angular graphics
Banned
They updated their site: http://valvesoftware.com/index.html
http://valvesoftware.com/company/
(Note: almost a year ago, they claimed they had 30 million active users: http://store.steampowered.com/news/4502/ )
And then there's this:
inb4 Source 2, you know it's not going to happen.
And this: http://valvesoftware.com/company/people.html
The updated list of employees doesn't seem to include Eul, Icefrog, Doug Church or Michael Abrash.
New job openings: http://valvesoftware.com/jobs/job_postings.html
They are looking for a hell of a lot people:
http://valvesoftware.com/company/
Steam is our direct pipeline to customers. It began as a little sleeper projecta handy tool to update Counter-Strikeand morphed pretty quickly into the world's largest online gaming platform. Steam guarantees instant access to more than 1,800 game titles and connects its 35 million active users to each otherand to us. Through Steam, fans can easily buy, play, share, modify, and build communities around Valve products as well as titles from other independent game studios. Steam is available in 237 countries and 21 different languages.
(Note: almost a year ago, they claimed they had 30 million active users: http://store.steampowered.com/news/4502/ )
And then there's this:
In addition to Steam, there is Source, our own state-of-the-art game engine. Its sophisticated character animation, advanced AI, real-world physics, shader-based rendering, and super extensibility have helped us create some of the most popular and good-looking games on the market for computer and consoles. We dont like to brag, but Source is considered the most flexible, comprehensive, and powerful game development environment out there. And its about to get even better.
inb4 Source 2, you know it's not going to happen.
And this: http://valvesoftware.com/company/people.html
Weve been boss-free since 1996.
Imagine working with super smart, super talented colleagues in a free-wheeling, innovative environmentno bosses, no middle management, no bureaucracy. Just highly motivated peers coming together to make cool stuff. Its amazing what creative people can come up with when theres nobody there telling them what to do.
The updated list of employees doesn't seem to include Eul, Icefrog, Doug Church or Michael Abrash.
New job openings: http://valvesoftware.com/jobs/job_postings.html
They are looking for a hell of a lot people:
3D Character Artist
Animator
Anti-Cheat Engineer
Artist
Bilingual Support Representative
Economist
Film Editor
Food Services
Graphic Designer
Level Designer
Motion Designer
Multimedia Graphics Artist
Psychologist
Software Engineer
Software EngineerPayment Systems
Sound Designer
Steam Account Manager
Steam Data Mining Engineer
Steam Database Engineer
Statistician
Steam Technical Account Manager
User Experience Designer
Web EngineerBack End
Web EngineerFront End
Writer
Were always growing.
Most people think of Valve as a company that makes video games
and we are. But we also built the software that powers those games and the platform that lets millions of fans play, share, modify, and build communities around more than 1,800 titles. That makes us a full-spectrum entertainment studio. As such, our search for talent has taken us beyond the game industry and into the fields of architecture, economics, psychology, and industrial design. Were not just growing. Were diversifying. Where to next? You tell us. Were after talented people with original ideas and the passion to realize them.