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Jimquisition: Final Fantasy And Patchwork Narratives (Dec. 12, 2016)

L~A

Member
Square Enix has a roadmap of significant post-launch updates to Final Fantasy XV, going so far as to pledge entire narrative additions.

The idea of patching in more story is interesting, and in FFXV's case it's even admirable. There is a downside to it, however, one that we ought to be mindful of.

Link to the video!
 

MilkBeard

Member
I'm surprised he has a positive opinion about XV.

However, I agree that we should be cautious if patching the story becomes commonplace. It's not a good trend, although I'm happy they want to fix the game and make it better.
 

Zafir

Member
I think it's nice they're going to the trouble of fixing it.

It shouldn't have been released in such a state though, so I don't really feel like I want to praise them or anything for fixing something that shouldn't have been a problem in the first place you know.

I'm also not convinced they'll entirely fix it, but I'm cynical like that. I hope I'm wrong, because the potential for the story to be fantastic is there.
 

DrArchon

Member
I don't think he liked any of Team Ico's games

He's gone on record that he didn't find SotC appealing, and I figure that if he didn't like that one then he's not going to like any of them.

---

I'm glad that he brings up the archival aspect of this. What happens if they remove a huge amount of stuff, or characters even? What if they change up a voice actor, like Peter Dinklage in OG Destiny? It'd be a shame to lose that aspect of the game, even if many people agree that the change is for the better.
 

ViciousDS

Banned
He's gone on record that he didn't find SotC appealing, and I figure that if he didn't like that one then he's not going to like any of them.

---

I'm glad that he brings up the archival aspect of this. What happens if they remove a huge amount of stuff, or characters even? What if they change up a voice actor, like Peter Dinklage in OG Destiny? It'd be a shame to lose that aspect of the game, even if many people agree that the change is for the better.

at least in this case......you can delete the patch and play the original version......in Destiny's case....your screwed
 
Yeah, I have mixed feelings on the idea of updating a game's story too much, as well. Game updates can be good, but there's drawbacks.


I don't think he liked any of Team Ico's games

Edit: FUCK, I MISREAD. His problem with TLG is that, despite its beautiful visuals and clever ideas, it's a dated, glitchy game with frustrating mechanics (including Trico having abysmal AI) that remind one of the PS2 era or even the early PS3 era for all the wrong reasons, and it feels like to him that Team Ico spent all their time on the presentation rather than updating and polishing the actual gameplay. He wanted to love it, but the game's mechanics wouldn't let him.
 

MrHoot

Member
He outright says he is a massive fan of Ico in his Last Guardian review, so that's not true. His problem with TLG is that, despite its beautiful visuals and clever ideas, it's a dated, glitchy game with frustrating mechanics (including Trico being incredibly frustrating to command) that remind one of the PS2 era or even the early PS3 era for all the wrong reasons.

Then he's an outright fucking liar since there's still an article of him floating around where he openly despises Ico and says it's okay to say the game's bad

He never liked team Ico's games and that's okay.

To the point, i'm surprised he's kind of defending this. How can one be so adamant about lacking early access but then brushing massive studios off for something that is so obviously lacking, in a game already full of holes here and there. Out of everything, story should at least be the one thing they'd need to have ready and people who already played through the game now had an incredibly bad experience. You can't patch your first run through a game.
 

Boke1879

Member
I'm surprised he has a positive opinion about XV.

However, I agree that we should be cautious if patching the story becomes commonplace. It's not a good trend, although I'm happy they want to fix the game and make it better.

It would be more of an issue if they were charging for this. I agree with Jim. I'm not going to deem it shit until I see how it's implemented. Too many people here jump on an opinion without fully thinking it through. This could be great it could be terrible. IDK yet.

But again I think you would have more outrage if they charged for this. As of right now. No one cares and most likely won't.
 

Lanrutcon

Member
Yeah, I have mixed feelings on the idea of updating a game's story too much, as well. Game updates can be good, but there's drawbacks.




He outright says he is a massive fan of Ico in his Last Guardian review, so that's not true. His problem with TLG is that, despite its beautiful visuals and clever ideas, it's a dated, glitchy game with frustrating mechanics (including Trico being incredibly frustrating to command) that remind one of the PS2 era or even the early PS3 era for all the wrong reasons. He wanted to love it, but the game's mechanics wouldn't let him.

Almost every single one of the youtubers I follow had issues with the game's mechanics. Game looks beautiful and unique, but plays like butt as far as I can see.

