For those wondering why I'm more defensive of Square Enix's decision here as opposed to my criticism of Battlefront and Street Fighter V:
Final Fantasy XV has a ton of content. A TON of content. They didn't produce a shell of a game, they have enough shit in there to last you weeks.
The major problem with XV is creative rather than mechanical, which I think can be more easily forgiven due to the subjectivity of narrative. You can objectively look at the missing features of Battlefront and say "These features are not here."
Saying "the story in FF XV isn't good" is a matter of taste. I happened to enjoy the story as-is, even though it was also very frustrating in places.
This isn't so much a case of Square Enix deliberately releasing a bare-bones product and plugging in the important features later. Yes, the latter half of the game is rushed and it absolutely deserves criticism for that, but it's not like FFXV as a product was threadbare.
A lot of Early AAAccess games need to produce free content to be worth the MSRP. I'd argue FFXV does enough already to be worth its asking price, which is why I find them going back to add things more laudable - with caveats, of course.
Yeah this is essentially my opinion of the game too. I feel like MGS5 has the exact same issues as FF XV. massive game with loads of content that is superbly polished but at the cost of a rushed narrative that feels like its missing bits. The difference here being SE are actually addressing that. Konami were jsut like "whatever"