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Your top 10 disappointments this gen so far.

Ikael said:
This might be a very young gen, but I remember you that by the time when the previous gen had more or less the same age as this one, we already had things like ffX, Devil May Cry (new franchise that redefined beat em ups) or GTA (which created a genre by its own).
Yeah, all those were released during the first year of the console, now you have the Wii with: Twilight Princess, Metroid Prime 3, Super Mario Galaxy and Super Smash Bros. Brawl and the PS3 with: Uncharted, Ratchet and Clank, Warhawk...among others; during the first year.

Those 2 are on par (or in the case of the Wii compared to the GameCube, better) with their previous consoles/games offerings. Just that for some reason, people are expecting games (great games for that matter) being released faster.
 
DerClockWork said:
I think all-around sales and Ratings has more objectivity in it than a personal opinion. Don't get me wrong. But let's get back to IGNs PRESS AVERAGE Ratings VivaPinata 8.8, Goldeneye 9.6, that doesn't mean that you "shouldn't" like it, I also liked VivaPinata. But RARE always was a brilliant Company and nearly every of their games had a huge success @ N64 days and SNES days and they cann't reach that @ this gen. I also found Goldeneye IMPRESSIVE it WAS IMPRESSIVE. Viva Pinata is good for me and the press also seem to rate it like that. So that and some other fails they had with kameo and PDZ tell me, that the company's quality has decreased.

Ratings, perhaps; sales, definitely not. Sales could be a measure of some loose, objective quality if everyone in the buying world knew everything about every product and chose accordingly, but they don't. Sales is a measurement of many things- the success of advertising, word of mouth, the effect of scores, etc.- but quality is not among them. (At least, not in the form of a direct correlation. I'm sure it has some influence, though.)

On to you other point, perhaps Goldeneye and Perfect Dark are some how objectively greater games that Viva Pinata. That doesn't stop Viva Pinata from being a great game and, as such, doesn't stop Rare from being able to put out great games. (Your statement that Rare is incapable of creating quality was the primary point I was disputing.)
 
DerClockWork said:
But RARE always was a brilliant Company and nearly every of their games had a huge success

This is a misconception. Rare had a huge blockbuster hits, GE, Banjo and Donkey Kong come to mind, and a lot of niche games. This is how they have always been. Conker, Jet Force Gemini and Blast Corps weren't blockbusters. They are cult hits. PDZ sold more than any of those N64 games.
 
1- The lack of any game that properly exploits the so much touted next gen AI and physics in order to create a experience impossible to replicate in previous machines with lesser textures. Next gen is not only eyecandy.
The previous gen started with Sega Dreamcast in 1998. If you do not consider DC a part of last generation, then we have March of 2000 as the starting point. The point at which I felt the previous gen truly revealed its fruits was Fall/Winter of 2001. By this time, the DC had already been available for 36 months (and was now defunct) while the PS2 had been around for over 18 months. It took quite a while before games were being produced that would have been impossible on previous generation machines.

This generation started in November of 2005. The XBOX360 has been around for around 21 months. As with the previous gen, I believe it will take time before we see a significant number of games take advantage of the hardware in ways that we have never before seen. Some people often forget that 360 launched in the US first while the PS2 and Dreamcast were released in Japan many months prior to the US launches. The PS2 may not have been available in the US during March of 2000, but that period between March and October represented the typical console dry spell (which continued for months after the US launch). When machines launch in the US first, we are then faced with additional waiting. Thanks to the Dreamcast and the early launch of PS2 in Japan, by the time we in the US saw great next-generation software for PS2, the system had been around for less than a year!
 
Prime crotch said:
No Dragon Age updates.
Spot on. My personal hype for this game is phenomenally high but the only thing I've read about it is in a couple of articles in PC Gamer and EDGE... all with concept screens, artwork and cool promises.

