So you haven't played 3D World?I had no idea how good the Mario Galaxy games looked on Dolphin. Nintendo themselves won't release a Mario game that looks that good until next gen.
PPSSPP is truly awesome. Though, the retroarch core won't play some games for me which I find strange as it plays perfectly in the normal emulator.
Also, ppsspp will only work on Linux on this computer. Windows' OpenGL implimation does not support the hardware on this laptop so, the emulator won't even load. They're working on Directx version but it is really far behind last time I checked.
Holy crap!!!Some shots from 2013
All kind of shaders on top of these. Can't remember which ones exactly
Shenmue
I know the fonts and text get messed up, but I just like to set the resolution real high, the picture looks so sharp and clear then. It's like PS1 games were hiding a bunch of detail behind tons of grain. I find scanlines make the picture so dark.
Some Ridge Racer in ePSXe 1.9.0
Did they fix the hair transparency issue? I played through both of those games via NullDC last years, works pretty great and even allowed me to transfer saves between games.
VP2 screenshots
Did they fix the hair transparency issue? I played through both of those games via NullDC last years, works pretty great and even allowed me to transfer saves between games.
Some shots from 2013
All kind of shaders on top of these. Can't remember which ones exactly
I didn't know the ps2 could output that many polygons.
Only the Japanese version did as I used component cables and I couldn't get 1080i at all, only 480p.VP2 also supported 1080i on PS2, IIRC if you had component cables. Really impressive.
Some shots from 2013
All kind of shaders on top of these. Can't remember which ones exactly
PS1 games look so beautiful in high res... except for that goddamned texture warping
Some shots from 2013
All kind of shaders on top of these. Can't remember which ones exactly
They do, I just wish someone would make a feature that helped fix the warping!
Anyone know if this is possible? I'd love to see it too.
These screens were taken on a very lowend 2006 laptop with I think only 256mb intel graphics. 4GB ram, and 2.4ghz chip.
Crisis Core: Final Fantasy VII
Yeah I was surprised how good Crisis Core looked on my Gamestick. I will take some pictures for this thread.
Now the only thing I do not get is why it takes so much power to play some N64 games when I can play many PSP games? What a badly designed console.
Yeah I was surprised how good Crisis Core looked on my Gamestick. I will take some pictures for this thread.
Now the only thing I do not get is why it takes so much power to play some N64 games when I can play many PSP games? What a badly designed console.
Some shots from 2013
All kind of shaders on top of these. Can't remember which ones exactly
Anyone have screens of other PS2 RPGs worth sharing? Rogue Galaxy? Xenosaga? Wild Arms? They seem to especially benefit from the higher rendering resolution. I'm thinking about trying Okami. Those VP2 screens are impressive.
I wonder if those cartoony Atlus games (eg Odin Sphere) benefit at all.
I set fraps to take a screenshot every three seconds while I'm playing Dolphin, but only through Skyward Sword and Twilight Princess so far. I have like 50GB of screens, if anyone wants to see something specific. I've finished SS and played TP up to the end of Snowpeak.
I have Rogue Galaxy and all 3 Xenosaga games.Anyone have screens of other PS2 RPGs worth sharing? Rogue Galaxy? Xenosaga? Wild Arms? They seem to especially benefit from the higher rendering resolution. I'm thinking about trying Okami. Those VP2 screens are impressive.
I wonder if those cartoony Atlus games (eg Odin Sphere) benefit at all.
Don't know about the rest but Odin sphere does not it's using sprites for everything so blowing them up just smudges them.
You would be surprised, the sprite assets are usually heavily scaled and therefore of better quality than the game's native res would require, e.g. for zooming in and out of the screen. They end up looking pretty great at higher rendering resolutions. Static elements (read: stuff that gets not scaled) like character art or backgrounds don't benefit that much though.I wonder if those cartoony Atlus games (eg Odin Sphere) benefit at all.
You would be surprised, the sprite assets are usually heavily scaled and therefore of better quality than the game's native res would require, e.g. for zooming in and out of the screen. They end up looking pretty great at higher rendering resolutions. Static elements (read: stuff that gets not scaled) like character art or backgrounds don't benefit that much though.
GrimGrimoire | PS2 | PCSX2 | 3x native res
Monster Hunter Freedom United original resolution
Ridge Racer Type 4 - ePSXe 1.9.0
R4, in motion it's maybe the best looking 3D game of its generation.
Started Shadow of the Colossus and immediately did one of my favorite things
You can even shoot while standing on Agro and riding.
Playing through Dark Cloud 2 again reconfirmed my love for it. Fantastic game.
Maybe it's just me but those looked a bit stretched.
I never finished Dark Cloud 1 or 2. Maybe they are worth revisiting.