I am super weirded out by Jim loving FFXV. It's the most sterling recommendation it can get (hur hur). Now I gotta buy it.
 
Then he's an outright fucking liar since there's still an article of him floating around where he openly despises Ico and says it's okay to say the game's bad

Well, that's what he wrote, so don't ask me, ask him when he inevitably chimes into this thread.

Edit: Wait, crap, I somehow misread what he wrote somehow. Bloody hell.
 
I think it's admirable that Squenix wants to do this, but I don't know if it's particularly smart or worth it. The game is out, most of the fans will have played through the story already. I'm sure plenty of people will play through it again when the new scenes are released, but is it worth the development time and costs? I dunno.

It's been ten years and part of me just wants them to leave the Versus/XV era behind. The game is decent (if not exactly what I want out of the series), and I think I would prefer they just moved forward. Though I guess DLCs are coming so that wouldn't happen anyway. Haha.
 

Auctopus

Member
Yeah, I have mixed feelings on the idea of updating a game's story too much, as well. Game updates can be good, but there's drawbacks.




He outright says he is a massive fan of Ico in his Last Guardian review, so that's not true. His problem with TLG is that, despite its beautiful visuals and clever ideas, it's a dated, glitchy game with frustrating mechanics (including Trico having abysmal AI) that remind one of the PS2 era or even the early PS3 era for all the wrong reasons, and it feels like to him that Team Ico spent all their time on the presentation rather than updating and polishing the actual gameplay. He wanted to love it, but the game's mechanics wouldn't let him.

Then he's an outright fucking liar since there's still an article of him floating around where he openly despises Ico and says it's okay to say the game's bad

It's a Gamezone article: http://www.gamezone.com/originals/jim_sterlings_terrible_bucket_list_ico

I'm assuming it's the Jim Sterling as he uses descriptors such as "worthless scrotum".

Some excerpts...

I have a theory when it comes to ICO. I think most people just say they love it because they're afraid of looking stupid. ICO is one of those games that people talk about "getting" as if there's something deep and complex in there and I reckon that makes people too frightened to say that, really, ICO isn't half as great as people say.

Here's the thing -- ICO is just an escort mission with faded colors. It has everything in it that makes escort missions terrible -- a braindead retard of a worthless scrotum who you have to constantly coddle and babysit, a tendency for said scrotum to get carried off if you so much as turn your back on her, and a general inability to do anything without having to constantly keep an eye on the bitch.

The only thing ICO has done incredibly well is to inspire a legion of the most pretentious, artsy fartsy, "look at me I know so much about art" reviews in the history of the industry. Things like, "ICO never tells you what to do but it tells you exactly what to do, aaaahhhh" or "ICO is not a perfect game but it is a game of perfect moments fart fart fat." It's the Animal Farm of video games -- in that it's ostensibly rubbish, but we've all got to pretend it's great.

ICO's a boring game, and an annoying one to boot. This has been proven as an objective fact, but like other facts such as natural selection and the talent of Phil Collins, it has been ignored by the masses so they can continues their idyllic, rose-tinted, unquestioning lives of falsehood.

I actually agree with the sentiment he's making about gamers but I don't agree with what he says about ICO, weirdly. Anyway, things change. He could've changed his mind, no need to call him an "outright fucking liar".
 

MilkBeard

Member
It would be more of an issue if they were charging for this. I agree with Jim. I'm not going to deem it shit until I see how it's implemented. Too many people here jump on an opinion without fully thinking it through. This could be great it could be terrible. IDK yet.

But again I think you would have more outrage if they charged for this. As of right now. No one cares and most likely won't.

Yep, I agree.
 
Then he's an outright fucking liar since there's still an article of him floating around where he openly despises Ico and says it's okay to say the game's bad

He never liked team Ico's games and that's okay.

To the point, i'm surprised he's kind of defending this. How can one be so adamant about lacking early access but then brushing massive studios off for something that is so obviously lacking, in a game already full of holes here and there. Out of everything, story should at least be the one thing they'd need to have ready and people who already played through the game now had an incredibly bad experience. You can't patch your first run through a game.
Calm down on the Ico thing. I never said I was a massive fan at all.
 

Mugaaz

Member
I just don't get it. It's too late to fix the story, everyone is going to experience in it's current disjointed and gaping hole state. That is going to be my memory of it. The time to change my opinion of the story already passed.
 
