Ghostofst4rm4n
Neo Member
Some glider action. Already thinking of ways to use this w/ HBG and setting up air shots.
At one point they said those aren't coming back, to bring them back again, my guess is they probably went through a big rework. Hopefully nowhere near as tedious as before.Charms are back in? Nooooooooooooooooo!
MH:WorldThe visuals and graphic didn't impress me in trailers that I saw. Capcom should work on that.
MHXX for Switch
Nintendo and PC is a beastly good combo though
You're underestimating the MT Framework engine which is a last gen engine. That engine is goddamn versatile,it run on alot of computers of various types. If you can run DMC4SE or Dragon's Dogma Dark Arisen then there is a good chance you can run MH:W.
I just saw the IGN stream. This looks pretty much exactly like what I'd want in a modern MH game. I'm kind of shocked at how good this seems to be..
I don't think he is comparing it with past MH at all.MH:World
MHXX for Switch
Go and get your eyes check.
Some glider action. Already thinking of ways to use this w/ HBG and setting up air shots.
The visuals and graphic didn't impress me in trailers that I saw. Capcom should work on that.
I don't think he is comparing it with past MH at all.
looks like charms are upgrade-able now:
I noticed that your stamina doesn't seem to go lower than the default amount, which hopefully is the new standard (you can get 150% or 200% stamina, but not 50% or 25%).
Unlimited whetstones was probably a demo-only change, but that would also be nice. Anything that cuts down on the busywork will be of great benefit to the game.
looks like charms are upgrade-able now:
looks like charms are upgrade-able now:
looks like charms are upgrade-able now:
I don't disagree, MT Framework is a beast. Game looks great!It's still very impressive of what the MT Framework can do despite being a last gen engine.
I'm midway through my first playthrough of MHFU, and holy shit it's janky.
Forget the usual "Plesioth hip-check hitbox is shit"stuff, I've had monsters retreat into the water/sky/underground for minutes at a time and constantly retreat from one area to another. Even the hit detection for my own attacks is a bit off, my hammer's charged slam regularly passes through the heads of monsters without doing any damage (yet the initial strike always hits, so clearly I shouldn't be missing).
Everything pre-Tri is a chore to go back to, and even the third generation games are messy and clunky. If you're excited for MHW, playing 4U or Generations (or importing XX) is the only path forward that won't sour you on the series prematurely.
looks like charms are upgrade-able now:
Oh shit wait, IG + Glider is going to be an insane combo!
looks like charms are upgrade-able now:
What's with the voice acting and weird cutscenes? I'm still not sold on this, I get the impression they've tried to modernize and a bit too much but still, I'm willing to give it a go.
Hopefully, it'll be good because I get the feeling this is the future of Monster Hunter.
aaaaaaaaaaaaaaah so many weapons i wanna try
What's with the voice acting and weird cutscenes? I'm still not sold on this, I get the impression they've tried to modernize and a bit too much but still, I'm willing to give it a go.
Hopefully, it'll be good because I get the feeling this is the future of Monster Hunter.
Holy Shit any of you GUNLANCE bros
The Polygon Video is a must watch
https://www.youtube.com/watch?v=WoqoLcMmERg
Oh man this hammer player SUUCCKKS lolol
Im loving it! Lets these newbies get their feet wet i say!
MAH BAYBEE!! God I hope the Silver Chariot Gunlance makes it in.
Holy Shit any of you GUNLANCE bros
The Polygon Video is a must watch
https://www.youtube.com/watch?v=WoqoLcMmERg
I like that character model. Now just give me some decent hair.
I REALLY hope Phil is wrong about accepting new quests while out on the field being demo-exclusive. I love the idea of not needing to return to town between missions, assuming there's a way to restock supplies and deposit loot from the camp.