as butter. Game is great but this issue is really bothering me, makes it hard to play a platformer when the game is constantly freezing for half a second.
Anyone experiencing some weird stuttering? The game seems to hitch on me every few seconds when I got to the second world, 1st world was smooth as butter. Game is great but this issue is really bothering me, makes it hard to play a platformer when the game is constantly freezing for half a second.
Hm....I suppose it could be the Wii U itself and not the game, but I've never noticed anything like this before...
Actually yeah I just switched from the gamepad to the pro controller, is that it?
Just picked this up, as a big fan of Yoshi's Island. The reviews are a little scary but I think I'm more inclined to trust the continuous praise in this thread.
That was it! Thanks so much.Someone told me that they had issues if they turned the Gamepad off.
Most of the reviews for this game are baffling. So much so that I'm probably not going to trust most media outlets in the future when it comes to their thoughts on 2D platformers.
To be fair OTs tend to be full of people who like the game in question.
Most of the reviews for this game are baffling. So much so that I'm probably not going to trust most media outlets in the future when it comes to their thoughts on 2D platformers.
Most of the reviews for this game are baffling. So much so that I'm probably not going to trust media outlets in the future when it comes to their thoughts on 2D platformers.
The disparity in scores between this and Kirby's Epic Yarn, or even Tropical Freeze and Returns makes me think that there might be some fatigue settling for the 2D platformer revival among media outlets. But then again there are huge outliers like Rayman Legends, so who knows. I much prefer both games to their Wii counterparts, personally.
The disparity in scores between this and Kirby's Epic Yarn, or even Tropical Freeze and Returns makes me think that there might be some fatigue settling for the 2D platformer revival among media outlets. But then again there are huge outliers like Rayman Legends, so who knows. I much prefer both games to their Wii counterparts, personally.
Just picked it up. Why the fuck is the world map only running at 30 fps? It makes it feel disgusting to navigate, compared to the sublime 60 fps framerate that the game's levels run at.
Splatoon's gameplay is 60 fps but the plaza was 30 fps at launch and now runs with a variable framerate pretty sure. NintendoLand is 60 fps but the plaza is 30 fps. Does anyone know if the world map in Mario 3D World is also 30 fps? Pretty sure that one is always 60 fps. Either way this is not the only first-party Wii U game to have 60 fps gameplay and a 30 fps hub.