Sure, they're all survival scenarios, but 999 wasn't so explicit about the presentation of violence, which tends to make it more effective than showcasing gore.
Aksys says Steam releases of 999 and VLR are possible.
Given what Uchikoshi has said about these games - that he toned down Virtue's Last Reward at the request of the Japanese publisher based on feedback from Japanese fans, and that Zero Time Dilemma is being made primarily for Western audiences due to the higher degree of success the Zero Escape games have found here than in Japan - yes, I do think that's the reason.
Troy Baker was Sigma? Man, I'm kinda starting to dislike the guy more and more whenever he ditches parts in smaller games he did. Nothing against Mercer but it just makes it seem like Baker doesn't give a shit.
There's a lot more compatibility issues with Android, just because there's a much wider variety of devices and customized versions of the OS.If they felt like porting it to Android I'd play it. Not sure why anyone would port just to iOS at this point with the market share being how it is.
I know I'll be in the minority here when I say no. VLR can kiss my ass.
Awesome. Also find it hilarious people would complain about anything. It's like they haven't played the first two games and expected everything to all of a sudden be AAA quality.
VLR is vastly inferior to 999. The story got way too convoluted for stuff no one cares about. Also some of the puzzles were stupid stupid. I still like it but it didn't even come close to the experience in 999.
Sigma's VA is the same guy who replaced Baker as Kanji, right? He does a good job, it's hard to tell the difference.
Sure, they're all survival scenarios, but 999 wasn't so explicit about the presentation of violence, which tends to make it more effective than showcasing gore.
Given what Uchikoshi has said about these games - that he toned down Virtue's Last Reward at the request of the Japanese publisher based on feedback from Japanese fans, and that Zero Time Dilemma is being made primarily for Western audiences due to the higher degree of success the Zero Escape games have found here than in Japan - yes, I do think that's the reason.
VLR is vastly inferior to 999. The story got way too convoluted for stuff no one cares about. Also some of the puzzles were stupid stupid. I still like it but it didn't even come close to the experience in 999.
I know I'll be in the minority here when I say no. VLR can kiss my ass.
Not vastly inferior. Yes it got crazy and convoluted, but it was still an amazing game and getting other and all endings was much less frustrating. I prefer 999 but certainly have fond VLR memories.
My priorities when making decisions in this game...Sounds like they want to go maximum level mindfuck with the main gimmick of no one knowing what order anything is in.
They're gonna make the last choice of the game have some random element too aren't they, son of a bitch how am I supposed to decide
I'd rather have 2D sprites than bad CG. 999 is still the best looking of the Zero Escape games.
Looks pretty good. Excited to play it. Looks like we still don't know who the protag is going to be (unless they announced it and I missed it?) It's looking more and more like siggy won't be. Junpei? I was thinking a completely new character, but none of them have jumped at me yet.
4) Keep the Ice Scream Scooper Alive to Do Crazy Shit
My priorities when making decisions in this game...
1) Protect Phi
2) Make Junpei Be a Dick to Akane
3) Save the World... I Guess (we'll get trophies and stuff)
4) Keep the Ice Scream Scooper Alive to Do Crazy Shit
5) Everything Else
I think the VA will be fine. It's only a minute long trailer and everything is definitely cut up for the trailer so it's a little unfair to judge it this early. I'm incredibly optimistic.
WAIT, I accidentally read "novel sections will be replaced by cutscenes", what does that mean? That lots of text will be replaced with a mini movie, wtf?
We knew the protagonist like a week ago.
There are 3. One for each team, all new characters.
Also VLR is vastly superior to 999 fight me.
WAIT, I accidentally read "novel sections will be replaced by cutscenes", what does that mean? That lots of text will be replaced with a mini movie, wtf?
Originally Posted by Kotaku
Make sense? No? Thats the idea. Explains Kirk: The characters dont know where they are in the timeline, and neither does the player. When you complete a segment it goes into the larger decision tree, which tells you where it actually happens in the story. So the idea is, you play a fragment, the fragment plays out, then you go back out to the floating fragment screen and it shows you where the thing you just played fits into the narrative flow. You might start a fragment and see only two characters, but not yet know how the third died. Then youll play the earlier fragment later, and learn what happened.
The names on the C Ward map... Most of them are... familiar...
The names on the C Ward map... Most of them are... familiar...
I think he's being given more free reign in terms of violence because it's more popular over here. But I don't think the game is darker and more violent just to pander to Western audiences. He wanted VLR to be darker than it is, so maybe this is just what he wants to do.
That crack and it's positioning...
And the shadow facing the same way and position of one of the characters. That would be a bit too obvious I think though...
That sounds amazing.
No. :C That sounds like Beyond Two Souls. Which was stupid.
That sounds like the fragments will be presented out of order, but probably in the same way for every one. I have a fear this might end up very linear, where you go through different endings in a very set order. I always liked how 999 and VLR let you pick your path freely, unable to guess where you end up, then experiment from there.
This sounds more like you will have to fill in blanks one after the other in a given order to not directly jump to important parts.
The "less text, less context" remark also frightens me.
I am happy this arrives soon to hopefully disperse all my fears (and creates new ones).
WTF, ice-cream man though...
No. :C That sounds like Beyond Two Souls. Which was stupid.
That sounds like the fragments will be presented out of order, but probably in the same way for every one. I have a fear this might end up very linear, where you go through different endings in a very set order. I always liked how 999 and VLR let you pick your path freely, unable to guess where you end up, then experiment from there.
This sounds more like you will have to fill in blanks one after the other in a given order to not directly jump to important parts.
The "less text, less context" remark also frightens me.
I am happy this arrives soon to hopefully disperse all my fears (and creates new ones).
WTF, ice-cream man though...