To be fair, that's already happened, especially with all the new particle effects from Cow Mangler and friends.Billychu said:How would you feel if one day all your games didn't run because the developers decided to require superior hardware for a game you've owned and ran...ok... for years? Not very good.
not to mention the lack of LOD models for most items in the game.wutwutwut said:To be fair, that's already happened, especially with all the new particle effects from Cow Mangler and friends.
Sadly I think you'd have a better chance at Paradox, though I also doubt it (bet they have stacks of books for all that historical info they have though).wilflare said:i hope they hire "Historian" :/
This is the right thing to do, unfortunately. A chargeback is effectively an accusation that the company has acted in bad faith. Too many chargebacks and Valve might lose their merchant license and be banned for life, plus the only way to actually reverse one is via the exact same card. It makes complete sense to lock your account until the chargeback's been reversed -- if I were Valve I'd do that too.Gez said:4) Locking down accounts when it comes to pay disputes and permanently locking them down if you use a pre-paid credit card and you can't pay it off.
Billychu said:How would you feel if one day all your games didn't run because the developers decided to require superior hardware for a game you've owned and ran...ok... for years? Not very good.
Gez said:3) Allowing pubs to put extra DRM on games on Steam, when Steam itself is DRM.
Eg. GTA4
-GFWL
-Rockstar Social Club
-SecuROM
-Steam itself
(i realize R* Social isn't DRM per say)
5) Shithouse support team, can randomly take anywhere from hours to months to respond to tickets and even then its generic reply telling you to take it up with a publisher. Robert Clarke alone from Greenman Gaming has singlehandingly destroyed Valves support team and he is only 1 man.
Valve said:It began as a little sleeper projecta handy tool to update Counter-Strikeand morphed pretty quickly into the world's largest online gaming platform. Steam guarantees instant access to more than 1,800 game titles and connects its 35 million active users to each otherand to us.
bede-x said:I wonder what they mean by "largest"?
How many users does IOS and the app store have? Didn't Gamecenter have something like 50 million after only 9 months, meaning that the app store itself - even the gaming section alone - must be even higher than that? And if by largest they're talking about number of titles even the 360 has more than 1800 games(Xbla/indie/gameroom/demand) and again the IOS app store is far above that.
Have they specified what an active user is?
The tools are very out-dated, still gotta do a lot of manual compiling and stupid shit that shouldn't be there in these modern ages.bangai-o said:why isnt alot of devs using Source?
JaseC said:I believe Gabe has said that the upcoming revisions to Source will split the code base, (likely) meaning that Dota 2 and CS:GO will be the last games to use the "old" Source engine while future games will use the upcoming "new" Source engine. It's not just an incremental upgrade, such as you see in L4D2 -> Portal 2, for instance; as of (I think) Portal 2: The Final Hours there were dozens of people working on it and had been for quite a long time.
Data streaming will definitely be in. Wolpaw coyly hinted at such during a Portal 2 lecture earlier in the year.
I think it's "logged in" in the last 30 days.Drkirby said:I believe they said an Active User is someone who plays a game at least once a month.
No, they even said you had to do more the log in, since they are aware there are people's computers set to auto launch steam, but they aren't actually active users.wutwutwut said:I think it's "logged in" in the last 30 days.
wutwutwut said:This is the right thing to do, unfortunately. A chargeback is effectively an accusation that the company has acted in bad faith. Too many chargebacks and Valve might lose their merchant license and be banned for life, plus the only way to actually reverse one is via the exact same card. It makes complete sense to lock your account until the chargeback's been reversed -- if I were Valve I'd do that too.
Oh wow, that's very impressive then. 35 million people logging in and playing at least one game a month...Drkirby said:No, they even said you had to do more the log in, since they are aware there are people's computers set to auto launch steam, but they aren't actually active users.
As I said, the only way to reverse a chargeback is to pay with the exact same card. Chargebacks are very serious business. I'm not happy about it, but I completely agree with Valve here.Gez said:Valve makes it so have so you have to pay a dispute with the credit card it was purchased with originaly (if that makes sense). If you used a pre-paid visa credit card and no-longer have it or chucked it out, you are fucked and your account is gone forever.
This is my issue.
Gez said:Valve makes it so have so you have to pay a dispute with the credit card it was purchased with originaly (if that makes sense). If you used a pre-paid visa credit card and no-longer have it or chucked it out, you are fucked and your account is gone forever.
This is my issue.
