Riposte said:Just because people disagree with you doesn't mean they are apologists.
lol, why do I get the feeling I've made this post before?
charlequin said:It's not as common in the game industry for designers/developers specifically (though it's still very common for composers and artists) but even then it's not unheard of -- Matsuno even got fired from Square-Enix and they still brought him back as a freelancer to work on Tactics Ogre PSP.
Swordian said:This was said last year, long before Legends 3 was canceled: http://www.neogaf.com/forum/showthread.php?t=411847
Cheesemeister said:KI: That's absolutely right. So I told Capcom that I'm leaving to start my own company, while still contracting with them, continuing with titles already underway and following through with their plans. If that was acceptable, I wouldn't be able to work with any other publishers, but I'd have been able to finish what I'd started. However, that wasn't possible. I was told, "That won't be necessary."
Cheesemeister said:KI: Looking at the timing, the team members, and the planning done, Rockman Dash 3 is finally on its way. I really didn't want to quit right now... But I can't do it anymore. My will to continue has run out. That's why I had to leave Capcom and strengthen my resolve, as I wanted to help finish working on it from the outside but was unable to.
gconsole said:Cant really blame capcom for this. Who the fuck in the right mind give their game to someone who made a huge scene when leaving the company?
Screw logic, meagman is on teh moon!!2&2 said:Yup. People on the Capcom hate wagon over this need to stop and think about this logically.
What's illogical about being upset that the demo/prototype seemed to be ready and it's probably never going to come out? What's illogical about being angry about being blamed by someone on Capcom's payroll for the cancellation of the game when the original understanding was that the performance of the prototype would be the test?2&2 said:Yup. People on the Capcom hate wagon over this need to stop and think about this logically.
It wouldn't be the same game even if that were to happen- there's no substitute for the original.0 HP said:Why doesn't he just make it at his own company and call it something else? It's not like he'd be making Mega Man games at his new company anyway
Most of us are, not saying some fault doesn't fall on Keiji but Capcom canned the game for no reason2&2 said:Yup. People on the Capcom hate wagon over this need to stop and think about this logically.
gconsole said:Cant really blame capcom for this. Who the fuck in the right mind give their game to someone who made a huge scene when leaving the company? And now trying to beg for it using media and fan as the pressure?
If u own the business and someone slap u in tje gace saying he cannot work with u anymore. With whatever reason. Would u give him your work and money again after he left? Even kamiya never beg for dmc or mikami beg for RE. Those dude just keep create the new game and show what they capable of.
Inafune is just the huge loser in my eye after this news.
2&2 said:Yup. People on the Capcom hate wagon over this need to stop and think about this logically.
wwm0nkey said:Most of us are, not saying some fault doesn't fall on Keiji but Capcom canned the game for no reason
-Had a finished prototype and a team willing to work on the game
-Prototype was up to 3 hours long with 10 missions
-The prototype was actually fun
-Didn't even bother to release it to gauge interest in the series.
Now lets say if they released the Prototype and then canned the game because it sold like shit, that would be fine, but the way Capcom handled things makes it seem like they are just bitter at Keiji.
Gamebaron said:JP game corporation can be ruthless.
They where probably REALLY pissed at KeijiZen said:You'd figure with their brain dead pursuit of finances, that they'd have at least released the prototype for charge on the estore.
wwm0nkey said:They where probably REALLY pissed at Keiji
gconsole said:Cant really blame capcom for this. Who the fuck in the right mind give their game to someone who made a huge scene when leaving the company? And now trying to beg for it using media and fan as the pressure?
Inafune is just the huge loser in my eye after this news.
Zen said:You'd figure with their brain dead pursuit of finances, that they'd have at least released the prototype for charge on the estore.
Alrus said:If they believed the prototype was actually worthy of a release, why wouldn't they have released it on the e-shop as planned? Maybe the game was just really poor, we'll never know though :/
what a god damn shameStumpokapow said:a total of 1 person not at capcom played the game, and he liked it
I picture it could have been even better with the new circle pad attachmentStumpokapow said:a total of 1 person not at capcom played the game, and he liked it
Yep , especially if you enjoyed the first 2.Small Mailman said:ML3 has officially become the saddest topic in video games.
Stumpokapow said:a total of 1 person not at capcom played the game, and he liked it
Causes confusion and bad prAlrus said:That's not really conclusive... Oh well, I just find it weird that a company would be throwing away a supposedly fine prototype that would have made them some kind of money (publishing on the e-shop mustn't be too expensive...) just because.
slade said:God, this guy's whining knows no end. Current Capcom is in the position it is in because of him. The DmC descision was made under his watch and Capcom has had little choice but to roll with it.