• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Which VR hardware will be the one to go with?

deoee

Member
As the release dates come closer me and a couple of friends were wondering which VR hardware will be the one to go with?

We all heard great things about the Oculus with some problems like fov, motion sickness and "heavyness".

We heard some greater things about the HTC one (which I personally know the least about).

And then there is Sony - everyone seems to love this piece of hardware but it will be PlayStation 4 exclusive (?) and needs an external box.


But what about the games? Will everything from Steam be supported? Do devs need to release new versions or can one do it by him/herself?
Will todays hardware be good enough to bring you enjoyment with VR on Pc?

GAF, I'm curious about your opinions and if someone actually has tried out any of them.
 

Tagyhag

Member
I tried the Oculus DK2 and as someone who gets motion sick in cars and rollercoasters I was totally fine for the most part.

To be honest I wouldn't make a decision now until I see all their prices, software, and future outlook.

Would hate to get a headset that gets abandoned shortly due to lack of sales.

Edit: I'll definitely get the Oculus or Vive because the open nature of the PC means that you'll get games that would be impossible to do in the PSVR, but it'll have to be one or the other. And I might also get the PSVR down the line depending on price and if the limited hardware of the PS4 doesn't have a heavy impact on the games.
 

LiquidMetal14

hide your water-based mammals
There are few negatives to each headset but PSVR is going to aid VR tremendously thanks to the ease of setup and cost of entry.

The external box isn't a negative when it handles what it does.

I'm going with a Vive but I'd be hard pressed not to recommend a PS4 w/PSVR for the ease of setup and cost of entry.

In the end, one shouldn't look at this and spin this as a competition when many have said it's important that VR to take off. Palmer and even Shu Yoshida have commented on this.
 

Catabu

Neo Member
As the release dates come closer me and a couple of friends were wondering which VR hardware will be the one to go with?

We all heard great things about the Oculus with some problems like fov, motion sickness and "heavyness".

We heard some greater things about the HTC one (which I personally know the least about).

And then there is Sony - everyone seems to love this piece of hardware but it will be PlayStation 4 exclusive (?) and needs an external box.


But what about the games? Will everything from Steam be supported? Do devs need to release new versions or can one do it by him/herself?
Will todays hardware be good enough to bring you enjoyment with VR on Pc?

GAF, I'm curious about your opinions and if someone actually has tried out any of them.

Liar! I wasn't wondering.
 

LiquidMetal14

hide your water-based mammals
I'm really impressed with Sony's focus on VR with the software in the pipe and what's been shown thus far. They're really investing into VR being a success and PC is benefiting from this as well.
 

DSix

Banned
For now it's a coin toss between HTC Vive and Oculus Rift.

PSVR being locked to a console is a no no.
 
We all heard great things about the Oculus with some problems like fov, motion sickness and "heavyness".
All three have roughly the same FOV, and both Oculus Rift and PSVR are extremely light (HTC Vive will probably be as well, but they have yet to show off their second-generation dev kits or consumer version).
 

Nafai1123

Banned
I'll probably go PSVR first due to price, ease of setup, and what seems like strong support from SCE. Vive/Oculus can wait on a PC upgrade.
 

JeffG

Member
I am waiting for the price points.

I am probably in the worst spot.

My PC is under spec'd for the PC based VR (FX6300@R9 270) and my console is a XBox One.


I will get one, but there is only so much money I will throw at it.
 

chaosblade

Unconfirmed Member
PSVR won't have PC compatibility? If so that's easily the worst option.

But yeah, I'm not aware of the differences between Vive and Rift, but I'm sure by the time these things hit a price point I'd be willing to jump in at there will either be a clear option or they are so close it doesn't matter much.
 

Kyoufu

Member
I have a Rift DK2 and the problem I have with it is that it only works half the time, so Plug & Play will be a big thing for me with PSVR.

May get a consumer Rift or Vive for PC stuff at some point if I feel unsatisfied with the PSVR experience.
 

LiquidMetal14

hide your water-based mammals
For now it's a coin toss between HTC Vive and Oculus Rift.

PSVR being locked to a console is a no no.
Aren't the former locked as well? I don't see that as a negative for PSVR. It's PlayStation branded. Who in their right mind would expect it to work for PC?

I'd love for it to work on PC but my answer speaks for itself.
 

Despera

Banned
GearVR for mobile
PSVR
Vive and/or Rift for PC

You basically need a minimum of 3 HMDs to experience everything from all platforms.
 

YuShtink

Member
I think Oculus is probably going to have the most polished launch and the biggest early library of software - from games to porn. Also, the final Rift headset is super comfy and light - much better than the developer kits that most people have tried.

Vive is going to have some super awesome room scale stuff and is bundled with controllers - so if you have the dedicated space it might be your best bet but you'll be missing out on some Oculus exclusives. It will most likely have a bit messier of a launch with less polished software Day 1 though.

