FloweryMarston
Member
the picture is not loading for, is it because the hosted site (imgur) is down because of the DDOS attacks?
Not a big difference but definitely noticeable. It's a beautiful game and I'm sure that type of art style scales well.
Try this, it's just the image but on gfycat https://gfycat.com/ScaredDeepDorkingthe picture is not loading for, is it because the hosted site (imgur) is down because of the DDOS attacks?
Try this, it's just the image but on gfycat https://gfycat.com/ScaredDeepDorking
Lookin at that... how is it NOT a guardian? Looks just like one.
Footage of people playing that you see in trailers is never actually footage of those people playing.
The footage from the Switch reveal video has sightly better lighting for the grass and a bit less fog, but it's possible that it's only like that because it showed a less intensive moment of gameplay with fewer enemies to render. It's also possible that it was just taken at a different time of day. So we aren't really sure if it is the NS version or not. I'll try to find the comparison picture.
Edit: the new footage is on the left, old footage on the right.
This is my opinion. It'll probably be one of the larger guardians you face.Guardians have tall bodies/heads and don't have what appears to be a tale here. Now this could be a different kind of guardian of course but it's not like the ones seen so far.
https://www.youtube.com/watch?v=st4bgxiOnL8
In this video we get our best look at the creature on Death mountain yet. The creature is crawling around the mountain and can be seen throughout the video. It appears to be spider-like at first but I spotted an interesting detail. The creature has a tail that's looking a bit like that of a scorpion. See my image. In the first picture the creature is seen from the front, in the second it is walking on the front of the mountain and you can see the tail hanging behind. The tail is best seen in the third picture. The creature has just crawled behind the mountain but it's huge tail is still hanging behind. This is definitely not a guardian, and it doesn't seem to be a spider either. My guess is a huge scorpion-like creature.
I wonder if it was Switch footage. There's still some pop-in.
Is there a chance the WiiU version will be scrapped and the game will come out on Switch exclusively?
You'd get pop-in even if it was running on a PS4 Pro.
https://www.youtube.com/watch?v=st4bgxiOnL8
In this video we get our best look at the creature on Death mountain yet. The creature is crawling around the mountain and can be seen throughout the video. It appears to be spider-like at first but I spotted an interesting detail. The creature has a tail that's looking a bit like that of a scorpion. See my image. In the first picture the creature is seen from the front, in the second it is walking on the front of the mountain and you can see the tail hanging behind. The tail is best seen in the third picture. The creature has just crawled behind the mountain but it's huge tail is still hanging behind. This is definitely not a guardian, and it doesn't seem to be a spider either. My guess is a huge scorpion-like creature.
Still a bit disappointed Nintendo lied with their initial target render. One of the first time they did this
What are you talking about?
The footage from the Switch reveal video has sightly better lighting for the grass and a bit less fog, but it's possible that it's only like that because it showed a less intensive moment of gameplay with fewer enemies to render. It's also possible that it was just taken at a different time of day. So we aren't really sure if it is the NS version or not. I'll try to find the comparison picture.
Edit: the new footage is on the left, old footage on the right.
The E3 2014 reveal?
The E3 2014 reveal?
Did the term intial target render not clue you in, plus they did this with skyward sword.
Is there a chance the WiiU version will be scrapped and the game will come out on Switch exclusively?
So I was pointed out that at the beginning of the Switch trailer, the violins we hear are actually playing the Zelda Main Theme, just a bit slower, like the Song of Time at the Temple of Time.
I hope that's the Overworld Theme.
Save for Nintendo releasing bullshots of that trailer which were clearly not taken from the trailer with way worse image quality, the game looks roughly the same. This myth needs to die.
I don't think so. There's clearly not as many objects displayed on screen in the final game like rocks and so on.
Don't get me wrong, I still find the final game very pleasing but it's not on the level of the initial reveal IMO.
daaaaamn you have your copy already :O
I don't think so. There's clearly not as many objects displayed on screen in the final game like rocks and so on.
Don't get me wrong, I still find the final game very pleasing but it's not on the level of the initial reveal IMO.
The E3 2014 reveal?
Hey there's hours of footage around.
I trust Aonuma but I hope the story kicks up quick in the game. Gimme an interesting plot. We all know this is like... Wind Waker then Phantom Hourglass then Breath.
I dunno why, but this reminds me of Xenoblade X. It took awhile for that game to finally get a story trailer. Even with voice acting in, I get the feeling BotW isn't going to be heavy on the story. But I'd like to be wrong.
Ehh? The only reason there are more rocks is because that area we haven't seen since has that many rocks, plus the cinematic camera angel off the landscape. More rocks in an area is irrelevant to performance anyway and what you should focus on is the draw distance detail, which was way worse back then and now looks way better even though this is supposed to be a "target render".
Even the bomb arrow explosions look the complete same as they do now. At that point in 2014 the game was clearly way past whatever inital target render they had.
I went frame by frame through the choppy portion of the switch reveal, removed duplicate frames, and gave it a fixed framerate of 15fps.
Why do this? I wanted to see if any frame-time wonkyness appeared, which would imply that the game itself was chopping. But the result is a reasonably smooth 15fps with nothing weird that sticks out, which makes me now 99% certain that, yes, some poor trailer editor was given a second or so less of Zelda than they asked for.
I dunno why, but this reminds me of Xenoblade X. It took awhile for that game to finally get a story trailer. Even with voice acting in, I get the feeling BotW isn't going to be heavy on the story. But I'd like to be wrong.
I dunno why, but this reminds me of Xenoblade X. It took awhile for that game to finally get a story trailer. Even with voice acting in, I get the feeling BotW isn't going to be heavy on the story. But I'd like to be wrong.
Agreed with the explosions, the grass, fog and fire effects.
I guess we'll see if that area is still in the final game, but that screenshot is a lot less empty and more varied (Different types of trees and flowers in a single area) than the footage shown where all the trees look almost identical for instance. That screenshot is more dense.
I think the camera angle and more "town"-like looking surroundings (which we haven't seen yet) makes you think that.
Talking graphically they are downright to the textures the same, though.
I would totally be okay with less story this time. What's nice with Xenoblade X is that the story don't interfere with your exploration, and that you could play like you want without being blocked by artifical walls because you had to make some progress in the story.
There are two more videos.
https://www.nintendo.co.jp/zelda/movie/live.mp4
https://www.nintendo.co.jp/zelda/movie/run.mp4
With original trailer music:
https://www.youtube.com/watch?v=b8hDuCeG1xg
https://www.youtube.com/watch?v=vEj57Jd6d3A
Maybe. I hope you're right! The world feeling empty is my biggest worry for this game.
Oh it will feel empty if the Plateau is anything to go by. But the good thing is that this is actually part of the narrative. This is an old, abandoned Hyrule in ruins this time around. We might travel through time and see the places more alive in the latter parts of the game.Maybe. I hope you're right! The world feeling empty is my biggest worry for this game.
Well, there were requirements you had to complete to continue the story and forced levelling for Affinity missions which both kind of sucked. I think XCX would have benefited from not having a main story since it was pretty weak anyway.
A bit OT, but anyone knows where this place is in the map we know now? For the position of the twin peaks and death mountain I believe this area could be the far south-east on the map, near the coast and the big island...