I NEED SCISSORS
Banned
I guess you could say it's a bokake
Hopefully next year.hiryu said:Looks outstanding. It is clearly time for a new gen of console.
n0b said:Extremely efficient but still amazing looking assets are infinitely more impressive to me than ridiculously wasteful tech demo assets. Besides that, the lighting in Battlefield still outclasses this by a ridiculous amount (and I wouldn't be surprised if this wasn't dynamic like BF3's is) and in terms of actual engine effects the only thing that this has above BF3 is the Bokeh.
metareferential said:They'll look like current pc-games; and pc-games will end up - with a good amount of patience, money, mods and whatever - looking just like that.
It's a win-win situation xD
n0b said:Extremely efficient but still amazing looking assets are infinitely more impressive to me than ridiculously wasteful tech demo assets. Besides that, the lighting in Battlefield still outclasses this by a ridiculous amount (and I wouldn't be surprised if this wasn't dynamic like BF3's is) and in terms of actual engine effects the only thing that this has above BF3 is the Bokeh.
Good art design? Sure. But this is pretty much a Bokeh DOF on a wasteful amount of polygons.
I would bet that those assets in Frostbite 2 would be even more impressive, and that without the Bokeh and the Tesselation on the character that Unreal demo wouldn't even be all that impressive anyway.
FoxSpirit said:No, it's not.
Unless you are talking Metro level of quality, anything less won't really get people to upgrade.
Remember Joe average still gobbles up console games with sub-HD resolutions, to get him to upgrade you have to really blow him away. And a game looking like this would.
Graphics sensitive people are currently on PC and I think it's a fine place to be. Consoles have to tread more careful, a bad adoption rate of a new system would lead to a terribly fragmented market and actually hold back tech a lot.
And yeah, stuff like Gears of War 3 or Uncharted 3 actually looks nice, even with their 720p resolution. So I see no hurry to upgrade this gen just yet.
Ether_Snake said:What people don't understand is how much is possible with current tech, but isn't being done because having a team that knows how to design a game to make it fun AND in a way that makes the tech shine is really fucking rare.
Kleegamefan said:Naughty Dog says hi...
Ether_Snake said:What people don't understand is how much is possible with current tech, but isn't being done because having a team that knows how to design a game to make it fun AND in a way that makes the tech shine is really fucking rare.
Also, while the screens below are definitely indicative of what the demo looked like, they dont do the fluidity of movement, animation, and physics justice at all. Again, this looked like a highly choreographed CG movie, but in reality, many of those things were being calculated by robust physics engines. The Epic staffers running the demo then proved that to us, replaying the demo and detaching the camera, zooming in and out, and showing us how things looked with physics turned on and off.
Thunderbear said:I know GAF is on a BF3 high right now, but this looks way, way better than BF3 technically. That CG face is close to pre-rendered (the quality of the SSS is very nice), and it's nice to finally see proper blurry reflections. The image quality is fantastic as well. I would really like to see this in motion to fully appreciate how good it looks.
But you guys are insane if you don't think this is a huge step up technically.
Next week the trailer comes out.Heavy said:Man I wish we could see a video of this
It is still a controlled tech demo. I remember Nvidia having amazing tech demos for the GeForce 6 and GeForce 7 with graphics that didn't happen in gameplay until the 8800 came around. Also, ATI with their Ruby demo for the 4xxx series hasn't happened yet.EviLore said:Quite impressive that they're running it in realtime on current hardware. 3x GTX 580 will be 1x something soon enough.
Thunderbear said:It's sad to see that you guys don't fully appreciate what you are seeing.
metareferential said:The gameplay demo of BF3 should be running on a normal, albeit high-end, rig.
Chris_C said:The fact remains that there are quite a few people in this thread who are saying BF3's gameplay demo was superior. It wasn't, that isn't a slight against BF3, which looks amazing, it's a simple fact.
Opinions aren't the same as facts.Chris_C said:This. A thousand times.
I can't fathom how people can say assets or effects in current games are anywhere close to what was shown in the demo, and the comments about BF3's lighting being superior are just downright laughable.
The fact remains that there are quite a few people in this thread who are saying BF3's gameplay demo was superior. It wasn't, that isn't a slight against BF3, which looks amazing, it's a simple fact.
EviLore said:Fanboy war nonsense.
EviLore said:Middleware solution. Middleware solution. Not flagship internal EA engine. Middleware solution. A great many studios will be able to leverage this technology for their games, technology they would not be using otherwise.
