WrenchNinja
Member
Complex Salesmanship
The ios version is the WORST way to play it. I've seen people say they didn't even understand the ending because they gutted so much.
Now that this version is announced there's really no need for the iOS version. Spare yourself the vastly inferior experience.
You're really overstating it that moment I feel. lot of people do, it's so weird to me, haha.
Honestly, I remember the Psycho Mantis thing a lot more clearly than what happened in 999. The "twist" isn't what defined or made the game enjoyable for me at all. Else I would never have played it enough to even reach that point.
Yeah, people are making it out to be more than it is. It's not like Trace Memory's use of the DS or anything.
Please leave this thread right now.
Opinions are opinions, but please don't present them as facts.
Or maybe because it wasn't an ending at all, and anyone with half a brain and ability to use a critical mindset can see how phoned in it is?I feel like people got mad at ZTD because they didn't got the ending they wished for. Sure, the game had some flaws, but I feel like it was the perfect and most logical conclusion for the whole serie. There was a beautiful message behind this game imo and you need to replay the two previous games imo to get an understanding of the message behind it.
I disagree. The lack ofThe ending to ZTD is fantastic. Why are people so mad? I can understand the frustration at the lack of continuity and dropped plot points but the ending itself is great.
Or maybe because it wasn't an ending at all, and anyone with half a brain and ability to use a critical mindset can see how phoned in it is?
Why does everyone hate ZTD? Sure it's not the best one in the series, but it's far from a bad game.
"Because Zero Escape series has already been out of my hands, and now it’s owned by the players. If there is a theory that makes more feasible or convincing than mine, you can adopt it as your canon."
“It goes without saying that what is the identity of ‘?’. It’s as many players are presuming. At least, I wrote ‘Another Time End’ in VLR with the intention of it. Also there is no doubt that ‘?’ intervened in ZTD. In order to imply that, the ability of Mind Hack by Delta was set to resemble the things that ‘?’ can do. You can choose one you like from the following 3 theories. The character did it or Delta did it or ‘?’ did it. The choice is yours.”
As someone who fell in love with 999 (and kind of iffy on VLR) because of the narrative, it's incredibly disheartening to read that the main creative mind behind the series has pretty much given up. That tells me I shouldn't care either.Bringing the discussion full circle, he concludes by delivering his thoughts on Kyle. “In passing, I’d tell you about Kyle. I said that ‘Another Time End’ was metafiction. Therefore I’d like you to interpret Old Akane’s words in ‘Another Time End’ as metafiction. This means that she was talking toward the player in this REAL WORLD. She said ‘He (Kyle) has arrived at December 25th, 2028.’ And now is 2016. This year isn’t 2028. This is my plan.”
“I’m often asked like ‘Where is Kyle?’ The short answer is this. ‘He will be in 2028.’ I hope this is useful for you. Thank you!”
Six pages into the thread and you're still asking this, as if this hasn't been answered already. This reminds ma of people going "why do people like this?" as if searching it up instead of asking a dumb question, rhetorical or not, is too hard.Why are people so mad?
Please read, I'm talking about the ending. It's completely half-assed and barely does anything to detail catalytic characters, important plot points like the villain's C O M P L E X M O T I V E S, or the sheer reason you were stuck in the bunker doing puzzles in the first place. Even the first two games tell you why you're doing these puzzles, this one does it because it's a puzzle series and it needs some gameplay.The hyperbolic nonsense continues.
You don't honestly believe that zero escape 3 had no effort put in to it, surely?
I really can't comprehend how you guys can be so angry at ZTD.
Don't preorder
I really can't comprehend how you guys can be so angry at ZTD.
I really can't comprehend how you guys can be so angry at ZTD.
The ending to ZTD is fantastic. Why are people so mad? I can understand the frustration at the lack of continuity and dropped plot points but the ending itself is great.
That's what "fans" have turned it into, yes.ALIENS
MUH COMPLEX MOTIVES
That's ZTD.
Why not throw the third on there?
That's what "fans" have turned it into, yes.
Anyway, is this thread really the place to argue about ZTD?
That's what "fans" have turned it into, yes.
Anyway, is this thread really the place to argue about ZTD?
I disagree. The lack ofand a bunch of other unanswered questions really soured me on it.Kyle
I really can't comprehend how you guys can be so angry at ZTD.
Have you ever been incredibly disappointed by any media you were emotionally invested in?
It seems curious to me that so many people ITT are unaware that many of us had quite a bit of emotional investment in Zero Escape and refusing to understand how seeing ZTD's shitty payoff could piss people off is just willful ignorance. "How can people not like this thing???"
Or maybe because it wasn't an ending at all, and anyone with half a brain and ability to use a critical mindset can see how phoned in it is?
It's not that good of a twist. The biggest emotional beats of the game are independent of it imoCool for VLR, but I won't budge from the stance that if you aren't playing 999 on DS, you're playing it wrong.
- Delta in general, honestly. Between COMPLEX MOTIVES, the game's weak attempt at obfuscation through Sean being labeled as Q in pretty much every piece of media, and Delta always just being slightly off-screen. I thought I'd missed something major when I entered his name and, holy fuck, there's suddenly a guy in a supervillain wheelchair in the room.
Well, I just spoilered my quote just in case, but I'd say... not really. Which speaks to how much people are overblowing it.I seriously hope I didn't get spoiled by the fucking "That's ZTD" guy.
Have you ever been incredibly disappointed by any media you were emotionally invested in?
ZTD killed my dog. True story.
The game also gave birth to this, which I still find a little funny.
ZTD didn't, but Umineko's second half did.
Err, you might want to fix your spoiler tags on the quote.Good god, this. (Full game spoilers below)That question was literally just a case of "what names have been mentioned in this game that I haven't used yet?" Uhhh...the baby? ASDFGHJKL THE BABY? It came out of nowhere, but it wasn't satisfying as a puzzle or as an answer. I felt like I got more cohesion from Frog Fractions than this game at times. Honestly, the best parts of ZTD were the subtleties. The anagrams including the game's title, the fact that Sean is never explicitly called Q, other little things. In hindsight, they were great. It's just a shame that the big, in your face plot points were just...eugh.
The game though, wasn't all bad. I liked the puzzles, I kind of accepted Junpei's massive change in character, the ending that linked into VLR turned out well after a pretty bad start, and the one room twist was genuinely a good one. The music was great, and I have ZTD artwork as my desktop background. It's as mentioned before. The smaller bits, the more subtle ones were excellent. It was the glue that stuck together one disappointing package. Most of my disappointment was because of how invested I was in the series, but I still had fun, the dislike was more in retrospect. Still a solid game, a solid VN, just with...problems.
On the sequel disappointment scale, it's much lower down. More of a Mass Effect 3 than a Devil May Cry 2.
The game also gave birth to this, which I still find a little funny.
Well, I personally felt thatYes.
For one I was completely blue balled by VLR's ending.