Like the title says.
Pillars of Eternity: The White March
Obsidian showed they understood what worked and worked less well in PoE with this two part expansion. Aside from the changes in the games systems there is vast improvement in encounter design and pacing which definitely makes combat more fun and engaging. It also manages to bring out more of its lore and world building, and even though I don't think a side story in an expansion can be compared to a whole main quest line there is something more involving and direct about the story here.
Dishonored: The Knife of Dunwall & The Brigmore Witches
I played the first Dishonored when it came out but didn't play the DLC until last summer, so maybe my experience with the base game isn't fresh enough to compare. But having a voiced protagonist changed the feel of narrative for the better, as it made character interactions feel more alive. It also improves upon the originals level design with even bigger and more indulgent levels than before.
Pillars of Eternity: The White March
Obsidian showed they understood what worked and worked less well in PoE with this two part expansion. Aside from the changes in the games systems there is vast improvement in encounter design and pacing which definitely makes combat more fun and engaging. It also manages to bring out more of its lore and world building, and even though I don't think a side story in an expansion can be compared to a whole main quest line there is something more involving and direct about the story here.
Dishonored: The Knife of Dunwall & The Brigmore Witches
I played the first Dishonored when it came out but didn't play the DLC until last summer, so maybe my experience with the base game isn't fresh enough to compare. But having a voiced protagonist changed the feel of narrative for the better, as it made character interactions feel more alive. It also improves upon the originals level design with even bigger and more indulgent levels than before.