It's because Cerny won't stop bringing up Crash whenever he's talking about it.I feel like anyone expecting this to be a platformer will be disappointed. Onus is on them to do the proper research though. Judging by a lot of comments in previous threads, few people seems to be doing that and are expecting a new Crash Bandicootish game.
Ahh. Well he should probably stop doing that lol.It's because Cerny won't stop bringing up Crash whenever he's talking about it.
youtube pls
IGN player is god awful
I just don't like the city environment. I'm glad the game looks much more polished now, and the other environments I've seen I really like the look of. I'm getting excited for it now!
Yeah some more running people and fires and such would bring it to life.other than the empty city environment and rapidly disappearing bodies, this looks to be coming together nicely. I'm keeping my pre-order.
Game has co-op as wellI haven't been tuned into Knack, but as we get closer to the systems coming out, I'm checking out more and more games. It looks like a lot of fun; my eight year old watched with me and agreed. A nice mix of action with a bit of platforming.
That seems to be a trend we're seeing.the game looks much more polished compered to the e3 demo. I guess the final version will be most impressive
Getting a strong Kameo vibe to this.
I do think though, the main character is what really does kill it. He's just no Jak or Ratchet.
other than the empty city environment and rapidly disappearing bodies, this looks to be coming together nicely. I'm keeping my pre-order.
E3 Build
Gamescon
Yeah I like how the devs truing to please all ages.The mechanic where the co-op buddy can offer parts to help Knack is really smart. Great way to have two players with different skill levels have a good time in the same game. It will be a good feature to have when playing with my younger daughter, or when the two kids are playing together.
Knack is officially on my radar.
Makes NO sense.PS4's Ryse without the good graphics
Yeah... IGN has been in the business for ages and STILL does not know or care how to properly shoot off-screen videos.Wow ign, what is going with over exposing videos like that
An idea on how the builds are progressing (shitty compressed off-cam footage aside):
Lots more shrubbery and overall objects in the stage, so that's good. The disappearing bodies thing is still horrible. Debris and enemies should stay on screen, at the very least until you leave the area, come on now.