And what happened to Alan Wake? :(
 
01. PS3 pricing
02. GTA4 and MGS4 taking so long to come out
03. 360 Hardware issues (I got a store trade-in warranty on a refurb so it won't effect me much personally but it still seems like a big issue)
04. Still no new worthwhile 3D fighting franchises
05. Very few worthwhile platformers compared to last gen
06. Same franchises still getting milked constantly (Tony Hawk, Tom Clancy, etc)
07. The quality of sports games seems to have gone downhilll since the Dreamcast days
08. 360 accessory pricing
09. Wii's hardware capabilities
10. Terrible games selling really well

There are a few things that are definitely better, like being to download demos and developers doing more with the hard drives (like all the Halo 3 replay features) but I was having a lot more fun two years into the previous cycle than I am with this current generation.

And if I were to add and 11th, it's that Japanese developers seem to be getting worse. Outside of VF5 (360 version), MGS4, and FFXIII I can't think of too many Japanese developed games I want to play.
 
1. Halo 3 runs at less than 720p
2. KZ2 has the worst AI in video game history
3. Master Chief sucks at Halo 3
4. Tendency for Wiimotes to destroy television screens
5. GAF posters not contributing anything to society
6. Horse armor pricing
7. Gamespot's review of Lair/Zelda TP/Bioshock
8. Jeff Gerstmann in general
9. Splorgenborg's shoulder buttons (not on the controller)
10. Rick-rolling
 
1. 360 hardware issues
2. Microtransactions
3. The Darkness
4. Bloom lighting free for all and generally shitty art direction in games
5. Haze runs at 30fps (WTF Free Radicals!?)
6. 360 control pad
7. SixAxis signal loss
8. GTHD/ Prologue and probably GT5 replays running at 30fps...
9. Lair bad reviews
10.Where's KI3?? Next gen Twisted Metal!!?

Bonus 11th position: the lack of Afrika updates
 
1. Horrible Xbox 360 hardware quality (This should be #1 on every list.)
2. MS's 1.5 year denial of their hardware problem
3. PS3 price
4. $60 games
5. Microtransactions (I just payed $60 for the damn game!)

6. Paying for online gaming
7. Xbox 360 lack of built-in wifi
8. Too many upcoming 360 games copying Gears of War art style. (Turok I see you.)
9. Xbox 360 unable to surf the internet
10. 360 accessory pricing
 
1. The lack of good JRPGs (well Blue Dragon would be great if only I had a 360)
2. The lack of PS3 JRPGs
3. The lack of PS3 JRPGs
4. The lack of PS3 JRPGs
5. The lack of PS3 JRPGs
6. The lack of PS3 JRPGs
7. The lack of PS3 JRPGs
8. The lack of PS3 JRPGs
9. The lack of success of the PS3
10. The success of the Wii
 
1. Third Parties stance on Wii
2. Third Parties stance on Wii
3. Third Parties stance on Wii
4. Third Parties stance on Wii
5. Third Parties stance on Wii
6. Third Parties stance on Wii
7. Third Parties stance on Wii
8. Third Parties stance on Wii
9. Third Parties stance on Wii
10. Third Parties stance on Wii
 
1. Direction of Japanese Developers
2. PS3 software lineup
3. No Xbox Live revamp
4. Lack of good games on the Wii (except for SSMB & SMG)
5. 360 Hardware failures
 
1. Halo 3 runs at less than 720p

Did you mean 1080p? It runs at 720p.


My list

wii library
360 red ring of death
PS3 Price
PS3 Library
wii's lack of online play.
'motion control'
still have to pay to do multiplayer on xbox live
DLC pricing in general
lack of connectivity between DS and wii
PSN
 
Wii is good, but no where near the little box of magic I imagined it would be before it launched. Oh the sweet, glorious, misleading hype!

I wanted it to redefine life itself and construct games from reality and turn meat to dreams. Oh woe.
 
1.) low framerates of too many games this gen, games that should be 60fps

2.) no Sega console, no good Sega games. the death of SEGA.

