• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

You can play Fallout 4 for 400 hours without seeing everything

Y'know, as fanciful as Bethesda's claim is I have to wonder if the achievements will reflect this. I feel a lot of people view achievement completion as "finishing a game" and I'm curious whether the developers share that mentality.

To be fair they aren't saying 400 to finish everything, see is way more broad.

Skyrim was insanely huge and I never came close to seeing everything in there, so I'm not really surprised if FO4 really is that dense.
 
To be fair they aren't saying 400 to finish everything, see is way more broad.

Skyrim was insanely huge and I never came close to seeing everything in there, so I'm not really surprised if FO4 really is that dense.
This. There's a huge difference between "seeing" everything and doing all the quests in the game (which is what it seems people are mostly talking about in here). I did nearly all the quests in Skyrim in around 100 hours, but I was still discovering stuff I hadn't seen long after that. Same with Fallout 3 and NV.
 
I have played Skyrim for over 500 hours and never saw everything or even beat the game.

This is entirely due to bugs breaking my game multiple times.
 
There is only one game I believe you can't see everything in 400 hours and it's Daggerfall then again it's randomly generated but damn I love Daggerfall.

I wish Bethesda would try something like that again. A game built on a 1:1 scale could be something today.
 
This sounds like Bethesda! I invested hundred of hours into Morrowind and still haven't done Imperial Legion or a few other quest lines.

People who are saying "too much! I don't like it!" have you guys played a Bethesda game before? They spend years building that scale into their games. It's not a Ubisoft collectathon.

Give Todd Howard the respect his track record warrants.
 
There is only one game I believe you can't see everything in 400 hours and it's Daggerfall then again it's randomly generated but damn I love Daggerfall.

I wish Bethesda would try something like that again. A game built on a 1:1 scale could be something today.
They should do TES6, and then take the assets from that and do a massive procedurally generated game with them as a side thing. I'd imagine it'd be a faster turn around since they wouldn't be hand placing anything and the assets would be already made
but I also know fuck all about development and am talking out my ass, so it probably wouldn't work that way and would be incredibly difficult.
 
I like 100%-ing games, fuck me, right?

Again, fuck me for liking to 100% my games, right?

Maybe you shouldn't tell me how to enjoy things?

1. I stated that this was to everyone bitching about how long it was, not just you.

2. If you are groaning about it being too long, you obviously aren't enjoying it. I am merely suggesting how you can enjoy the game without asking them to truncate it so that those of us who really do like spending a lot of time in the game don't get some shortened game that has not much content (Cause honestly that disappoints me). Everyone wins, right?

Having more choice is better. You don't have to do everything if you don't enjoy it. And don't tell me not to tell you how to enjoy things when you're bitching that you wouldn't enjoy doing the full game cause it's too long. You weren't anticipating enjoying that so it wasn't like I was telling you to stop enjoying it that way if you never were in the first place rather than suggesting how you could still enjoy it (while still allowing the content that the rest of us would like to get cause some of us do like to hear that the game can take a while to finish. I'd be super disappointed if it was only 100 hours before I couldn't find anything more in the game. Hell, 3 felt like it didn't have enough quests to me and I ended up playing 200+ hours of it).

I never said Bethesda games are boring, either in the post you're responding to or on this site ever, so far as I can recall. I like Fallout, I hope Fallout 4 won't eat up a huge portion of my day. If it does? Oh well, I'll deal, if it doesn't? Cool. So chill out, it's fuckin' video games.

I was addressing those who were bitching about Bethesda games being boring (cause there are several posts who just go, "It's Bethesda, it'll all be boring" or something to that effect). Maybe I should have worded it "and those who" rather than "if you" (sorry, I didn't mean you as in you in particular but as a general you as in those who). I apologize for that.
 
Depends on how one plays the game I suppose. I have about 150 hours in on Icewind Dale and I never even got to the final fight of the Vanilla game. I get about 2/3 of the way in and suddenly get this overwhelming urge to start all over with new characters.
 
I'm sure it will be about half that going by the past games. I spent something like 160 hours on New Vegas and I'm sure there are things I missed.

