Forerunner
Member
I keep getting an 104 error now (can't connect to server). It just randomly happens now. I guess no Quake for me today.
As someone who played a lot of Quake 3 and TA back in the day, will I find this game worth the 30? Im thinking about getting it, Watching videos it seems to be mechanically similar to the Q3 days, those were good days. But I was a 15 /16 year old buck, I'm 31 now, I fear those twitch shooting skills are long gone.
As someone who played a lot of Quake 3 and TA back in the day, will I find this game worth the 30? Im thinking about getting it, Watching videos it seems to be mechanically similar to the Q3 days, those were good days. But I was a 15 /16 year old buck, I'm 31 now, I fear those twitch shooting skills are long gone.
Lightning Gun ray will no longer hit automatically when simply swept back and forth across the borders of an enemy hit box rapidly.
patch feels better, still not great though, doesn't crash and rockets feel solid but this still works.........
https://www.youtube.com/watch?v=MtnqwLlF1Co
cyphers reaction at the end says it all
They fixed this today.Lmao! What in the hell did they do to this game..
The LG is better, you actually have to aim now.
My K/D pretty much has stayed the same since I started. I started with around .9 and now I just hover around 1. Some games I do really well then other games I do poor and it knocks it back down.
My DM stats are pretty horrible though. I'm 1-24 on it, lol. I don't even try duel because I'll get destroyed.
I think we might have been in a couple matches at the same time.
And since we posting stats, here's mine.
By the way, are there any sites that show the "blueprint" of the maps ? So you can study the maps a bit ?
I don't think it's functioning as it's supposed to. I am pretty sure this current solution goes too far and that the game is now not accurately registering hits on the edges of the hitbox. There seems to be a lot of errors when either or both people involved in the exchange are moving quickly.What do you guys think of the Lightning gun now that its functioning as it's supposed to? Honestly, it seems kinda weak.
Y'all may not be fans of 4chan, (and certainly they're not fans of neogaf), but for what it's worth they have a Quake Champions community over there known as /arena/.
Just a heads up in case things continue falling apart.
Pulled a Barcelona and got 6 kills in 10 seconds to win the deathmatch. The top player throughout the game raged his arse off.
I'm gonna have to agree Doom Slayer sounds pretty shit and is an assault to the sensibilities of anyone who has played any iteration. Thats some focus group bullshit.Why not just Doom or Doom Marine, Slayer sounds stupid af.
This week on Dec. 14, Quake Champions will receive one of its largest updates to date, delivering new content and features including a new Champion, Keel, who returns from Quake 3 Arena and Quake Live; a new arena for Duel and 2v2, Vale of Pnath; Ranked Play and Leaderboards; plus a ton of festive, holiday-themed gear and maps for a limited time.
- NEW CHAMPION - Keel is Back! Quake 3 Arena's resurrected war machine Keel will join the roster of heroes next week, bringing a Grenade Swarm active ability that allows him launch a barrage of grenades and the Stockpile passive ability, which reduces the cooldown on Grenade Swarm with every ammo box he picks up. Keel will be free for players who own the full Champions Pack and available for purchase using Platinum via the in-game store for everyone else.
- NEW DUEL MAP - Vale of Pnath - Duel mode's pure test of skill has ignited competition in Early Access, and next week players will get another arena dedicated to 1v1 and 2v2. Vale of Pnath is a wickedly vertical shrine to the Elder God Ithagnal built atop treacherous acid-filled caverns. This new map is free for all players of the game - get in there and face off with your friends!
- RANKED PLAY AND LEADERBOARDS - Quake Champions is the most intense FPS competition on any platform, and now Early Access players will be able to take their skills to the next level and easily see where they rank against the best in the world.
- HOLIDAY CELEBRATION - Celebrate the holidays with specially themed items including animated Champion shaders and festive weapons shaders, holiday decorations on Burial Chamber and Corrupted Keep, holiday hat vanities for Champions, and limited edition profile icons and nameplates.
- CROSSHAIR CUSTOMIZATION - One of the most requested features from the community will go live with the December update, allowing players to choose from 40 different crosshair options and use a slider to select the color of their choice.
- Quake Champions is available now in Early Access on Steam and via Bethesda.net. Players can jump in immediately by purchasing the Champions Pack, which unlocks all current and future Champions as well as other exclusive in-game bonuses for only £19.99. A free-to-play version of the game will launch in the future
Scalebearer
Forward Acceleration added, increasing from the base speed of 300 to 520 ups
Scalebearers strafe max speed has been reduced from 500 to 480 ups
The lightning gun sucks now
In other news, rocket launcher dominates.
The lightning gun sucks now
In other news, rocket launcher dominates.
What happened to the gore update?
Haven't played in a while due to the complete absence of proper Matchmaking.
Is this in already?
I just want to play against player which are roughly at my (low) skill level.
You think so? I always thought it looked fine. To me, there are/were other important issues with the game that were holding it back.I love the concept of bringing back classic Quake but man, this game is so ugly and graphically poor that I can’t play it. They really should have had better graphics
Redeemed a key for the Bethesda launcher recently, any way I can confirm that I have the Champions Edition key and not the F2P key?