3.) again, SEGA. no true Phantasy Star RPG. what would I give for a real sequel to Phantasy Star: The End of the Millenium. PSO and PSU have killed the Phantasy Star name. where the fuck is PSV?

4.)loading times because of optical disc media. next-gen better have solid-state media

5.) underpowered GPUs in ALL consoles resulting in a smaller leap in graphics compared to the leap that last-gen consoles made over the previous gen. Wii actually gets a pass because it's using an upgraded Gamecube chipset and graphics are not the point of the system. but Xbox 360 and PS3 are the real disappointments in graphics (even though they've got better graphics than Wii). It's mostly about HD and less about improvement to actual graphics IMO. I am not kidding you, disagree all you like, but I am telling you this gen of consoles started -at- or -below- the level of highend PC graphics of the same year (2005, 2006) -- unlike the previous generation of consoles that started out *above* highend PC graphics, even though PC visuals eventually overtook them. The NEXT gen had better bring a larger leap, something like PS1 to PS2. especially since there should not be another increase in resolution which sucks valuable performance away from improving the actual graphics /rant, sorry. the graphics whore in me had to say it.

6.) online services of PS3 and Wii. only LIVE gets it right.

7.) no Daytona USA 3 or even proper ports of Daytona 1 and 2, so far

8.) expensive Xbox 360 without WiFi and HDD in every SKU and way too expensive PS3

9.) $60 per full X360/PS3 game / microtransactions / other pricing bullshit.

10.) no web browser for Xbox 360, and the official browsers for PS3/Wii lack Java and other www standards that should be there.

11.) hardware failures especially the Xbox 360
 
In no order...

- Rise of game and system prices.
- Power of Wii Hardware
- PS3's woeful performance (due to pricing)
- 360's Hardware Quality
- SquareEnix turning into a Remake/Port factory.
- No new Fire Pro yet.

Eh, that's all I got at the moment.
 
ex0du5 said:
1. The lack of good JRPGs (well Blue Dragon would be great if only I had a 360)
2. The lack of PS3 JRPGs
3. The lack of PS3 JRPGs
4. The lack of PS3 JRPGs
5. The lack of PS3 JRPGs
6. The lack of PS3 JRPGs
7. The lack of PS3 JRPGs
8. The lack of PS3 JRPGs
9. The lack of success of the PS3
10. The success of the Wii

QFMFT Except i would say The Lack of jRPGs on consoles other than ps2.
 
I am not kidding you, disagree all you like, but I am telling you this gen of consoles started at or below the level of highend PC graphics of the same year -- unlike previous generation of consoles that started out *above* highend PC graphics even though PC visuals eventually overtook them.
What PC titles are you thinking of?
 
Sony's cheap Blu-ray player.
Nintendo's dust collecting SSBB/Zelda/SMG machine.
Microshaft's Micro-raping failing white curvy cardboard box (at least it has more than three games I've loved playing though).
 
1. Console prices. I'm not even fucking talking about the PS3 price, that absurdity is just too stupid for words. The 360 and Wii are fucking outrageous on their own. I don't care how fucking awesome it was to get the tech in the 360 two years ago for $300, the price fucking blows. Not to mention the retarded ass "Stop waiting for a price drop" price drop. And then the Wii is just fucking silly and there's no way in hell I could ever justify spending anything with triple digits on that. If I hadn't gotten a 360 for free there's no way I'd be fucking involved with this gen.

2. Game prices. As if stupid console prices weren't enough. Publishers might as well be cutting a check to EB, you don't cut out the second hand market by making games fucking more expensive you morons. Not to mention the $70+ super retard editions. Oh and XBLA games and VC games and whatever games are all stupidly overpriced too. VC is the worst offender.