I spent 200+ hours in New Vegas and am playing again and have 70+ hours in it on my second playthrough and just discovered a place I hadn't found before (to be fair I refuse to quick travel. It goes to show how ready I was for Witcher to be done that I started using quick travel at the end). Sorry, Witcher fans, Witcher was a great game but it just doesn't quite scratch that itch for me as well as Bethesda games do (different games and I just prefer Bethesda's approach but I did love Witcher).
 
People are taking a throwaway quote and acting like it's something Bethesda is putting on the back of the box. He's just saying it's a huge game and that he's still having new experiences in it. This is GAF, we all know how these games work, you can choose to just play through the main stuff in a couple dozen hours or you can mess around in them for years. The amount of snark and cynicism in here is crazy.
 
I can only put about 30 hours into Fallout 3 before I start getting bored (In one playthrough) so I don't think I'll be putting 400 hours into the game, I never even managed that with the first one, probably around 150 or so overall across 4 playthroughs.
 
It takes 401 hours to find every garden gnome without a guide. Technically each one is unique, since there are subtle differences in the RNG for the paint chips...

I'm kidding. I'm sure the game will be huge, but I don't see myself spending 400 hours in it.
 
And the cycle begins anew...

"Skyrim will have infinite quests!"
"Fallout 3 will have 200 endings!"
"Look at this lady killing the dog for barking too much in Oblivion!"
 
I don't understand why anyone would think this is a good thing.
 
Ok another game I was looking forward to and will now skip. Stop putting the emphasis on length and quantity over quality!

I don't have 400 hours to give a game or to be hunting for useless items in fetch quests!
 
Pff.. A completely empty claim if the locations are again all samey looking vaults, caves and subway stations with little variation between them.

Oblivion was my first Bethesda game and was an amazing experience at first..
But after going through 2 dungeons and seeing the 3rd one was pretty much the same but just with a diferent lay out my enthousiasm quickly dwindled.

There's just no substitue for decent level design. Just look at Bloodborne's Chalice Dungeons: they're 'OK' but pale in comparison to the tightly designed story levels.
 
To those of you who think you're brilliant comedians, churning out sad and clumsy one-liners all the time: You're not as funny as you think you are. Just keep it in mind, please.. for the love of god..

Anyway, it's just a hint at trying to build a big world, nothing more, much like Skyrim and Witcher 3. ..And of course the Fallout games, which are already big games. I guess it's more bad news for those of you who have a compulsive disorder or just can't stand not being able to know about every single piece of loot in an open world game (there's plenty of linear games out there, enjoy those..). But it's good news for the rest of us who can enjoy various amount of pieces of a detailed world without losing it. I spent about 300 hours in Skyrim, and I've done 120 hours so far in W3 (still going), so I like the sound of a big open world with lots of..stuff..in it.

You'd be surprised at how people just make and squeeze time for their favourite hobbies.

Yup. Full time job here, wife and a 9 month old son (and I other hobbies as well..). My way is to cut down on the number of games I play (and sleep).
 
Ok another game I was looking forward to and will now skip. Stop putting the emphasis on length and quantity over quality!

I don't have 400 hours to give a game or to be hunting for useless items in fetch quests!

Did Fallout 3 actually have a "fetch quest" in it? You can finish the main story in like 4 hours, and I expect Fallout 4 to be similar. They play just as long as you want to play them for, and they don't really ever run out of content. It's not a "do everything and be done" game.
 
To those of you who think you're brilliant comedians

This made me laugh because I am actually a touring comedian haha.

It always makes me curious where these numbers come from. I get there's a lot of content, I get what they're trying to say...But after 500 hours will I have had to see everything? It just seems so silly to put a pin on the number 400. Like, couldn't he have just said "an unbelievable amount of hours"
 
Well game is still in development. They are adding new things all the time. I doubt he has played final product for 400 hours.
 
Not sure if I want the game to be that a big. Surely, we will see a plethora of side/fetch quests to contribute to those hours. Hopefully, the main game can be finished within a reasonable amount of time. I do not mind or even dislike very long games, but I don't want it to be ridiculously long.
 
Has there been any statement on the map size yet? Because to me that will signify how serious I should take this statement.
 
Not hard to believe at all. I've played Morrowind for thousands of hours and still have yet to see everything.
 
