Sonic.
But the controls and interaction with the stage are designed like a skateboard game where the goal to play well is to build up speed, going as far as having a km/h indicator.
The enemies will have lots of armor and you have to pick up speed to hit the hard enough to kill them.
The bosses will be gigantic, and the goal will be to get the in position to hit them with enough speed to penetrate their layers of armor in an X-ray shot.