When a group of engineers want to go off and get Portal 2 shipped for PS3, anybody who disagreed would still know wed learn a lot from that failure. Failure is not of zero value, we dont want to make a habit of it obviously, but failing can teach us a lot.
Not even the world portals, just the normal portal-gun portals would be fine. Then koth_Aperture_Science's portals might actually look right.Yeef said:I wonder how many of those 'active' accounts are idle accounts people use for TF2 items. just by myself I have 7 extra accounts and that's fairly tame compared to the armies of accounts I've seen some people with.
Also, I would love for them to forward port some of their older games to the latest version of Source. I'd love to play (or make) a TF2 map with world portals.
No. It means that if it were a failure they'd still have learned a lot.noobie said:does this mean PS3 version of Portal 2 is a failure.?
Raitosaito said:Sounds like a plan
CCP GamesLasthope106 said:Are there any other video game companies in the world with this type of positions. Seriously, they are running a freaking R&D lab for video games.
Lasthope106 said:Are there any other video game companies in the world with this type of positions. Seriously, they are running a freaking R&D lab for video games.
wutwutwut said:This is the right thing to do, unfortunately. A chargeback is effectively an accusation that the company has acted in bad faith. Too many chargebacks and Valve might lose their merchant license and be banned for life, plus the only way to actually reverse one is via the exact same card. It makes complete sense to lock your account until the chargeback's been reversed -- if I were Valve I'd do that too.
Gez said:Valve makes it so have so you have to pay a dispute with the credit card it was purchased with originaly (if that makes sense). If you used a pre-paid visa credit card and no-longer have it or chucked it out, you are fucked and your account is gone forever.
This is my issue.
A chargeback is where you ask your bank to reverse a transaction on a particular credit card. You're saying that this transaction shouldn't have happened. There are two ways this can go:robin2 said:Hum could you explaint this a little more?
Chargeback in the sense of: valve requests more money from you, for a purchase you paid "lower" than you sould have?
I don't undertsand.
Gez said:3) Allowing pubs to put extra DRM on games on Steam, when Steam itself is DRM.
Eg. GTA4
-GFWL
-Rockstar Social Club
-SecuROM
-Steam itself
(i realize R* Social isn't DRM per say)
Gez said:I have 5 big issues will Valve and Steam.
1) Regional pricing. Valve is 50% responsible for this. Everything from the 1EUD = 1 US to letting pubs price gouge Aussies and New Zealanders. If your going to charge us in US dollars, then treat it as an import and don't let pubs rip us off. At least alow us to buy off the US Store you shysters.
Gez said:2) If you get banned you lose your subscriptions. What the ef is this? If you paid for a game it's yours for life.
Gez said:3) Allowing pubs to put extra DRM on games on Steam, when Steam itself is DRM.
Eg. GTA4
-GFWL
-Rockstar Social Club
-SecuROM
-Steam itself
(i realize R* Social isn't DRM per say)
Gez said:4) Locking down accounts when it comes to pay disputes and permanently locking them down if you use a pre-paid credit card and you can't pay it off.
Gez said:5) Shithouse support team, can randomly take anywhere from hours to months to respond to tickets and even then its generic reply telling you to take it up with a publisher. Robert Clarke alone from Greenman Gaming has singlehandingly destroyed Valves support team and he is only 1 man.
zythyl said:I stopped reading at the first sentence.
You have absolutely no idea what you're talking about. Steam is a form of DRM.zythyl said:Steam isn't DRM per se, it's a distribution platform like Stardock's Impulse. You can play your games offline. Additional DRM is at the behest of the pubs - if you're hating on Steam for "additional" DRM it's rather arbitrary given you're buying a game with said DRM regardless.
DirtRiver said:Why the fuck do they want an Economist?
The only other game company that has one, that I know of, is the EVE developer, and we all know EVE is a fucked up game.
Half-Life MMO confirmed
zythyl said:If you get banned, then you deserve to lose your subs.
hamchan said:If you get banned from a credit card chargeback you can't access any of your games.
Gez said:I stopped reading at the first sentence.
Togglesworlh said:You have absolutely no idea what you're talking about. Steam is a form of DRM.
I'm not going to justify the rest of your post with a direct response, because it's mostly just blind fanboy ramblings - and I say this as someone who is known to worship the ground upon which Valve walks - but on the DRM thing you are factually incorrect.
hamchan said:If you get banned from a credit card chargeback you can't access any of your games.