Comparing everything to Dark Souls whether it makes sense or not.
Comparing everything to Zelda: BotW whether it makes sense or not.
This. Or, more generally, blatant and out of place fanboyism.
Comparing everything to Dark Souls whether it makes sense or not.
Comparing everything to Zelda: BotW whether it makes sense or not.
"It's a huge game, therefore bugs and glitches are acceptable".
Not disagreeing with that, but generally if I'm going to be face-rolling enemies, that is more fun in an action-based combat system. The best ones are the ones that reward you not just for winning but for playing well, so that way you are constantly challenging yourself to do better even if 95% of your battles pose no real danger to you.I love both styles, but my point is that action rpgs I get to points where I am just demolishing anything and everyone. Action games or combat systems aren't endless with variety, they are fun but they have the same things that turn based systems run into and it's once you're powerful it is a mash fest most of the time. But I'm ok with both as I know what to expect... I just simply enjoy both styles in different games
That one is pretty bad too."PC master race"
I hate when some people don't use a feature so they don't want it available for anyone. The biggest example I can think of for this are achievements and trophies. I love them but a ton of people want them to be removed or stay out of Nintendo systems. You can turn them off if you don't want to be bothered but there are plenty of people who do enjoy the extra challenge.
"More options = better in all cases."
Restraint is one of the hallmarks of design, in general, but especially in games.
Is that not true though? The bigger the game the more likely there will be bugs/glitches in the final release. The severity is the key. Game breaking? Unacceptable. Some jank? It's massive.
The entire hype train mindset. I fall into it all the time due to being on GAF so much. It's so hard not too, but I I definitely feel like it sours "old" games. I put old in quotes because with Q1 this year I felt GR2 was old because I needed to play all these games while their OTs were really active.
It's okay it's just criticism.When people complain about games that they never had any intention of playing. I really hate this. Especially when people do it about completely niche games with a niche audience.
"ugh, this game is so anime avoid this everyone" - says the person who had no clue that the game or series was until the thread was made on a gaming forum.
That annoys me to no end.
I'm the developer, I spent my blood sweat and tears making the game, I decide what part of it you own, not youHmmmm... can you expand on this one?
I'd say I'm of the opinion that what's on the disc should be your property.
Everything should be more like souls/botw.
When people argue against allowing options that make games more accessible, and insist that others should just have to "git gud" like them
Examples: people arguing against an optional easy mode in Dark Souls. More recently, people arguing for the removal of things like fast travel or save anywhere from Breath of the Wild
If people don't relate to the character because they're an unlikable dick then they probably shouldn't be the lead.
"Old games have no value"
I hate when some people don't use a feature so they don't want it available for anyone. The biggest example I can think of for this are achievements and trophies. I love them but a ton of people want them to be removed or stay out of Nintendo systems. You can turn them off if you don't want to be bothered but there are plenty of people who do enjoy the extra challenge.
Is that not true though? The bigger the game the more likely there will be bugs/glitches in the final release. The severity is the key. Game breaking? Unacceptable. Some jank? It's massive.
There are too many to list, honestly, but most of them could be boiled down to "lack of empathy."
They can already do those things. It's called roleplaying.When people argue against allowing options that make games more accessible, and insist that others should just have to "git gud" like them
Examples: people arguing against an optional easy mode in Dark Souls. More recently, people arguing for the removal of things like fast travel or save anywhere from Breath of the Wild
I tend to agree with you on that - i think it is fine to accept some bugs here and there - a bigger game is bound to have some - i don't think you can realistically test for everything.
Then on the other hand Breath of the Wild comes out practically bug free - and no one really bats an eyelid ( you could argue that games should come out like that anyway) - but i guess this feeds into another sentiments that irks me - the gaming community is relentlessly cynical and negative and doesn't tend to praise anything much these days.
"No one plays couch multiplayer any more, online is better"
Not disagreeing with that, but generally if I'm going to be face-rolling enemies, that is more fun in an action-based combat system. The best ones are the ones that reward you not just for winning but for playing well, so that way you are constantly challenging yourself to do better even if 95% of your battles pose no real danger to you.
I'll take that over QTEs, timed button presses, "stop the spinning reels", etc shit that devs had been adding to try and make turn-based battles feel fresh.
Not saying I want turn-based battles to go away entirely, but by and large I am glad the genre is moving away from it.
I'm the developer, I spent my blood sweat and tears making the game, I decide what part of it you own, not you
All of that is nice and all but consumers spend their money on it so they own it. If a dev was making a game for free sure, but that aint how it isI'm the developer, I spent my blood sweat and tears making the game, I decide what part of it you own, not you
when people say they are tired of a style, like Souls games, "More castles? More dungeons? Please, I've seen this before."
like, no shit you have. by this logic we may as well throw out all fantasy fiction past "The Once and Future King". wizards in Lord of the Rings? please J.R.R. why don't you come up with something original.
All of that is nice and all but consumers spend their money on it so they own it. If a dev was making a game for free sure, but that aint how it is
"this game aged bad/well"
games don't age
I might agree with that digitally but when It comes to physical media that's straight bullshit.i may be wrong but you don't buy the game, you buy the license to play it