These posts about Wolf:NO remind me I really need to get/play that and Old Blood.Did you not play Wolfenstien the new order? The character progression certainly didn't harm the game there, as it was the best shooter campaign of the past 5 years easily, and it paid homage to it's roots almost excessively, I don't think there is much to worry about, this game looks like it's gonna play like a modern doom should.
Of course they're showing off the crazy kill animations front and center to get the normal folks talking about the game, same reason Mortal Kombat always advertises with it's brutal Xrays and fatalities, it gets people talking/tweeting/spreading.
These posts about Wolf:NO remind me I really need to get/play that and Old Blood.
You would probably hit 60fps at medium maybe some things high, but at least you'll know that you could lower something if that's not the case. You'll have to wait to see how stable is the framerate is on PS4 to decide.
Did you not play Wolfenstien the new order? The character progression certainly didn't harm the game there, as it was the best shooter campaign of the past 5 years easily, and it paid homage to it's roots almost excessively, I don't think there is much to worry about, this game looks like it's gonna play like a modern doom should.
Of course they're showing off the crazy kill animations front and center to get the normal folks talking about the game, same reason Mortal Kombat always advertises with it's brutal Xrays and fatalities, it gets people talking/tweeting/spreading.
It's fucking incredible.
MachineGames are the reigning king of campaign FPS, in my opinion.
Staged gameplay...
Staged gameplay...
When will people ever stop overreacting to anything people say in the forum? All I said is that it could potentially harm the game.
I'm still excited.
These posts about Wolf:NO remind me I really need to get/play that and Old Blood.
Trailer screenshots (with commentary) #354
Get a seeing eye Pinky.I wonder what happens to a cacodemon after you rip its eye out.
Will it die immediately or fly around aimlessly and scream in agony
I wonder what happens to a cacodemon after you rip its eye out.
Will it die immediately or fly around aimlessly and scream in agony
Will it die immediately or fly around aimlessly and scream in agony
This now needs to happen.LMAO, the latter would be awesome! Imagine if it flew around blindly and just spit plasma balls everywhere, which would result in a ton of "accidental" infighting!
Terrible trailer. An endless barrage of pre-canned melee animations is not what I think of when I think Doom. I've seen clips of the game where it was demoed in more promising ways, but I don't see what's so interesting about ripping control from the player's hands when one of the hallmarks of Doom 1 and 2 was their great emphasis on fast pace and fluid controls.
Staged gameplay...
Showed this to a friend at work who had no idea that this was coming out and it was hilarious to watch and hear his reactions. Every few seconds it was WOAH and HOLY SHIT and OH MY GOD YES. By the end he was giggling like a little kid.
Bethesda is tapping into the right vein.
It's fucking incredible.
MachineGames are the reigning king of campaign FPS, in my opinion.
Terrible trailer. An endless barrage of pre-canned melee animations is not what I think of when I think Doom. I've seen clips of the game where it was demoed in more promising ways, but I don't see what's so interesting about ripping control from the player's hands when one of the hallmarks of Doom 1 and 2 was their great emphasis on fast pace and fluid controls.
You don't have to perform the execution kills if you don't want to.
I think the issue is the reliance on said cinematic kills in the trailer. Is there anything else to the game? because the way they are presenting it the most noteworthy thing about it is some bog standard melee kills I've seen in a thousand other games. the bullet list of features is 'gruesome kills' and 'ripping off an arm to use it on a door scanner' pretty gimmicky stuff if you ask me. What it setting this apart that people are so excited for, other than they slapped the 'doom' name on it? It seems nobody involved with any of the other games has anything to do with it and it's just something that bethesda is shitting out because they own the rights. Am I missing something here? should I be excited?
I can't imagine anyone other than Mick Gordon composing this game. It's so perfect.
Bloody UAC labs:
Gibs!
Zombie soldiers with shields, and a chaingunner in the middle?
Chaingunner go boom!
Room-full of monsters! I spy: Imps, Lost Souls, Pinky, Cacodemon, Mancubus.
Face-to-face with DOOM's iconic Pinky:
Performing dentistry on a Pinky:
It's dangerous to go alone! Take this.
Hell has never looked better! How 'bout those RED Cacodemons!? And check out the Imp leaping in off-screen from the left, chucking a fireball mid-flight!
Punching an Imp in the face. (Jesus, those Cacodemons are terrifying.)
Cacodemon with a ripped-out eye. Also: Green armor pickup spotted!
Nice look at an Imp before it gets its head stomped in.
Chaingun, motherfuckers!
Blue and yellow keycard doors? Oh, hi Mr. Cyberdemon!
I still think they should have went with a Bulletstorm-like melee in this instead of the animated finishing moves. There's only so many of those they can produce and it won't be long before performing a mini-fatality on a goon feels like more of a chore than a boon.heh
I think the issue is the reliance on said cinematic kills in the trailer. Is there anything else to the game? because the way they are presenting it the most noteworthy thing about it is some bog standard melee kills I've seen in a thousand other games. the bullet list of features is 'gruesome kills' and 'ripping off an arm to use it on a door scanner' pretty gimmicky stuff if you ask me. What it setting this apart that people are so excited for, other than they slapped the 'doom' name on it? It seems nobody involved with any of the other games has anything to do with it and it's just something that bethesda is shitting out because they own the rights. Am I missing something here? should I be excited?
Bloody UAC labs:
Gibs!
Zombie soldiers with shields, and a chaingunner in the middle?
Chaingunner go boom!
Room-full of monsters! I spy: Imps, Lost Souls, Pinky, Cacodemon, Mancubus.
Face-to-face with DOOM's iconic Pinky:
Performing dentistry on a Pinky:
It's dangerous to go alone! Take this.
Hell has never looked better! How 'bout those RED Cacodemons!? And check out the Imp leaping in off-screen from the left, chucking a fireball mid-flight!
Punching an Imp in the face. (Jesus, those Cacodemons are terrifying.)
Cacodemon with a ripped-out eye. Also: Green armor pickup spotted!
Nice look at an Imp before it gets its head stomped in.
Chaingun, motherfuckers!
Blue and yellow keycard doors? Oh, hi Mr. Cyberdemon!
That's the Baron of Hell, also did you post a similar post like this in Doomworld?
LMAO, the latter would be awesome! Imagine if it flew around blindly and just spit plasma balls everywhere, which would result in a ton of "accidental" infighting!
It isn't like you'll have to do them.meh. Too many dumb cinematic melee kills.
well, you could run up and do the animation, or just pop the monsters head off with the sniper
which one would you prefer at that time?