I just don't get it. It's too late to fix the story, everyone is going to experience in it's current disjointed and gaping hole state. That is going to be my memory of it. The time to change my opinion of the story already passed.

Not me, haven't played it yet so there's still time for SE to fix it.
 

DigtialT

Member
I just don't get it. It's too late to fix the story, everyone is going to experience in it's current disjointed and gaping hole state. That is going to be my memory of it. The time to change my opinion of the story already passed.

It's never too late to fix something. Just because you won't play with the fixes doesn't mean someone else won't. I'm fine with it as long as : A. They don't charge for it B.It Doesn't become a habit. Though I'm not quite worried about that last one as the last time a story got patched I think was Mass Effect 3, 4 years ago.
 
Calm down on the Ico thing. I never said I was a massive fan at all.

Gotchu, I was going from what the other poster wrote which I found odd. Should've reread it myself cuz I found it odd

Sorry about that, I actually misread what he wrote in the actual review (I have no idea how I missed the 'not' in there), so that's my bad. Not sure why Hoot (or anyone else, for that matter) didn't check and correct me, though, I had the link to the review right there. My summary of the review itself is still basically accurate, I think.

Note: Haven't ever even played any of Team Ico's games, I'd LIKE to play them, but the Collection never came to the PS4 and I never had a PS2 or PS3, so I've got no personal investment in this argument anyway.
 

MrHoot

Member
I mean, I'd have read and verified what was said in the provided text before using the term "massive fucking liar" but that's just me. :)

Eh you're right, got carried and in the middle of multiple bug fixing which are not helping my mood, my apologies.

EDIT: Didn't use "massive" tho, I'm not THAT much of a shitposter yet :D
 

GenericUser

Member
hyperbole alarm.

ff15 receives one core story patch not even one month after release. The rest of the patches is more or less additional content, not meant to be in the shipped product in the first place.

Oh Internet.
 

MilkBeard

Member
As Final Fantasy is known for its legacy and people playing them years afterward (and SE's inevitable reselling on various platforms), I think they are doing it for the potential replays and sales down the road.
 

Wagram

Member
Patching in story isn't admirable. It means the team didn't have enough time or didn't do their jobs properly. The storytelling in XV isn't very good either.

How many people will really want to replay XV over something more cohesive like VII, VIII, IX, X?
 

MilkBeard

Member
Patching in story isn't admirable. It means the team didn't have enough time or didn't do their jobs properly. The storytelling in XV isn't very good either.

How many people will really want to replay XV over something more cohesive like VII, VIII, IX, X?

Probably for the modern game design, new battle system that no other Final Fantasy has, the graphics, music, updated content including multiplayer, etc.

This is just off the top of my head.
 

DigtialT

Member
Patching in story isn't admirable. It means the team didn't have enough time or didn't do their jobs properly. The storytelling in XV isn't very good either.

How many people will really want to replay XV over something more cohesive like VII, VIII, IX, X?

Me
 
Patching in story isn't admirable. It means the team didn't have enough time or didn't do their jobs properly. The storytelling in XV isn't very good either.

How many people will really want to replay XV over something more cohesive like VII, VIII, IX, X?

Plenty of people. Especially if they're adding features like New Game+
 
For those wondering why I'm more defensive of Square Enix's decision here as opposed to my criticism of Battlefront and Street Fighter V:

Final Fantasy XV has a ton of content. A TON of content. They didn't produce a shell of a game, they have enough shit in there to last you weeks.

The major problem with XV is creative rather than mechanical, which I think can be more easily forgiven due to the subjectivity of narrative. You can objectively look at the missing features of Battlefront and say "These features are not here."

Saying "the story in FF XV isn't good" is a matter of taste. I happened to enjoy the story as-is, even though it was also very frustrating in places.

This isn't so much a case of Square Enix deliberately releasing a bare-bones product and plugging in the important features later. Yes, the latter half of the game is rushed and it absolutely deserves criticism for that, but it's not like FFXV as a product was threadbare.

A lot of Early AAAccess games need to produce free content to be worth the MSRP. I'd argue FFXV does enough already to be worth its asking price, which is why I find them going back to add things more laudable - with caveats, of course.
 

Ketkat

Member
Patching in story isn't admirable. It means the team didn't have enough time or didn't do their jobs properly. The storytelling in XV isn't very good either.

How many people will really want to replay XV over something more cohesive like VII, VIII, IX, X?

I certainly won't be playing through it again. The gameplay feels so bland after you get into it, that its hard to really want to do another run of it.
 
