It's six to eight hours long. It's fairly linear too.This game is only 30 bucks? What's the catch?
This game is only 30 bucks? What's the catch?
It's six to eight hours long. It's fairly linear too.
Does this game have HDR implementation on standard PS4? Or is a Pro required for that? (I know Horizon has HDR on standard PS4, thus why I ask).
finished the first boss, on the lead up to the second:the boss is surt, and you have to do those fire puzzles and stuff. but even after the fire trial setsuna is still on fire
has my game glitched out?
Do I have to use headphones or does the sound design compliment 5.1 surround?
Do I have to use headphones or does the sound design compliment 5.1 surround?
This game doesn't have HDR.
I am fighting the first battle of the game. Killed a couple of dudes, but now three immortal "shadows" have spawned that I don't seem to be able to kill. I have dodged their attacks and attacked them for a while, but nothing happens. What should I do?
I am fighting the first battle of the game. Killed a couple of dudes, but now three immortal "shadows" have spawned that I don't seem to be able to kill. I have dodged their attacks and attacked them for a while, but nothing happens. What should I do?
I think at that pointyou are supposed to die
But later in the gameyou press R2 to focus and make them vulnerable
And then even later in the gameyou hold triangle to do a charge attack to make them vulnerable
You've got to counter them before you can do damage, unless I'm mistaken. Block at just the right moment to parry them.
Edit: The person above me has owned me with knowledge. Will spoiler up too.
I Feel Like im living in a parallel universe everytime I see a six to 8 hour long singleplayer campaign mentioned as short or a catch oO God of War, Uncharted (excluding 4), DmC, enslaved...most of These are about 8 hours Long. A fully realised single Player Game of this length for 30 bucks ist an incredible steal IMO.
Oh wow
I think GAF impressions are even better than the reviews. And a Ninja Theory game no less.
I'm so pleased for them. Can't wait to buy and play this weekend
What about the visuals, audio and storytelling wouldn't be just as effective in movie format?Just finished it a couple of hours ago. Games like Hellblade are why I love video games, because I think it's the perfect medium for portraying something like this. I can't really imagine it working nearly as effectively as a movie, TV show, book or audio experience, because of the combinination of visuals(which are absolutely gorgeous), audio and storytelling, which makes for quite a unique experience.
I keep hearing about this fear stuff but what kind of of anxiety and depression does the game deal with? I want to know if it's something I would be able to relate to before I throw my cash at it.It also got me thinking about how some people actually deal with stuff like this every day. The game did a great job of making me feel the tension and some of Senua's fear, but of course, being a video game, you can always just take a break and quit, if it's too much. Can't really do that in real life, which must be utterly terrifying, having to live with.
It also got me thinking about how some people actually deal with stuff like this every day. The game did a great job of making me feel the tension and some of Senua's fear, but of course, being a video game, you can always just take a break and quit, if it's too much. Can't really do that in real life, which must be utterly terrifying, having to live with.
Guess I better get headphones for this. Any suggestions for good and not too expensive ones for the PS4? Thanks!
What about the visuals, audio and storytelling wouldn't be just as effective in movie format?
I keep hearing about this fear stuff but what kind of of anxiety and depression does the game deal with? I want to know if it's something I would be able to relate to before I throw my cash at it.
I remember hearing a binaural audio clip years ago that was supposed to simulate what it's like to hear voices in your head, and I am actually shocked at how on the nose Hellblade got it. I know a lot of talk has been made about their mental health advisors, but it's clear after finishing the game that stuff wasn't just talk. They actually put their money where their mouth is.
This makes much more sense. Thanks for explaining your opinion. So I guess this won't be the kind of anxiety I go through every day. I'm still very much interested because of the stuff you've been explaining. Might bite on it soon.It's the combination, really, I think is why I think it's so effective as a video game. Like, as an example, the binaural audio. The voices in Senua's head activate at specific points during the game and at varies depending on what you're currently doing or where you're heading. Because it's an action you take, it feels much more intimate(to me, anyway), that it would, if I was watching a character in a movie go through some inner struggle, because of the passivity.
Another point is the visuals. There are several points during the game, where you screen gets messed up in one way or another. This affect the gameplay, because it sometimes makes it harder to see or dodge enemies. So it plays directly into the gameplay portion of the game.
So basically, it's the interactivity, I'd say.
Regarding what kind of mental illness it deals with. It deals heavily with psychosis, as in hearing voices, not being able to tell what's real and what's not, experiencing flashbacks, seeing visions and so on. Not really with anxiety or depression, though Senua's struggle isn't an easy one for her to deal with.
How is the anxiety/depression part of this game? How deep do they delve into this?
i got up to what seems like the final gauntlet and died after, like, seven waves of enemies and I was put back at the start. i know the game has adaptive difficulty, but I rage quit and I can't see myself going back to it.
it's cool.. I like the premise but (for lack of a better way of saying this) the pacing was kind of all over the place for me. i really like ninja theory and am happy to have bought this, but it isn't quite there for me. i admire the effort more than the result.
Souls fans in the thread: thoughts on combat or anything else?
Don't trust any others opinions
Its a combat system built to last for 6 hours. It wouldnt last for a long rpg like dark souls but it does its job.
My friend said it's like Infinity blade on ipad, dull and simple, I guess he was thinking something like Heavenly sword combat
Souls fans in the thread: thoughts on combat or anything else?
Don't trust any others opinions
I keep hearing about this fear stuff but what kind of of anxiety and depression does the game deal with? I want to know if it's something I would be able to relate to before I throw my cash at it.
Sounds interesting. The thing about relating is, that I am suffering from anxiety disorder myself and have had other diagnoses like depression and stuff earlier (not anymore thankfully) and would find it very intriguing if I could relate on any front. But it seems I won't be able to but that's no concern of me now since as you say, it's just as interesting getting to understand what it's like, especially since I've been close to so many people with different and serious diagnoses like we are in this game.