3. Nintendo Pretty self-explanatory. If Smash doesn't have online then I'm fucking done with them, proper Mario or not.

4. Gears of War. Probably the largest hype to fizzle I've ever personally experienced. It might have been me, because at the time I had no way of saving the game (Due to below), so I ended up playing that same boring intro level like five times. Oh and I still think the framerate is ass, the controls are terrible, and the character design is disturbingly fecal.

5. Shitty ass MS hardware. All of it, not just the omgRROD. Fucking all of it. My shitty ass harddrive broke, my shitty ass refurb spins discs using a jet engine, my shitty ass memory card can't even fucking hold my gamertag and an XBLA game on it at the same time, my shitty ass VGA cables cost like shitty ass $30, and so on. Oh, my shitty ass headset broke too. Oh and the shitty ass dpad on the controllers.

6. SixaxiS. Yea, let's use the same shitty ass controller design for ten fucking years. Don't make something that's actually comfortable to hold because self-torture is a bullet point we don't wanna lose on the back of the box.

7. High Definition High definition sucks ass. There's negligible omgwow over a standard set. There's even less over non-HD widescreen. If this shit is really to blame for shitty framerates, well I just hate it even more.

8. Sega. Sega is somehow getting more retarded with each passing second. It really should be studied or something. Thank goodness Wiifit came around to deflect all the wtf are they thinking attention away from Mario & Sonic @ The Olympics.

9. Rare PDZ, Kameo, and Viva are all lackluster. Yea, I'm kinda running out of things to bitch about. I'm reasonably satisfied with the actual games of this gen, so when Rare is consistently dropping the ball it's disappointing.

10. E3 2007 Holy shit that was crap.

P.S. I'm hungover and still drunk and very hungover and a nice little interweb rant is kinda just what the doctor ordered.
 
1. Software set at sixty bucks and up. I've basically stopped purchasing titles at launch because of it.

2. Xbox Live Gold membership fees. Won't pay them.

3. A good majority of microtransactions. Regrettably threw down $60 for MotorStorm only to find out I had to pay additional costs for tracks and modes that should've been in the retail product to begin with. Really, that's what I get for supporting your product?

4. Xbox 360's shoddy hardware.

5. PlayStation 3's utter lack of software.

6. Longer development times, constant delays.

7. Where's Gradius VI?
 
4. Gears of War. Probably the largest hype to fizzle I've ever personally experienced. It might have been me, because at the time I had no way of saving the game (Due to below), so I ended up playing that same boring intro level like five times. Oh and I still think the framerate is ass, the controls are terrible, and the character design is disturbingly fecal.
The framerate was a rock solid 30 fps with motion blur. Slowdown was extremely rare in the game. This much is factual.

If you were seeing framerates lower than 30 fps, there was a problem with your machine (which feeds into your other complaint).
 
Lack of RPGs worth a damn.
Lack of PC games worth a damn
Shooters being little more then rail runners
Industry in general becoming bland. Mass sequels, harder for start ups, etc.
Subscriptions and high prices becoming standard with meh service.

Theres more, but mostly just personal rants.
 
Five instead, no order

1. Where the fuck are the 2D fighters
2. Where is Breakdown 2
3. PS3 price
4. 360 hardware
5. Fairly sensitive issue, but the Wii did not live up to my expectations at all.
 
Flesh Into Gear said:
Five instead, no order

1. Where the fuck are the 2D fighters
2. Where is Breakdown 2
3. PS3 price
4. 360 hardware
5. Fairly sensitive issue, but the Wii did not live up to my expectations at all.

I would love nothing more than a new 2D KOF, or CVS3. Ohhhh CVS3. That game would ruin me.
 
dark10x said:
The framerate was a rock solid 30 fps with motion blur. Slowdown was extremely rare in the game. This much is factual.

If you were seeing framerates lower than 30 fps, there was a problem with your machine (which feeds into your other complaint).

Eh, I don't know. I think it was a combination of the chuggy animations, non-responsive controls, and that wierd ass instant blood splatter it did. It didn't seem to slowdown as much as just drop frames. It's been months since I played it but the game never felt smooth at all.
 
