I love shining force II. It was the first rpg that I played that didn't have random encounters. The number of characters you could add to your party and mix and match was amazing and
I really enjoyed the board based combat. It's so much deeper than the traditional "level your character enough so that you can trade attacks until you win" mechanics you see in most rpg's. Yawn!
It is a concept that no one has yet to truly reproduce. I've said this in many many posts...pretty much every chance I get.
The game combines, pvp, deck building, arena fighting, 2 v 2 and asymmetric combat...all wrapped up in a post apocalyptic, cyberpunk stylistic with a very anime-esque storyline that movies like Interstellar has borrowed from all while using psychic powers in a multitude of forms as your weapons.
It requires, creative ingenuity, cat like reflexes, situational awareness, teamwork, the ability to adapt on the fly, to sacrifice for the win. It is literally the most competitive game I've ever played. It requires me to use damn near all of the skills I've honed from different games. The fight is different everytime because people always come up with new deck ideas. Your skills come out in random order, like a deck builder which means you have to adapt on the fly and make split second decisions.
Just short of a wall of text. Got Damnit for the love of all that is fuckable play this damn game Yukio Futatsugi is a got damn genius.