DragoonKain
Neighbours from Hell
I think I understand why game devs implemented this shit originally. To prevent gamers from save scumming and using it to exploit certain games or cheesing your way out of fights by easily fast traveling outta there. But it's become far more of an annoyance than it is good. Playing games where you can't look a fucking corpse or open a chest until all the enemies are defeated. Or in an area full of tons of enemies, you can't find one of them so you can't interact with the thing in the area you need to finish the mission until you find that one rogue enemy who drifted off. Or if you're gaming and something comes up and you need to save and quit really quick while clearing an area, but you can't just because. The worst is when you try to fast travel, it says enemies are around and there isn't an enemy in sight. The worst! It's so archaic.
It's so annoying and it's about damn time games stop having this.
It's so annoying and it's about damn time games stop having this.
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