For those wondering why I'm more defensive of Square Enix's decision here as opposed to my criticism of Battlefront and Street Fighter V:

Final Fantasy XV has a ton of content. A TON of content. They didn't produce a shell of a game, they have enough shit in there to last you weeks.

The major problem with XV is creative rather than mechanical, which I think can be more easily forgiven due to the subjectivity of narrative. You can objectively look at the missing features of Battlefront and say "These features are not here."

Saying "the story in FF XV isn't good" is a matter of taste. I happened to enjoy the story as-is, even though it was also very frustrating in places.

This isn't so much a case of Square Enix deliberately releasing a bare-bones product and plugging in the important features later. Yes, the latter half of the game is rushed and it absolutely deserves criticism for that, but it's not like FFXV as a product was threadbare.

A lot of Early AAAccess games need to produce free content to be worth the MSRP. I'd argue FFXV does enough already to be worth its asking price, which is why I find them going back to add things more laudable - with caveats, of course.
Very well said. Blows my mind when the game gets called early access
 
Patching in story isn't admirable. It means the team didn't have enough time or didn't do their jobs properly. The storytelling in XV isn't very good either.

How many people will really want to replay XV over something more cohesive like VII, VIII, IX, X?

I will, fuck by the time I beat ff15 at the rate I play all these patches will probably be out
 

Manu

Member
Patching in story isn't admirable. It means the team didn't have enough time or didn't do their jobs properly. The storytelling in XV isn't very good either.

How many people will really want to replay XV over something more cohesive like VII, VIII, IX, X?

Well, me for one, considering I found it more fun to play than any of those.

And for the record, X is my favorite FF.

For those wondering why I'm more defensive of Square Enix's decision here as opposed to my criticism of Battlefront and Street Fighter V:

Final Fantasy XV has a ton of content. A TON of content. They didn't produce a shell of a game, they have enough shit in there to last you weeks.

The major problem with XV is creative rather than mechanical, which I think can be more easily forgiven due to the subjectivity of narrative. You can objectively look at the missing features of Battlefront and say "These features are not here."

Saying "the story in FF XV isn't good" is a matter of taste. I happened to enjoy the story as-is, even though it was also very frustrating in places.

This isn't so much a case of Square Enix deliberately releasing a bare-bones product and plugging in the important features later. Yes, the latter half of the game is rushed and it absolutely deserves criticism for that, but it's not like FFXV as a product was threadbare.

A lot of Early AAAccess games need to produce free content to be worth the MSRP. I'd argue FFXV does enough already to be worth its asking price, which is why I find them going back to add things more laudable - with caveats, of course.

Thank you.
 

Orcastar

Member
On one had it's nice that SE is actually listening to criticism and intending to fix some of the game's problems.

On the other hand I can't help feeling more than a little angry at the fact that someone like me who bought the game at full price on launch day, intending to play it right away, will have a significantly worse experience with it, potentially missing out on entire cutscenes and plot threads, than someone who picks it up from the bargain bin a year from now.
 

Kthulhu

Member
I'm not even sure how to feel about this. I am surprised for sure, but also nervous.

Is this a good think from an industry and artistic perspective?

Should art be improved by it's creators, or preserved in its essence? I just don't know. I guess there is merit to both arguments.
 

Ishida

Banned
Patching in story isn't admirable. It means the team didn't have enough time or didn't do their jobs properly. The storytelling in XV isn't very good either.

How many people will really want to replay XV over something more cohesive like VII, VIII, IX, X?

Huh... A ton of people? Including me.

I already love the game. Extra scenes and features are going to be a perfect excuse to restart playing a game I already like.
 

HeelPower

Member
No body knows the extent of the additions they're planning.They're not remaking the game.

& Yes its most likely a case of ''If you didn't like the story now,you most likely never will.''

The raw amount of content in the game is not lacking in the sense that NMS is or anything like that.
 

Clear

CliffyB's Cock Holster
Here's the thing. With the rebuilding of FFXIV SE demonstrated in no uncertain terms how important they consider the FF brand to be. That whole scenario was kind of unprecedented particularly because of how they basically sidelined everything else while they were getting it out the door. I don't think you can question their commitment to the franchise.

Patching XV is much less of an expense (doubtless they have tons of unfinished material to build from for a start) and with likely at least a year's worth of pay DLC already planned and pre-sold, it makes solid financial sense to keep drawing public and media attention to the title.