PS4 is the cheapest option for people without a gaming PC, and has plenty of it's own quality exclusives.

In the end the headsets will all have similar quality. Sony uses a single 1080p RGB screen, the PC guys use dual screens for slightly higher base resolution, but the RGB pixel array of PSVR counters that a bit. They will all have around 90-110 degree fov depending on your face and eyes.
 

Sulik2

Member
Despite the weak hardware pushing graphics, Sony is making a pretty strong case with their software for PSVR. Ace Combat, RIGS, Summer Lesson, DOAX3, that heist game, Rez. Seems like they have a lot of quality software in the pipe.
 
Aren't the former locked as well? I don't see that as a negative for PSVR. It's PlayStation branded. Who in their right mind would expect it to work for PC?

I'd love for it to work on PC but my answer speaks for itself.

But DS4 works just fine. People will no doubt write drivers for it.
 
Vive because I'm pretty sure PSVR will only offer limited experiences due to the hardware limitation. Plus it has the Valve magic touch.
 

SEGAvangelist

Gold Member
Oculus looks to have the more interesting package for me. Crytek, RAD and Insomniac all making exclusives is exciting, plus it should like far better than Sony's offering. With Vive I'm just not sure exactly what kind of support it'll get.
 

Skyrim

Banned
I'm leaning toward PC because of mods and more people doing experiments where it doesn't need Sony's approval to be on PSN
Porn VR
 
I think it'll depend on your preferred platform. It's an emerging technology, so unless you have 1st-party devs making games for one specific VR set, I imagine most developers will try to push/port their games to as many VR sets as possible.

For me, I'm going with PS VR. It'll be the easiest to set up, it has Sony's backing, and since Sony already has a great relationship with indies and 3rd-party devs, most of the games coming to VR will also come to PS VR out of necessity.
 
Whichever one can be awesome while I can still use a normal controller, and be sitting down.

I have no interest in motion controls or wandering around a room, or even having to stand up to use it (outside of brief novelty cases).
 

dugdug

Banned
Provided it's $300 or less, I'm going to get a PSVR, but, I have to admit to being a little nervous about it.

I imagine the Vive and Oculus will have a longer support because PC games will always be around. Right now, it sure looks like Sony's ready to support PSVR, but, part of me does wonder if we have another Move on our hands. How long will Sony really support PSVR if no one buys it? The main reason I'm going with them is the games for PSVR interest me more than any current VR games.
 
This is the poster child for "don't early adopt", unless you're confortable with ending up with a 300$ equivalent of a HD-DVD player. Wait a couple years until the dust is settled and the games are out, then decide.
 

Alexlf

Member
PS4, Vive and the Rift all have pros and cons and each offer unique experiences.

I've been saving up for VR for over a year now, so I plan to get everything the first wave has to offer.
 

LiquidMetal14

hide your water-based mammals
Vive because I'm pretty sure PSVR will only offer limited experiences due to the hardware limitation. Plus it has the Valve magic touch.
People are going to be surprised by how well PSVR actually works. And you don't even need ultra real to sell the thing.

If anything, after all that we know, it seemed like Sony's solution would be blown away but they have shown that it's just as viable even if the host HW isn't a high end PC.

People cannot dismiss VR on PS4 because it's legit.
 

Seiru

Banned
If you have the PC for it, Oculus will probably have the most polished launch and titles. It's also apparently the most comfortable out of the three (though we haven't seen the consumer version of the Vive yet).

Also, those negatives you pointed out for the Oculus (nausea, etc) are problems with bad VR. The hardware of the Rift CV1 should not have issues like that, as long as the software is good.
 

UnrealEck

Member
For me, it'll be either Vive or Rift. Better hardware to power more ambitious games, better graphics and framerate and they're on an open-platform.
Between those two, I'd need to wait to see if there's any sort of game exclusivity bullshit put in place (which will probably have workarounds anyway because PC) and the actual quality of each device.
 

Vespa

Member
I tried the Oculus DK2 and as someone who gets motion sick in cars and rollercoasters I was totally fine for the most part.

To be honest I wouldn't make a decision now until I see all their prices, software, and future outlook.

Would hate to get a headset that gets abandoned shortly due to lack of sales.

Edit: I'll definitely get the Oculus or Vive because the open nature of the PC means that you'll get games that would be impossible to do in the PSVR, but it'll have to be one or the other. And I might also get the PSVR down the line depending on price and if the limited hardware of the PS4 doesn't have a heavy impact on the games.

Interesting you say that, I get travel sick if I read something in the car and get simulation sickness with certain fps games. I've tried DK 1 and 2 got sick both times. VR is awesome but I am waiting for confirmation for them solving motion/simulation sickness before parting with my cash. (I want to play Rez VR so badly)
 
Top Bottom