To those of you who think you're brilliant comedians, churning out sad and clumsy one-liners all the time: You're not as funny as you think you are. Just keep it in mind, please.. for the love of god..

Geez, sounds like someone needs to lighten up a bit.
 
Didn't they say the same type of thing about Witcher 3?

Sorry Bethesda. Way too many games out there these days to really care about this type of statement. A 40 hour JRPG will last me weeks. My gaming plate is far too loaded to care about 400 hours of potential " content ".

Good for those who just plan on getting this game only for the holidays though I guess

No. The hours they said correspong to the playtime the majority of people are having. Between 70 and 120, and you can take even more if you do all the NOT side missions of icon hunting the whole map looking every nook and cranny.
The side missions and small stories are actually hand crafted content all with its own characters and dialogues and different with each other (not the usual rpg kill me 3 boars and bring me their skins).
That accounts for more thatn 100 hours of meningful content, something that bethesda wishes for.
 
Ok another game I was looking forward to and will now skip. Stop putting the emphasis on length and quantity over quality!

I don't have 400 hours to give a game or to be hunting for useless items in fetch quests!

You don't have to spend 400h with it, just because there is 400h of content.
 
You don't have to spend 400h with it, just because there is 400h of content.
The main quests will suffer as a result of this like with da:I. I just want a nice focused game where the main story is the main part and the side quests contribute to the main story. I think that the mass effect series have always done the main quests v side quests really well.
 
The main quests will suffer as a result of this like with da:I. I just want a nice focused game where the main story is the main part and the side quests contribute to the main story. I think that the mass effect series have always done the main quests v side quests really well.

Yeah, but this isn't Mass Effect. It's a sequel in a established franchise, were the developers most likely won't stray that far away from the structure in the previous games. If you want something else then what Fallout 3/Skyrim offered, this is not the game for you.

What were you expectations on this game compared to the previous entries, before you read this 400h thing?
 
I don't know, man. I never finish any of Bethesda's RPG except Morrowind. Though the worlds are huge and impressive, I always find myself overwhelmed and get bored.
I still remember my teacher's words: "If you put "too" in front of any word, it'll become a negative tone.". Indeed, Bethesda's games are too big with too much freedom and I don't think it's a good thing.
 
That's great, 150 odd hours and I start to get bored anyway, but good to know I'm not going to run out of things to do.
 
For the record, pre-Skyrim launch they said Skyrim had around 300 hours of content. Which was actually a really good estimate.
 
Honestly, that kind of statement doesn't impress me much. Quite the opposite actually. The same could be said about Fallout 3 and Skyrim, and those games eventually bored me so much with the wealth of side content they offered (all those fetch quests and the same types of environments used over and over) that I just had to rush through the main story in the end so that I could end it all.

Said it before, I'll say it again - give me a ten hour campaign that's excellent from start to finish over a game that's so big tedium is almost a certainty any day of the week.
 
This is completely irrelevant PR fluff. In open world games it is easy to miss stuff and play for a long time. What matters is quality of the content. Show some of that, Bethesda.
 
We live in a world with games like No Man's Sky.

Boasting about hours is no longer impressive. Devs need a new marketing hype tagline, IMO, especially in this case since Bethesda games are some of the most static and empty open-worlds out there.
Yup, we have Minecraft now. How long does it take to explore a full Minecraft world?

Quantity is no longer impressive on its own. Talk to me about quality.
 
Lot of people shitting on Bethesda as usual.
Just wait for the review thread. GAF might need to go to the mattresses, especially if it gets high scores across the board.
250px-Vlcsnap-2010-11-20-15h25m54s141.png


Any word on PS4 getting mod support for FO4?
 
Oh I believe it. I put 200 hours on Fallout 3 and never once saw the dog everyone was talking about.

Put over 150 hours on Skyrim and never saw a single dragon outside the intro.

Kinda weird that they would hype those elements of the game and then barely put them in there.
 
We live in a world with games like No Man's Sky.

Boasting about hours is no longer impressive. Devs need a new marketing hype tagline, IMO, especially in this case since Bethesda games are some of the most static and empty open-worlds out there.

We don't actually live in a world with No Man's Sky though.(yet)
 
Top Bottom