1. PDZ
2. Tard pack
3. 360's crap hardware
4. Too many SKUs
5. USB lockout, overpriced proprietary accessories and other freedom hating moves from MS
6. PDZ
7. PS3 price
8. Wii Fit?
9. Sega's gone :(
10. Microtransactions
 
1. Lack Of Wii Support
2. Lack of bigger Wii Memorey
3. 360's hardware.
4. PS3
5. All the Wii Hating.
6. Wii Online
7. Wii Online
8. Wii Online
9. Wii Online
10. Wii Online
 
1. 2d games are still dead
2. SEGA spitting us all in the face
3. The Wii remote´s inability to detect where it is in 3d space.
4. Price of the PS3
5. Price of the 360
6. Live is not free
7. Wii online is just as shitty as DS online
8. Wii software library
9. Price of DLC
10. Death of E3
 
Son of Godzilla said:
Eh, I don't know. I think it was a combination of the chuggy animations, non-responsive controls, and that wierd ass instant blood splatter it did. It didn't seem to slowdown as much as just drop frames. It's been months since I played it but the game never felt smooth at all.
It didn't drop frames, though. The game ran very smoothly and, in my opinion, animated very well. I also love the controls. The blood splatter, on the other hand, was really terrible looking.

I just noticed your anti-HD comment as well. Do you really think the difference is that minor?! What kind of TV are you using?
 
Son of Godzilla said:
1. Console prices. I'm not even fucking talking about the PS3 price, that absurdity is just too stupid for words. The 360 and Wii are fucking outrageous on their own. I don't care how fucking awesome it was to get the tech in the 360 two years ago for $300, the price fucking blows. Not to mention the retarded ass "Stop waiting for a price drop" price drop. And then the Wii is just fucking silly and there's no way in hell I could ever justify spending anything with triple digits on that. If I hadn't gotten a 360 for free there's no way I'd be fucking involved with this gen.

2. Game prices. As if stupid console prices weren't enough. Publishers might as well be cutting a check to EB, you don't cut out the second hand market by making games fucking more expensive you morons. Not to mention the $70+ super retard editions. Oh and XBLA games and VC games and whatever games are all stupidly overpriced too. VC is the worst offender.

3. Nintendo Pretty self-explanatory. If Smash doesn't have online then I'm fucking done with them, proper Mario or not.

4. Gears of War. Probably the largest hype to fizzle I've ever personally experienced. It might have been me, because at the time I had no way of saving the game (Due to below), so I ended up playing that same boring intro level like five times. Oh and I still think the framerate is ass, the controls are terrible, and the character design is disturbingly fecal.

5. Shitty ass MS hardware. All of it, not just the omgRROD. Fucking all of it. My shitty ass harddrive broke, my shitty ass refurb spins discs using a jet engine, my shitty ass memory card can't even fucking hold my gamertag and an XBLA game on it at the same time, my shitty ass VGA cables cost like shitty ass $30, and so on. Oh, my shitty ass headset broke too. Oh and the shitty ass dpad on the controllers.

6. SixaxiS. Yea, let's use the same shitty ass controller design for ten fucking years. Don't make something that's actually comfortable to hold because self-torture is a bullet point we don't wanna lose on the back of the box.

7. High Definition High definition sucks ass. There's negligible omgwow over a standard set. There's even less over non-HD widescreen. If this shit is really to blame for shitty framerates, well I just hate it even more.

8. Sega. Sega is somehow getting more retarded with each passing second. It really should be studied or something. Thank goodness Wiifit came around to deflect all the wtf are they thinking attention away from Mario & Sonic @ The Olympics.

9. Rare PDZ, Kameo, and Viva are all lackluster. Yea, I'm kinda running out of things to bitch about. I'm reasonably satisfied with the actual games of this gen, so when Rare is consistently dropping the ball it's disappointing.