I'd say as well they should be pretty happy with the overall reception to XV, so its less a case of damage control than seizing an opportunity to double-down on a success.
 

bigol

Member
For those wondering why I'm more defensive of Square Enix's decision here as opposed to my criticism of Battlefront and Street Fighter V:

Final Fantasy XV has a ton of content. A TON of content. They didn't produce a shell of a game, they have enough shit in there to last you weeks.

The major problem with XV is creative rather than mechanical, which I think can be more easily forgiven due to the subjectivity of narrative. You can objectively look at the missing features of Battlefront and say "These features are not here."

Saying "the story in FF XV isn't good" is a matter of taste. I happened to enjoy the story as-is, even though it was also very frustrating in places.

This isn't so much a case of Square Enix deliberately releasing a bare-bones product and plugging in the important features later. Yes, the latter half of the game is rushed and it absolutely deserves criticism for that, but it's not like FFXV as a product was threadbare.

A lot of Early AAAccess games need to produce free content to be worth the MSRP. I'd argue FFXV does enough already to be worth its asking price, which is why I find them going back to add things more laudable - with caveats, of course.

What i tried to explain to people overreacting and calling the game a beta or early access game. They are just going to add some cutscenes to explain some the off-screen events,they are absolutely not changing or modifying story. People expecting something more are going to be disappointed.
 

DigtialT

Member
On one had it's nice that SE is actually listening to criticism and intending to fix some of the game's problems.

On the other hand I can't help feeling more than a little angry at the fact that someone like me who bought the game at full price on launch day, intending to play it right away, will have a significantly worse experience with it, potentially missing out on entire cutscenes and plot threads, than someone who picks it up from the bargain bin a year from now.

It's not like the people who picked it up day one can't replay the game once the changes have been made. And I'd prefer that then them just dropping it and not fixing anything.
 

LordKasual

Banned
I think it's admirable that Squenix wants to do this, but I don't know if it's particularly smart or worth it. The game is out, most of the fans will have played through the story already. I'm sure plenty of people will play through it again when the new scenes are released, but is it worth the development time and costs? I dunno.

It's been ten years and part of me just wants them to leave the Versus/XV era behind. The game is decent (if not exactly what I want out of the series), and I think I would prefer they just moved forward. Though I guess DLCs are coming so that wouldn't happen anyway. Haha.

I'm really hoping FFXV is a turning point for Square. I'm really happy the game is reviewing and selling well, and I hope they dump this experience into FFXVI or whatever else they do in the future.

It really, really feels like Square is testing the ocean with this game. The DLC here isn't just adding story to the game...it's adding completely new gameplay perspectives. The DLC episodes are letting us control the party members, and future DLC has confirmed "Multiplayer", which I assume means we'll have a way to control all 4 party members at once.


There's a sliver of a chance that by the time FFXV gets a PC release, there will be some "definitive" version of the game that just shoehorns the DLC into the main campaign story, patches up the narrative thin areas, and allows us to switch party members in combat like FF12 and possibly even play with friends.

Ambitious, yeah, farfetched, probably. But almost everything about FFXV as a game is pretty ambitious.
 

Ketkat

Member
It's not like the people who picked it up day one can't replay the game once the changes have been made. And I'd prefer that then them just dropping it and not fixing anything.

But, honestly speaking. That's not very likely. You can just look at trophies/achievement stats for games to see that most people don't even finish a game the first time. Asking people to play through a game a second time at a later date to get the rest of the story is asking a lot. The scenes that are missing and the obvious DLC bait in the game are things that feel like they could have just been initially solved by a delay.
 

Berordn

Member
But, honestly speaking. That's not very likely. You can just look at trophies/achievement stats for games to see that most people don't even finish a game the first time. Asking people to play through a game a second time at a later date to get the rest of the story is asking a lot. The scenes that are missing and the obvious DLC bait in the game are things that feel like they could have just been initially solved by a delay.

The obvious fix there is adding a chapter replay option to Umbra, or a quick select menu on New Game+.

There's ways to get around it.
 
Haven't been able to watch the video yet, but on the offset I really dislike the idea of adding more story in the way FFXV sounds like it's planning on to. Curious to see if Jim will change my opinion.
 
The announcements they've made make me a little anxious as Jim noted, but overall I'm happy to put FFXV on the shelf for a little while now that I've finished it, maybe do some post game stuff, and then eventually once they've updated things to the point where they're happy with it, come back for NG+.
 
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