EviLore said:As for being "wasteful," advanced effects are tools for making good looking games. It is possible to make a good looking game without them, but that does not make the advanced effects irrelevant. Hardware technology will continue to move forward, and that additional power will need to be put to use.
n0b said:The reason I'm more impressed by BF3 is because it showcases a massive leap in visual quality in a demo of a game that is actually going to be running on gamer's PCs, and the new technology (lighting especially) in their engine provides an outstanding boost in fidelity when its cost is taken into consideration.
Gaogaogao said:this just reminds me of other "realtime demos" that never turned into actual games, its really sad. Im better off ignoring them.
thats why bf3 is more impressive, im going to play it.
SapientWolf said:Opinions aren't the same as facts.
spons said:We'll see at the upcoming E3 what next-gen really looks like.
Yeah, I think the new Zelda looks better than this. Limited tech right?Blizzard said:I think n0b is also saying that he is impressed when games can look great with limited technology rather than requiring advanced technology.
I don't think n0b or me mentioned Zelda or the Wii.Stallion Free said:Yeah, I think the new Zelda looks better than this. Limited tech right?
*woosh*Blizzard said:I don't think n0b or me mentioned Zelda or the Wii.
Stallion Free said:Yeah, I think the new Zelda looks better than this. Limited tech right?
Stallion Free said:It's not even worth explaining then.
Your explanation is so helpful.Stallion Free said:*woosh*
n0b said:All I see in this demo is a case of some good artists getting their dream asset budget. If I want to just see good artists I can go browse CGTalk. Is it better looking than Battlefield 3? Sure. Is it more impressive? I don't think so.
The reason I'm more impressed by BF3 is because it showcases a massive leap in visual quality in a demo of a game that is actually going to be running on gamer's PCs, and the new technology (lighting especially) in their engine provides an outstanding boost in fidelity when its cost is taken into consideration.
Exactly. They have limited console capabilities, and yet their work looks pretty darn good, and presumably even better in the upcoming sequel.Miri said:One of the reasons many find Naughty Dog so impressive.
A.) It was sarcasmMiri said:Yeah... You're not getting it. You can make a great looking game that forces everybody to upgrade theirs, and their grandmothers, rigs. Or you can work within a constraint that not only allows everybody to participate in the end results, but have a comparable viewing experience while doing it. This exact thing is one of the reasons I find Crysis 2 to be infinitely more impressive than its predecessor. One of the reasons many find Naughty Dog so impressive.
Stallion Free said:A.) It was sarcasm
B.) There are many aspects about BF3 that aren't comparable to what is shown here. Particularly the hair/face/depth of field. It all depends on where you want to move those goal posts for comparable viewing experience though.
Speaking of not seeing things for ages, I was reminded of the Blade Runner shot(s) some people did in the old Cryengine for a contest.Miri said:A. Sarcasm so rarely translates through text.
B. I don't agree with his BF3 comparisons, guess I should have clarified. This looks leagues better, but we won't actually see this for what will feel like ages. BF3 is possible now.
Blizzard said:*Big Pic*
I even went hunting for a bit again today, only to find that yeah, nothing ever came out besides those shots. I'd love to be wrong though.Miri said:This was the first thing that came to mind for me too. I had totally forgotten what this was about though. Real disappointed that nothing became of this.
n0b said:Any good current generation engine could result in a scene this good looking if given triple 580s as their target hardware.
This demo doesn't show anything new that can be leveraged by studios because no studio has the luxury of making games only for the highest available hardware spec.
The reason I'm more impressed by BF3 is because it showcases a massive leap in visual quality in a demo of a game that is actually going to be running on gamer's PCs, and the new technology (lighting especially) in their engine provides an outstanding boost in fidelity when its cost is taken into consideration.
poisonelf said:Really, how does a thread offering views on a tech demo about the future generation of games turns into fighting over whether it's useless, or current gen games are more worthy, or whatever other irrelevant thought?
Did anyone claim it's a trailer for a game to be released on the Wii?
It's beautiful, it's technically years ahead of current games (obviously...), it's based on high-end but realistic technology that I hope soon may be the norm, it's in real-time, and it's a tech demo... It's not to be compared with current games and their "accomplishments within limited hardware."
I mean what the...
Ok, perhaps I didn't word what I meant properly. It's not how the conversation lead to this as a process that baffled me, it's the irrationality of some views.Miri said:The flow of conversation, it's not all that hard to understand, really.