10. E3 2007 Holy shit that was crap.

P.S. I'm hungover and still drunk and very hungover and a nice little interweb rant is kinda just what the doctor ordered.

Post of the year. :lol :lol :lol
 
1. PS3
2. Bioshock (1999-2001 wants their game design back)
3. Nintendo's shift
4. Dead Rising's game structure
5. Heavenly Sword (the game just sucks)
6. Lack of a decent PSP re-design (it needs an overhaul)
7. 360 hardware issues
8. Lack of Wii headset
9. The new E3
10. Blue Dragon


Edit: 4a) Perfect Dark Zero
 
Kevtones said:
Edit: 4a) Perfect Dark Zero

Man, I didn't realize so many people had such high expectations for this game. The Rare hate started during the Xbox years. I assume most people had written off PDZ in the process.
 
I would say Nintendo as a whole was the most disappointing thing. The fact that they now have become uber popular, they have even less reason to keep up with the competition (online/hardware etc...)
 
- The Red Ring of Death
- The Turbo Vacuum of 360's DVD Drive
- The Progressive Fetus Stage of PSN Online
- The Lack of Decent PS3 Titles
- Nintendo slowly twisting down the Gamecube route (FOR THE MAMAS)
- Emphasis on graphics, lack of emphasis on animation/physics
- Bi-yearly X360 Dashboard Updates
- Too frequent PS3 piss-patch updates
- WiiConnect24 is a nice phrase, nothing more
- Next-gen game prices
 
1: Night into Dreams 2 (actually demonstration of Nights Into Dreams 2)
2: Super Monkey Balls: Bananza Blitz (multiplayer mode)
3: Blue Dragon (Didn't live up to the hype, glad I played it before buying the system)
4: To many FPS
5: Super Smash Bro's (wii) - Potential lack of online mode
6: Lack of AAA titles on all consoles (I don't like FPS or FP RPGS)
7. Lack of good RPGs (besides the PSP)
8. Lack of high def 2d games. (I'm still waiting for the rumored Darkstalkers VS Guilty Gear)
Atlus thanks for Odin Sphere.
9. Sega (still letting fanboys down)
10. PSP Slim only marginal improvement
 
1. Shoddy hardware. If I'm paying $400 - $600 for a console, I expect it to function properly. End of discussion.

2. Lack of titles with a compelling narrative and interesting characters. It seems that the Metal Gear Solids, the BioShocks, and the Alan Wakes are so few and far between nowadays. And games with more adult themes (Parasite Eve, for example) are even more scarce. It shouldn't be solely up to Role-Playing Games to do this. Not to mention that that genre desperately needs a revamp when it comes to its plot devices. We've been travelling down the same road - saving the world from aliens, viruses, chaos and destruction - since the days of the NES, and it's getting pretty boring. Between those lengthy gaps it's just a boring period where I'm forced to go elsewhere (novels, comic books, films) for decent storytelling.

3. Prices. This is probably due to inflation and the rising energy costs around the world, but games still generally cost less to develop than films, yet they're priced $30-$50 higher.


4. There is no four.
 
Jive Turkey said:
1. Bioshock
2. Metroid Prime 3
3. Legend of Zelda
4. Heavenly Sword
5. Resistance
6. XBL
7. PSN
8. Wii's non-line
9. Your favorite game
10. Your favorite system

Think that's about it.

waai--

--oh i get it. I got it! That was a close one!

*scampers off*
 
1.) High Prices
2.) Very few online games for the Wii
3.) High Prices
4.) Super Paper Mario
5.) High Prices
6.) Wii Third Parties
7.) High Prices
8.) High Prices
9.) High Prices
10.) High Prices
 
For the people who are complaining about high game prices, you should check out Gamefly. I get to play every game I'm interested in without shelling out $50+ everytime.
 
I can't organize these into any kind of order.


