TTP said:
I just tried Resistance japanese retail version on my test unit and:
a) It works (contrary to my understanding that only review/preview codes would run on the test unit).
b) Blood is indeed in there as well as hero moments (test unit region is set to "United States")
c) If I copy my saved game (from the Japanese unit) on the test unit, I get everything I unlocked but the game starts in "Japanese no-blood mode".
d) Couldn't check online mode cos I cannot get past the license agreement page during the PlayStation Network registation process (cannot move the pointer to "I Agree" or whatever).
How did you get it to recognize your foreign save file?
I just tested this extensively with a US save file on a JPN PS3 with JPN Resistance and here are my findings:
The save folders are called:
BCJS30003_PROFILE <-JPN profile
BCUS98107_PROFILE <- US profile
Each folder is made up of four files:
ICON0.png <- picture file for save
PARAM.PFD <- some sort of system thing
PARAM.SFO <- some sort of system thing
PROFILE.SAV <- your actual save
1. Simply copying US folder and deleting JPN one so only US is sitting there = Completely ignored, creates new JPN save when you start.
2. JPN save folder with US files replacing JPN ones = corrupted data when viewed in XMB
3. JPN save folder with JPN .png/.pfd/.sfo & US profile.sav = works and is recognized by XMB and game at boot, but game data is non-existant and when you start level 1 the game says "data is corrupted" and lets you play anyhow but still no blood.
4. JPN save folder with JPN files, but US .sfo = corrupted data when viewed in XMB
5. JPN save folder with JPN files, but US.PFD = XMB reads it but when you try to copy it you get "copy error blah blah blah" and won't copy.
6. US save folder with US files, but JPN profile.save = ignores it and creates JPN save like #1.
So those are my findings and they seem to indicate that JPN Resistance can't read US saves and so were just screwed in terms of no blood.