1) The price of everything.
I was originally going to divide this up into separate categories, but then I realized that it would literally fill my entire list and a runner-up spot. The price of just about everything in gaming is moving in the wrong direction. PS3 hardware, 360 hardware, Wii hardware, DS hardware, PSP hardware, PSP games, DS games, 360 games, PS3 games, Wii controllers, and Memory Sticks are all overpriced. Some less so than others, but all of them nonetheless. At least there's VC, XBLA, PSN, and certain $30 console games for fair costs, but otherwise, if this trend in pricing schemes goes higher next gen I won't be jumping in for a long time.


2) Developers continuing to make (relatively) ugly 3D games instead of beautiful 2D games on DS.
Actually, I guess this applies to Wii, PS2, and PSP as well to some extent, but moreso on DS. My disappointment isn't limited to entirely 3D games, incidentally. Advance Wars DS played in 2D, but looked uglier in several ways than Advance Wars 1 and 2 because of some hideous sprite scaling effects in battle animations as well as a tilted map perspective that made judging distance just the slightest bit harder. New Super Mario Bros. would have been better off with sprites than its 3D models. Just a couple examples.


3) Lack of ports from PSP to PS2 or Wii.
There are many PS2-only and a couple Wii/PS2 multiplatform games that I'd buy in portable versions, but that's not my greatest disappointment because I understand why they don't get PSP ports: PSP software hasn't been known to sell. But it's precisely for that reason that I don't understand why some of the PSP exclusives that I'd truly love to play on a TV and using real speakers (without the need for excessive cables, and using the PSP hardware as the controller) aren't ported to home consoles where software does sell.


4) Black and brown.
I remember someone on GAF one time saying something along the lines of the thought that compared to the color palettes used in some games lately, reality must be the Mushroom Kingdom. Seriously. I can look out my window and see brown, black, blue, orange, green, yellow, light gray, and white--and I live in a desert.


5) 360 hardware failure rate.
Not much to say. Not that I particularly care about 360, but like the pricing, it still affects me in a roundabout way because the fact that so many people aren't bothered by this failure rate just means any hardware manufacturer can probably get away with it next time around.


6) Wii GPU failure rate.
Nintendo's only home console priced over $200, and their only console to store system-speciifc data that won't be editable after a transfer (Miis), and it's the one system that fails.


7) Continued lack of 2D gaming on home consoles.
Nintendo's New Super Mario Bros. has gone on to blockbuster sales, and Sony has demonstrated the power of the PS3 hardware in part with the amazing LittleBigPlanet. Geometry Wars is what one just might call a decent hit. So where are all the followup 2D games from developers whose usual strategies are trying to rip off proven successes?


8) The Square half of Square-Enix spitting upon nearly all of its franchises.
Final Fantasy is being immeasurably whored out in an unprecedented way--the most notable recent developments here have been FFXIII being divided into however many games it's getting, FFI and II getting PSP re-releases not three years after their GBA re-releases, and FFIV's DS remake being announced the year after its GBA re-release. Parasite Eve and Tobal are on cell phones. Chrono continues to not exist--not even in re-release form, which is all the more insulting considering what's happened with FFI, II, and IV.


9) First-person overload.
And not just shooters.


10) The "I can, therefore I should" mentality among developers.
Even if one puts aside the questions it raises about Calvinism, determinism, and so on, this isn't sound logic. Your DS games don't need to use the touch screen, your PS3 games don't need to use tilt, your Wii games don't need to use waggle. Your 360 games do need to have achievements because achievements are awesome, but that's about it. Nothing else should feel mandatory. Bring on my D-pad controls on home consoles, for all I care.
 
1. PS3 (price + library)

2. Wii (too much shovelware and non-games sofar)

3. Madden 08

4. Increased game pricing

5. Online gaming (should be smoother than it is by now)

6. Too many multiplatform titles

7. HDTV prices still too high (a bit unrelated but oh well)

8. Lack of supported streamable video formats on the 360

9. It's going to make me go broke

10. Lack of cake
 
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